Add changed for updates 001 and 002
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16 changed files with 112 additions and 93 deletions
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class NiceSkillSharpshooterControl extends NiceSkill
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abstract;
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var float zoomBonus;
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var float zoomSpeedBonus;
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var float reloadBonus;
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var float fireRateBonus;
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var float recoilMult;
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var float stunMultiplier;
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defaultproperties
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{
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zoomBonus=1.0//0.750000
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zoomSpeedBonus=1.0//0.500000
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ReloadBonus=0.2500000
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fireRateBonus=0.1500000
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recoilMult=0.500000
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stunMultiplier=2.0
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SkillName="Control"
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SkillEffects="Twice as much stun power, reload up to 25% faster, shoot up to 15% faster and recoil only for half as much."
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}
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@ -0,0 +1,8 @@
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class NiceSkillSharpshooterDamage extends NiceSkill
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abstract;
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defaultproperties
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{
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SkillName="Damage"
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SkillEffects="You gain additional up to 30% headshot damage bonus."
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}
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@ -1,18 +0,0 @@
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class NiceSkillSharpshooterHardWork extends NiceSkill
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abstract;
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var float zoomBonus;
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var float zoomSpeedBonus;
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var float reloadBonus;
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var float fireRateBonus;
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var float recoilMult;
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defaultproperties
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{
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zoomBonus=0.750000
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zoomSpeedBonus=0.500000
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ReloadBonus=0.500000
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fireRateBonus=0.300000
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recoilMult=0.500000
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SkillName="Hard work"
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SkillEffects="Reload up to 50% faster, shoot up to 30% faster and recoil only for half as much. Additionally, you can switch to/from iron sights twice as fast and zoom 25% further while crouched."
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}
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@ -1,8 +0,0 @@
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class NiceSkillSharpshooterTalent extends NiceSkill
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abstract;
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defaultproperties
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{
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SkillName="Talent"
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SkillEffects="You gain additional up to 30% headshot damage bonus."
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}
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