Update 004
- Zed's health bars are now slightly thinner to improve visibility - Crawler's bleed out duration reduced from 5 to 2 seconds - Weapon for sharpshooter Magnum 44: stun multiplier reduced from 3.75 to 3.0 - Weapon for commando M14 EBR" got its stun multiplier reduced by two times
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@ -205,6 +205,8 @@ simulated function ClientPostLogin(){
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localCollisionManager = Spawn(class'NiceCollisionManager');
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// Update ScrN menu setting
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ClientShowScrnMenu(bShowScrnMenu);
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// Change HUD parameters
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class'ScrnHUD'.default.EnemyHealthBarHeight = 4.0;
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}
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function ShowLobbyMenu(){
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Super.ShowLobbyMenu();
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@ -2,7 +2,7 @@ class NiceDamTypeMagnumPistol extends NiceDamageTypeVetSharpshooter;
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defaultproperties
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{
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flinchMultiplier=2
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stunMultiplier=3.75
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stunMultiplier=3.0
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MaxPenetrations=2
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PenDmgReduction=0.990000
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HeadShotDamageMult=1.35
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@ -1,6 +1,7 @@
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class NiceDualMagnumFire extends NiceDualiesFire;
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defaultproperties
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{
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stunMultiplier=3.0
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ProjectileSpeed=22500.000000
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maxVerticalRecoilAngle=300
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maxHorizontalRecoilAngle=150
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@ -10,6 +10,7 @@ static function ScoredHeadshot(KFSteamStatsAndAchievements KFStatsAndAchievement
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}
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defaultproperties
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{
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stunMultiplier=0.5
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badDecapMod=0.6000
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bIsProjectile=True
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HeadShotDamageMult=2.250000
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@ -173,4 +173,5 @@ defaultproperties
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DrawScale=1.100000
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PrePivot=(Z=0.000000)
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CollisionHeight=25.000000
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BleedOutDuration=2.0
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}
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