hardcode removed / husk proj fix
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parent
1438773ffd
commit
31a99d413b
653 changed files with 1294 additions and 1272 deletions
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@ -1,5 +1,5 @@
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class NiceDamTypeLAWBlunt extends NiceDamTypeDemoBlunt;
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defaultproperties
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{
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WeaponClass=Class'NicePack.NiceLAW'
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WeaponClass=class'NiceLAW'
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}
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@ -1,5 +1,5 @@
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class NiceDamTypeLAWExplosion extends NiceDamTypeDemoExplosion;
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defaultproperties
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{
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WeaponClass=Class'NicePack.NiceLAW'
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WeaponClass=class'NiceLAW'
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}
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@ -56,7 +56,7 @@ defaultproperties
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PlayerIronSightFOV=90.000000
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ZoomTime=0.260000
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ZoomedDisplayFOV=65.000000
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FireModeClass(0)=Class'NicePack.NiceLAWFire'
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FireModeClass(0)=class'NiceLAWFire'
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FireModeClass(1)=Class'KFMod.NoFire'
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PutDownAnim="PutDown"
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SelectForce="SwitchToRocketLauncher"
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@ -68,10 +68,10 @@ defaultproperties
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HudColor=(G=0)
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InventoryGroup=4
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GroupOffset=9
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PickupClass=Class'NicePack.NiceLAWPickup'
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PickupClass=class'NiceLAWPickup'
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PlayerViewOffset=(X=30.000000,Y=30.000000)
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BobDamping=7.000000
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AttachmentClass=Class'NicePack.NiceLAWAttachment'
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AttachmentClass=class'NiceLAWAttachment'
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IconCoords=(X1=429,Y1=212,X2=508,Y2=251)
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ItemName="L.A.W"
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AmbientGlow=2
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@ -2,7 +2,7 @@ class NiceLAWAmmoPickup extends NiceAmmoPickup;
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defaultproperties
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{
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AmmoAmount=1
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InventoryType=Class'NicePack.NiceLAWAmmo'
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InventoryType=class'NiceLAWAmmo'
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PickupMessage="HEAT Rockets"
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StaticMesh=StaticMesh'KillingFloorStatics.LAWAmmo'
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DrawScale=0.500000
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@ -4,8 +4,8 @@ defaultproperties
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ProjSpawnOffset=(X=5.000000)
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KickMomentum=(X=-45.000000,Z=25.000000)
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ProjectileSpeed=7250.000000
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bulletClass=Class'NicePack.NiceRocket'
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ExplosionDamageType=Class'NicePack.NiceDamTypeLAWExplosion'
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bulletClass=class'NiceRocket'
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ExplosionDamageType=class'NiceDamTypeLAWExplosion'
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ExplosionDamage=1200
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ExplosionRadius=400.000000
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explosionExponent=1.000000
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@ -18,7 +18,7 @@ defaultproperties
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FireSoundRef="KF_LAWSnd.LAW_Fire"
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StereoFireSoundRef="KF_LAWSnd.LAW_FireST"
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NoAmmoSoundRef="KF_LAWSnd.LAW_DryFire"
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DamageType=Class'NicePack.NiceDamTypeLAWBlunt'
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DamageType=class'NiceDamTypeLAWBlunt'
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DamageMax=750
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bSplashDamage=True
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bRecommendSplashDamage=True
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@ -27,7 +27,7 @@ defaultproperties
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FireAnim="AimFire"
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FireForce="redeemer_shoot"
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FireRate=0.000000
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AmmoClass=Class'NicePack.NiceLAWAmmo'
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AmmoClass=class'NiceLAWAmmo'
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ShakeRotMag=(X=50.000000,Y=50.000000,Z=400.000000)
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ShakeRotRate=(X=12500.000000,Y=12500.000000,Z=12500.000000)
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ShakeRotTime=5.000000
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@ -17,7 +17,7 @@ defaultproperties
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CorrespondingPerkIndex=6
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EquipmentCategoryID=3
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MaxDesireability=0.790000
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InventoryType=Class'NicePack.NiceLAW'
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InventoryType=class'NiceLAW'
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RespawnTime=60.000000
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PickupMessage="You got the L.A.W."
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PickupSound=Sound'KF_LAWSnd.LAW_Pickup'
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