Balance adjustments

This commit is contained in:
Anton Tarasenko 2024-03-20 20:27:31 +07:00
parent 87f60c9c60
commit 1bc35cc348
11 changed files with 17 additions and 16 deletions

View File

@ -4,8 +4,8 @@ defaultproperties
{ {
WeaponPickupClass=class'NiceM41APickup' WeaponPickupClass=class'NiceM41APickup'
AmmoPickupAmount=66 AmmoPickupAmount=66
MaxAmmo=300 MaxAmmo=264
InitialAmount=75 InitialAmount=66
PickupClass=class'NiceM41AAmmoPickup' PickupClass=class'NiceM41AAmmoPickup'
IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=336,Y1=82,X2=382,Y2=125) IconCoords=(X1=336,Y1=82,X2=382,Y2=125)

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@ -3,7 +3,7 @@ class NiceM41APickup extends NiceM41APrimaryPickup;
defaultproperties defaultproperties
{ {
crossPerkIndecies(0)=6 crossPerkIndecies(0)=6
AmmoCost=12 AmmoCost=24
BuyClipSize=1 BuyClipSize=1
SecondaryAmmoShortName="M41A Frag Grenades" SecondaryAmmoShortName="M41A Frag Grenades"
PrimaryWeaponPickup=class'NiceM41APrimaryPickup' PrimaryWeaponPickup=class'NiceM41APrimaryPickup'

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@ -3,7 +3,7 @@ defaultproperties
{ {
cost=750 cost=750
Weight=7.000000 Weight=7.000000
AmmoCost=66 AmmoCost=25
BuyClipSize=66 BuyClipSize=66
PowerValue=70 PowerValue=70
SpeedValue=100 SpeedValue=100

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@ -3,7 +3,7 @@ defaultproperties
{ {
WeaponPickupClass=class'NiceM41APickup' WeaponPickupClass=class'NiceM41APickup'
AmmoPickupAmount=1 AmmoPickupAmount=1
MaxAmmo=8 MaxAmmo=5
InitialAmount=2 InitialAmount=2
IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=434,Y1=253,X2=506,Y2=292) IconCoords=(X1=434,Y1=253,X2=506,Y2=292)

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@ -2,6 +2,6 @@ class NiceDamTypeKrissM extends NiceDamageTypeVetDemolitions
abstract; abstract;
defaultproperties defaultproperties
{ {
HeadShotDamageMult=2.000000 HeadShotDamageMult=1.500000
WeaponClass=class'NiceKrissMMedicGun' WeaponClass=class'NiceKrissMMedicGun'
} }

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@ -13,8 +13,8 @@ defaultproperties
ShellEjectBoneName="Shell_eject" ShellEjectBoneName="Shell_eject"
NoAmmoSoundRef="KF_MP7Snd.MP7_DryFire" NoAmmoSoundRef="KF_MP7Snd.MP7_DryFire"
DamageType=class'NiceDamTypeKrissM' DamageType=class'NiceDamTypeKrissM'
DamageMin=35 DamageMin=48
DamageMax=35 DamageMax=48
Momentum=12500.000000 Momentum=12500.000000
FireRate=0.040000 FireRate=0.040000
AmmoClass=class'NiceKrissMAmmo' AmmoClass=class'NiceKrissMAmmo'

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@ -5,9 +5,9 @@ defaultproperties
FireEndStereoSoundRef="KF_MP5Snd.MP5_Fire_Loop_End_S" FireEndStereoSoundRef="KF_MP5Snd.MP5_Fire_Loop_End_S"
AmbientFireSoundRef="KF_MP5Snd.MP5_Fire_Loop" AmbientFireSoundRef="KF_MP5Snd.MP5_Fire_Loop"
ProjectileSpeed=21250.000000 ProjectileSpeed=21250.000000
RecoilRate=0.0075000 RecoilRate=0.0100000
maxVerticalRecoilAngle=160 maxVerticalRecoilAngle=40
maxHorizontalRecoilAngle=80 maxHorizontalRecoilAngle=20
RecoilVelocityScale=0.000000 RecoilVelocityScale=0.000000
ShellEjectClass=Class'ROEffects.KFShellEjectMP5SMG' ShellEjectClass=Class'ROEffects.KFShellEjectMP5SMG'
ShellEjectBoneName="Shell_eject" ShellEjectBoneName="Shell_eject"
@ -15,7 +15,7 @@ defaultproperties
DamageType=class'NiceDamTypeMP5M' DamageType=class'NiceDamTypeMP5M'
DamageMin=35 DamageMin=35
DamageMax=35 DamageMax=35
Spread=500.0 Spread=750.0
SpreadStyle=SS_Random SpreadStyle=SS_Random
minimalSpreadScale=0.0 minimalSpreadScale=0.0
activeSpreadScale=0.0 activeSpreadScale=0.0

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@ -25,7 +25,7 @@ defaultproperties
ShakeOffsetRate=(X=1000.000000,Y=1000.000000,Z=1000.000000) ShakeOffsetRate=(X=1000.000000,Y=1000.000000,Z=1000.000000)
ShakeOffsetTime=1.250000 ShakeOffsetTime=1.250000
FlashEmitterClass=Class'ROEffects.MuzzleFlash1stMP' FlashEmitterClass=Class'ROEffects.MuzzleFlash1stMP'
Spread=500.0 Spread=750.0
SpreadStyle=SS_Random SpreadStyle=SS_Random
minimalSpreadScale=0.0 minimalSpreadScale=0.0
activeSpreadScale=0.0 activeSpreadScale=0.0

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@ -59,4 +59,5 @@ defaultproperties
BotRefireRate=2.500000 BotRefireRate=2.500000
aimerror=2.000000 aimerror=2.000000
Spread=3000.000000 Spread=3000.000000
FireAnimRate=1.25
} }

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@ -4,8 +4,8 @@ defaultproperties
{ {
WeaponPickupClass=class'NiceNailGunPickup' WeaponPickupClass=class'NiceNailGunPickup'
AmmoPickupAmount=42 AmmoPickupAmount=42
MaxAmmo=336 MaxAmmo=210
InitialAmount=84 InitialAmount=52
IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=451,Y1=445,X2=510,Y2=500) IconCoords=(X1=451,Y1=445,X2=510,Y2=500)
} }

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@ -3,7 +3,7 @@ defaultproperties
{ {
Weight=8.000000 Weight=8.000000
cost=250 cost=250
AmmoCost=17 AmmoCost=27
BuyClipSize=42 BuyClipSize=42
PowerValue=70 PowerValue=70
SpeedValue=55 SpeedValue=55