Update 004

- Zed's health bars are now slightly thinner to improve visibility
- Crawler's bleed out duration reduced from 5 to 2 seconds
- Weapon for sharpshooter Magnum 44: stun multiplier reduced from 3.75 to 3.0
- Weapon for commando M14 EBR" got its stun multiplier reduced by two times
This commit is contained in:
Anton Tarasenko 2021-08-07 03:39:28 +07:00
parent 0b12940297
commit 0ff6264102
5 changed files with 6 additions and 1 deletions

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@ -205,6 +205,8 @@ simulated function ClientPostLogin(){
localCollisionManager = Spawn(class'NiceCollisionManager');
// Update ScrN menu setting
ClientShowScrnMenu(bShowScrnMenu);
// Change HUD parameters
class'ScrnHUD'.default.EnemyHealthBarHeight = 4.0;
}
function ShowLobbyMenu(){
Super.ShowLobbyMenu();

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@ -2,7 +2,7 @@ class NiceDamTypeMagnumPistol extends NiceDamageTypeVetSharpshooter;
defaultproperties
{
flinchMultiplier=2
stunMultiplier=3.75
stunMultiplier=3.0
MaxPenetrations=2
PenDmgReduction=0.990000
HeadShotDamageMult=1.35

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@ -1,6 +1,7 @@
class NiceDualMagnumFire extends NiceDualiesFire;
defaultproperties
{
stunMultiplier=3.0
ProjectileSpeed=22500.000000
maxVerticalRecoilAngle=300
maxHorizontalRecoilAngle=150

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@ -10,6 +10,7 @@ static function ScoredHeadshot(KFSteamStatsAndAchievements KFStatsAndAchievement
}
defaultproperties
{
stunMultiplier=0.5
badDecapMod=0.6000
bIsProjectile=True
HeadShotDamageMult=2.250000

View File

@ -173,4 +173,5 @@ defaultproperties
DrawScale=1.100000
PrePivot=(Z=0.000000)
CollisionHeight=25.000000
BleedOutDuration=2.0
}