hardcode removed / husk proj fix
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653 changed files with 1294 additions and 1272 deletions
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@ -141,16 +141,16 @@ static function SetupAbilities(KFPlayerReplicationInfo KFPRI){
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defaultproperties
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{
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bNewTypePerk=True
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SkillGroupA(0)=Class'NicePack.NiceSkillSharpshooterKillConfirmed'
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SkillGroupA(1)=Class'NicePack.NiceSkillSharpshooterDamage'
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SkillGroupA(2)=Class'NicePack.NiceSkillSharpshooterDieAlready'
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SkillGroupA(3)=Class'NicePack.NiceSkillSharpshooterReaperA'
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SkillGroupA(4)=Class'NicePack.NiceSkillSharpshooterZEDAdrenaline'
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SkillGroupB(0)=Class'NicePack.NiceSkillSharpshooterSurgical'
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SkillGroupB(1)=Class'NicePack.NiceSkillSharpshooterControl'
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SkillGroupB(2)=Class'NicePack.NiceSkillSharpshooterArdour'
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SkillGroupB(3)=Class'NicePack.NiceSkillSharpshooterGunslingerA'
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SkillGroupB(4)=Class'NicePack.NiceSkillSharpshooterZEDHundredGauntlets'
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SkillGroupA(0)=class'NiceSkillSharpshooterKillConfirmed'
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SkillGroupA(1)=class'NiceSkillSharpshooterDamage'
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SkillGroupA(2)=class'NiceSkillSharpshooterDieAlready'
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SkillGroupA(3)=class'NiceSkillSharpshooterReaperA'
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SkillGroupA(4)=class'NiceSkillSharpshooterZEDAdrenaline'
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SkillGroupB(0)=class'NiceSkillSharpshooterSurgical'
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SkillGroupB(1)=class'NiceSkillSharpshooterControl'
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SkillGroupB(2)=class'NiceSkillSharpshooterArdour'
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SkillGroupB(3)=class'NiceSkillSharpshooterGunslingerA'
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SkillGroupB(4)=class'NiceSkillSharpshooterZEDHundredGauntlets'
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progressArray0(0)=100
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progressArray0(1)=1000
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progressArray0(2)=3000
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@ -158,7 +158,7 @@ defaultproperties
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progressArray0(4)=30000
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progressArray0(5)=100000
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progressArray0(6)=200000
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DefaultDamageType=Class'NicePack.NiceDamageTypeVetSharpshooter'
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DefaultDamageType=class'NiceDamageTypeVetSharpshooter'
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OnHUDIcons(0)=(PerkIcon=Texture'KillingFloorHUD.Perks.Perk_SharpShooter',StarIcon=Texture'KillingFloorHUD.HUD.Hud_Perk_Star',DrawColor=(B=255,G=255,R=255,A=255))
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OnHUDIcons(1)=(PerkIcon=Texture'KillingFloor2HUD.Perk_Icons.Perk_SharpShooter_Gold',StarIcon=Texture'KillingFloor2HUD.Perk_Icons.Hud_Perk_Star_Gold',DrawColor=(B=255,G=255,R=255,A=255))
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OnHUDIcons(2)=(PerkIcon=Texture'ScrnTex.Perks.Perk_SharpShooter_Green',StarIcon=Texture'ScrnTex.Perks.Hud_Perk_Star_Green',DrawColor=(B=255,G=255,R=255,A=255))
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