hardcode removed / husk proj fix

This commit is contained in:
Shtoyan 2022-01-21 14:25:59 +04:00
commit 31a99d413b
653 changed files with 1294 additions and 1272 deletions

View file

@ -89,7 +89,7 @@ static function int ReduceDamage(KFPlayerReplicationInfo KFPRI, KFPawn Injured,
static function class<Grenade> GetNadeType(KFPlayerReplicationInfo KFPRI)
{
if ( GetClientVeteranSkillLevel(KFPRI) >= 3 ) {
return class'NicePack.NiceFlameNade';
return class'NiceFlameNade';
}
return super.GetNadeType(KFPRI);
}
@ -160,7 +160,7 @@ static function string GetCustomLevelInfo( byte Level )
}
defaultproperties
{
DefaultDamageType=Class'NicePack.NiceDamTypeFire'
DefaultDamageType=class'NiceDamTypeFire'
DefaultDamageTypeNoBonus=Class'KFMod.DamTypeMAC10MPInc'
OnHUDIcons(0)=(PerkIcon=Texture'KillingFloorHUD.Perks.Perk_Firebug',StarIcon=Texture'KillingFloorHUD.HUD.Hud_Perk_Star',DrawColor=(B=255,G=255,R=255,A=255))
OnHUDIcons(1)=(PerkIcon=Texture'KillingFloor2HUD.Perk_Icons.Perk_Firebug_Gold',StarIcon=Texture'KillingFloor2HUD.Perk_Icons.Hud_Perk_Star_Gold',DrawColor=(B=255,G=255,R=255,A=255))