Revert weapon conversion
This patch reverts first step of global weapon conversion that would have halted the release of the next version for too long.
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parent
3c46801714
commit
12d95e387e
757 changed files with 10788 additions and 4046 deletions
4
sources/Weapons/Playable/Explosives/HRL/NiceHRL.uc
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sources/Weapons/Playable/Explosives/HRL/NiceHRL.uc
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class NiceHRL extends HRL;
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defaultproperties
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{
FireModeClass(0)=Class'NicePack.NiceHRLFire'
PickupClass=Class'NicePack.NiceHRLPickup'
ItemName="HRL-1 Rocket Launcher NW"
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}
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4
sources/Weapons/Playable/Explosives/HRL/NiceHRLFire.uc
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sources/Weapons/Playable/Explosives/HRL/NiceHRLFire.uc
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class NiceHRLFire extends HRLFire;
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defaultproperties
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{
ProjectileClass=Class'NicePack.NiceHRLProj'
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}
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4
sources/Weapons/Playable/Explosives/HRL/NiceHRLPickup.uc
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sources/Weapons/Playable/Explosives/HRL/NiceHRLPickup.uc
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class NiceHRLPickup extends HRLPickup;
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defaultproperties
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{
ItemName="HRL-1 Rocket Launcher NW"
ItemShortName="HRL-1 NW"
InventoryType=Class'NicePack.NiceHRL'
PickupMessage="You got the HRL-1 Rocket Launcher NW"
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}
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sources/Weapons/Playable/Explosives/HRL/NiceHRLProj.uc
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sources/Weapons/Playable/Explosives/HRL/NiceHRLProj.uc
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class NiceHRLProj extends HRLProj;
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defaultproperties
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{
ArmDistSquared=180000.000000
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}
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