hardcode removed / husk proj fix
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parent
1438773ffd
commit
31a99d413b
653 changed files with 1294 additions and 1272 deletions
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@ -1,14 +1,17 @@
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class NiceIceChunkEmitter extends Emitter;
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var() array<Sound> ImpactSounds;
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simulated function PostBeginPlay(){
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if(ImpactSounds.Length > 0)
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PlaySound(ImpactSounds[Rand(ImpactSounds.Length)]);
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}
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// NICETODO: change linksfrom HTeac_A to NicePackSM (and change that file)
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defaultproperties
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{
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ImpactSounds(0)=Sound'KFWeaponSound.bullethitglass'
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ImpactSounds(1)=Sound'KFWeaponSound.bullethitglass2'
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Begin Object Class=MeshEmitter Name=MeshEmitter0
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StaticMesh=StaticMesh'HTec_A.IceChunk1'
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UseCollision=True
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@ -29,7 +32,7 @@ defaultproperties
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InitialParticlesPerSecond=10000.000000
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StartVelocityRange=(X=(Min=-75.000000,Max=75.000000),Y=(Min=-75.000000,Max=75.000000),Z=(Min=-100.000000,Max=300.000000))
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End Object
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Emitters(0)=MeshEmitter'NicePack.NiceIceChunkEmitter.MeshEmitter0'
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Emitters(0)=MeshEmitter0
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Begin Object Class=MeshEmitter Name=MeshEmitter2
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StaticMesh=StaticMesh'HTec_A.IceChunk2'
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@ -52,7 +55,7 @@ defaultproperties
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InitialParticlesPerSecond=10000.000000
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StartVelocityRange=(X=(Min=-150.000000,Max=150.000000),Y=(Min=-150.000000,Max=150.000000),Z=(Min=-100.000000,Max=500.000000))
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End Object
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Emitters(1)=MeshEmitter'NicePack.NiceIceChunkEmitter.MeshEmitter2'
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Emitters(1)=MeshEmitter2
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Begin Object Class=MeshEmitter Name=MeshEmitter3
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StaticMesh=StaticMesh'HTec_A.IceChunk3'
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@ -75,7 +78,7 @@ defaultproperties
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InitialParticlesPerSecond=10000.000000
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StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=-100.000000,Max=500.000000))
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End Object
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Emitters(2)=MeshEmitter'NicePack.NiceIceChunkEmitter.MeshEmitter3'
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Emitters(2)=MeshEmitter3
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Begin Object Class=SpriteEmitter Name=SpriteEmitter8
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UseCollision=True
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@ -103,7 +106,7 @@ defaultproperties
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LifetimeRange=(Min=1.400000,Max=1.400000)
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StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=-300.000000,Max=350.000000))
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End Object
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Emitters(3)=SpriteEmitter'NicePack.NiceIceChunkEmitter.SpriteEmitter8'
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Emitters(3)=SpriteEmitter8
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Begin Object Class=SpriteEmitter Name=SpriteEmitter9
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ProjectionNormal=(Y=1.000000,Z=0.000000)
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@ -139,7 +142,7 @@ defaultproperties
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LifetimeRange=(Min=0.750000,Max=0.750000)
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StartVelocityRange=(X=(Min=-150.000000,Max=150.000000),Y=(Min=-150.000000,Max=150.000000),Z=(Min=-25.000000,Max=300.000000))
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End Object
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Emitters(4)=SpriteEmitter'NicePack.NiceIceChunkEmitter.SpriteEmitter9'
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Emitters(4)=SpriteEmitter9
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Begin Object Class=SpriteEmitter Name=SpriteEmitter10
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ProjectionNormal=(Y=1.000000,Z=0.000000)
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@ -171,7 +174,7 @@ defaultproperties
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TextureVSubdivisions=8
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LifetimeRange=(Min=0.350000,Max=0.350000)
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End Object
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Emitters(5)=SpriteEmitter'NicePack.NiceIceChunkEmitter.SpriteEmitter10'
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Emitters(5)=SpriteEmitter10
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Begin Object Class=SpriteEmitter Name=SpriteEmitter11
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ProjectionNormal=(Y=1.000000,Z=0.000000)
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@ -203,7 +206,7 @@ defaultproperties
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TextureVSubdivisions=8
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LifetimeRange=(Min=0.350000,Max=0.350000)
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End Object
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Emitters(6)=SpriteEmitter'NicePack.NiceIceChunkEmitter.SpriteEmitter11'
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Emitters(6)=SpriteEmitter11
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Begin Object Class=SpriteEmitter Name=SpriteEmitter12
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ProjectionNormal=(Y=1.000000,Z=0.000000)
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@ -236,7 +239,7 @@ defaultproperties
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TextureVSubdivisions=8
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LifetimeRange=(Min=0.350000,Max=0.350000)
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End Object
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Emitters(7)=SpriteEmitter'NicePack.NiceIceChunkEmitter.SpriteEmitter12'
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Emitters(7)=SpriteEmitter12
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Begin Object Class=SpriteEmitter Name=SpriteEmitter13
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ProjectionNormal=(Y=1.000000,Z=0.000000)
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@ -272,7 +275,7 @@ defaultproperties
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LifetimeRange=(Min=0.750000,Max=0.750000)
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StartVelocityRange=(X=(Min=-150.000000,Max=150.000000),Y=(Min=-150.000000,Max=150.000000),Z=(Min=-5.000000,Max=150.000000))
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End Object
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Emitters(8)=SpriteEmitter'NicePack.NiceIceChunkEmitter.SpriteEmitter13'
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Emitters(8)=SpriteEmitter13
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Begin Object Class=SpriteEmitter Name=SpriteEmitter14
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ProjectionNormal=(Y=1.000000,Z=0.000000)
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@ -308,7 +311,7 @@ defaultproperties
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StartVelocityRange=(X=(Min=-350.000000,Max=350.000000),Y=(Min=-350.000000,Max=350.000000),Z=(Min=-5.000000,Max=50.000000))
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VelocityLossRange=(X=(Min=3.000000,Max=3.000000),Y=(Min=3.000000,Max=3.000000))
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End Object
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Emitters(9)=SpriteEmitter'NicePack.NiceIceChunkEmitter.SpriteEmitter14'
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Emitters(9)=SpriteEmitter14
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Begin Object Class=SpriteEmitter Name=SpriteEmitter15
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UseCollision=True
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@ -336,7 +339,7 @@ defaultproperties
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LifetimeRange=(Min=1.400000,Max=1.400000)
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StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=-300.000000,Max=350.000000))
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End Object
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Emitters(10)=SpriteEmitter'NicePack.NiceIceChunkEmitter.SpriteEmitter15'
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Emitters(10)=SpriteEmitter15
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AutoDestroy=True
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bNoDelete=False
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@ -31,7 +31,7 @@ defaultproperties
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StartVelocityRange=(X=(Min=-85.000000,Max=85.000000),Y=(Min=-85.000000,Max=85.000000))
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StartVelocityRadialRange=(Min=-40.000000,Max=40.000000)
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End Object
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Emitters(0)=SpriteEmitter'NicePack.NiceNitroGroundEffect.SpriteEmitter0'
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Emitters(0)=SpriteEmitter0
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LifeSpan=5.000000
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}
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