hardcode removed / husk proj fix

This commit is contained in:
Shtoyan 2022-01-21 14:25:59 +04:00
commit 31a99d413b
653 changed files with 1294 additions and 1272 deletions

View file

@ -2,5 +2,5 @@ class NiceDamTypeSealSquealBlunt extends NiceDamTypeDemoBlunt
abstract;
defaultproperties
{
WeaponClass=Class'NicePack.NiceSealSquealHarpoonBomber'
WeaponClass=class'NiceSealSquealHarpoonBomber'
}

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@ -2,5 +2,5 @@ class NiceDamTypeSealSquealExplosion extends NiceDamTypeDemoExplosion;
defaultproperties
{
HeadShotDamageMult=1.500000
WeaponClass=Class'NicePack.NiceSealSquealHarpoonBomber'
WeaponClass=class'NiceSealSquealHarpoonBomber'
}

View file

@ -4,7 +4,7 @@ defaultproperties
AmmoPickupAmount=3
MaxAmmo=24
InitialAmount=6
PickupClass=Class'NicePack.NiceSealSquealAmmoPickup'
PickupClass=class'NiceSealSquealAmmoPickup'
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=4,Y1=350,X2=110,Y2=395)
ItemName="SealSqueal Harpoon Bombs"

View file

@ -2,7 +2,7 @@ class NiceSealSquealAmmoPickup extends NiceAmmoPickup;
defaultproperties
{
AmmoAmount=3
InventoryType=Class'NicePack.NiceSealSquealAmmo'
InventoryType=class'NiceSealSquealAmmo'
PickupMessage="SealSqueal Harpoon Bombs"
StaticMesh=StaticMesh'KillingFloorStatics.FragPickup'
CollisionRadius=25.000000

View file

@ -4,8 +4,8 @@ defaultproperties
ProjSpawnOffset=(X=5.000000)
EffectiveRange=2500.000000
ProjectileSpeed=3000.000000
bulletClass=Class'NicePack.NiceBallisticHarpoon'
ExplosionDamageType=Class'NicePack.NiceDamTypeSealSquealExplosion'
bulletClass=class'NiceBallisticHarpoon'
ExplosionDamageType=class'NiceDamTypeSealSquealExplosion'
ExplosionDamage=480
ExplosionRadius=200.000000
explosionExponent=1.000000
@ -19,13 +19,13 @@ defaultproperties
FireSoundRef="KF_FY_SealSquealSND.WEP_Harpoon_Fire_M"
StereoFireSoundRef="KF_FY_SealSquealSND.WEP_Harpoon_Fire"
NoAmmoSoundRef="KF_M79Snd.M79_DryFire"
DamageType=Class'NicePack.NiceDamTypeSealSquealBlunt'
DamageType=class'NiceDamTypeSealSquealBlunt'
DamageMax=150
bWaitForRelease=True
TransientSoundVolume=1.800000
FireForce="AssaultRifleFire"
FireRate=0.750000
AmmoClass=Class'NicePack.NiceSealSquealAmmo'
AmmoClass=class'NiceSealSquealAmmo'
ShakeRotMag=(X=75.000000,Y=75.000000,Z=400.000000)
ShakeRotRate=(X=12500.000000,Y=12500.000000,Z=10000.000000)
ShakeRotTime=3.500000

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@ -48,7 +48,7 @@ defaultproperties
SelectedHudImageRef="KF_IJC_HUD.WeaponSelect.SealSqueal"
PlayerIronSightFOV=70.000000
ZoomedDisplayFOV=60.000000
FireModeClass(0)=Class'NicePack.NiceSealSquealFire'
FireModeClass(0)=class'NiceSealSquealFire'
FireModeClass(1)=Class'KFMod.NoFire'
PutDownAnim="PutDown"
SelectForce="SwitchToAssaultRifle"
@ -59,10 +59,10 @@ defaultproperties
Priority=171
InventoryGroup=4
GroupOffset=22
PickupClass=Class'NicePack.NiceSealSquealPickup'
PickupClass=class'NiceSealSquealPickup'
PlayerViewOffset=(X=15.000000,Y=20.000000,Z=-8.000000)
BobDamping=6.000000
AttachmentClass=Class'NicePack.NiceSealSquealAttachment'
AttachmentClass=class'NiceSealSquealAttachment'
IconCoords=(X1=253,Y1=146,X2=333,Y2=181)
ItemName="SealSqueal Harpoon Bomber"
LightType=LT_None

View file

@ -15,7 +15,7 @@ defaultproperties
CorrespondingPerkIndex=6
EquipmentCategoryID=2
MaxDesireability=0.790000
InventoryType=Class'NicePack.NiceSealSquealHarpoonBomber'
InventoryType=class'NiceSealSquealHarpoonBomber'
PickupMessage="You got the SealSqueal Harpoon Bomb Launcher."
PickupSound=Sound'KF_FY_SealSquealSND.foley.WEP_Harpoon_Foley_Pickup'
PickupForce="AssaultRiflePickup"