hardcode removed / husk proj fix
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653 changed files with 1294 additions and 1272 deletions
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@ -2,5 +2,5 @@ class NiceDamTypeSealSquealBlunt extends NiceDamTypeDemoBlunt
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abstract;
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defaultproperties
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{
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WeaponClass=Class'NicePack.NiceSealSquealHarpoonBomber'
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WeaponClass=class'NiceSealSquealHarpoonBomber'
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}
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@ -2,5 +2,5 @@ class NiceDamTypeSealSquealExplosion extends NiceDamTypeDemoExplosion;
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defaultproperties
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{
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HeadShotDamageMult=1.500000
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WeaponClass=Class'NicePack.NiceSealSquealHarpoonBomber'
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WeaponClass=class'NiceSealSquealHarpoonBomber'
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}
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@ -4,7 +4,7 @@ defaultproperties
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AmmoPickupAmount=3
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MaxAmmo=24
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InitialAmount=6
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PickupClass=Class'NicePack.NiceSealSquealAmmoPickup'
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PickupClass=class'NiceSealSquealAmmoPickup'
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IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
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IconCoords=(X1=4,Y1=350,X2=110,Y2=395)
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ItemName="SealSqueal Harpoon Bombs"
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@ -2,7 +2,7 @@ class NiceSealSquealAmmoPickup extends NiceAmmoPickup;
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defaultproperties
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{
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AmmoAmount=3
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InventoryType=Class'NicePack.NiceSealSquealAmmo'
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InventoryType=class'NiceSealSquealAmmo'
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PickupMessage="SealSqueal Harpoon Bombs"
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StaticMesh=StaticMesh'KillingFloorStatics.FragPickup'
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CollisionRadius=25.000000
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@ -4,8 +4,8 @@ defaultproperties
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ProjSpawnOffset=(X=5.000000)
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EffectiveRange=2500.000000
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ProjectileSpeed=3000.000000
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bulletClass=Class'NicePack.NiceBallisticHarpoon'
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ExplosionDamageType=Class'NicePack.NiceDamTypeSealSquealExplosion'
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bulletClass=class'NiceBallisticHarpoon'
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ExplosionDamageType=class'NiceDamTypeSealSquealExplosion'
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ExplosionDamage=480
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ExplosionRadius=200.000000
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explosionExponent=1.000000
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@ -19,13 +19,13 @@ defaultproperties
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FireSoundRef="KF_FY_SealSquealSND.WEP_Harpoon_Fire_M"
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StereoFireSoundRef="KF_FY_SealSquealSND.WEP_Harpoon_Fire"
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NoAmmoSoundRef="KF_M79Snd.M79_DryFire"
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DamageType=Class'NicePack.NiceDamTypeSealSquealBlunt'
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DamageType=class'NiceDamTypeSealSquealBlunt'
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DamageMax=150
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bWaitForRelease=True
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TransientSoundVolume=1.800000
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FireForce="AssaultRifleFire"
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FireRate=0.750000
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AmmoClass=Class'NicePack.NiceSealSquealAmmo'
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AmmoClass=class'NiceSealSquealAmmo'
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ShakeRotMag=(X=75.000000,Y=75.000000,Z=400.000000)
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ShakeRotRate=(X=12500.000000,Y=12500.000000,Z=10000.000000)
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ShakeRotTime=3.500000
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@ -48,7 +48,7 @@ defaultproperties
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SelectedHudImageRef="KF_IJC_HUD.WeaponSelect.SealSqueal"
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PlayerIronSightFOV=70.000000
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ZoomedDisplayFOV=60.000000
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FireModeClass(0)=Class'NicePack.NiceSealSquealFire'
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FireModeClass(0)=class'NiceSealSquealFire'
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FireModeClass(1)=Class'KFMod.NoFire'
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PutDownAnim="PutDown"
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SelectForce="SwitchToAssaultRifle"
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@ -59,10 +59,10 @@ defaultproperties
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Priority=171
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InventoryGroup=4
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GroupOffset=22
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PickupClass=Class'NicePack.NiceSealSquealPickup'
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PickupClass=class'NiceSealSquealPickup'
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PlayerViewOffset=(X=15.000000,Y=20.000000,Z=-8.000000)
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BobDamping=6.000000
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AttachmentClass=Class'NicePack.NiceSealSquealAttachment'
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AttachmentClass=class'NiceSealSquealAttachment'
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IconCoords=(X1=253,Y1=146,X2=333,Y2=181)
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ItemName="SealSqueal Harpoon Bomber"
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LightType=LT_None
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@ -15,7 +15,7 @@ defaultproperties
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CorrespondingPerkIndex=6
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EquipmentCategoryID=2
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MaxDesireability=0.790000
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InventoryType=Class'NicePack.NiceSealSquealHarpoonBomber'
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InventoryType=class'NiceSealSquealHarpoonBomber'
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PickupMessage="You got the SealSqueal Harpoon Bomb Launcher."
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PickupSound=Sound'KF_FY_SealSquealSND.foley.WEP_Harpoon_Foley_Pickup'
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PickupForce="AssaultRiflePickup"
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