Balance adjustments

This commit is contained in:
Anton Tarasenko 2024-03-20 20:27:31 +07:00
commit 1bc35cc348
11 changed files with 17 additions and 16 deletions

View file

@ -2,6 +2,6 @@ class NiceDamTypeKrissM extends NiceDamageTypeVetDemolitions
abstract;
defaultproperties
{
HeadShotDamageMult=2.000000
HeadShotDamageMult=1.500000
WeaponClass=class'NiceKrissMMedicGun'
}

View file

@ -13,8 +13,8 @@ defaultproperties
ShellEjectBoneName="Shell_eject"
NoAmmoSoundRef="KF_MP7Snd.MP7_DryFire"
DamageType=class'NiceDamTypeKrissM'
DamageMin=35
DamageMax=35
DamageMin=48
DamageMax=48
Momentum=12500.000000
FireRate=0.040000
AmmoClass=class'NiceKrissMAmmo'