hardcode removed / husk proj fix

This commit is contained in:
Shtoyan 2022-01-21 14:25:59 +04:00
commit 31a99d413b
653 changed files with 1294 additions and 1272 deletions

View file

@ -150,8 +150,8 @@ defaultproperties
ExplosionSound=SoundGroup'KF_GrenadeSnd.NadeBase.MedicNade_Explode'
Damage=0.000000
DamageRadius=175.000000
MyDamageType=Class'NicePack.NiceDamTypeCryoNade'
ExplosionDecal=Class'NicePack.NiceNitroDecal'
MyDamageType=class'NiceDamTypeCryoNade'
ExplosionDecal=class'NiceNitroDecal'
StaticMesh=StaticMesh'KF_pickups5_Trip.nades.MedicNade_Pickup'
LifeSpan=8.000000
DrawScale=1.000000

View file

@ -48,7 +48,7 @@ defaultproperties
StartVelocityRange=(X=(Min=-750.000000,Max=750.000000),Y=(Min=-750.000000,Max=750.000000))
VelocityLossRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000))
End Object
Emitters(0)=SpriteEmitter'NicePack.NiceCryoNadeCloud.SpriteEmitter0'
Emitters(0)=SpriteEmitter0
AutoDestroy=True
bNoDelete=False

View file

@ -11,7 +11,7 @@ defaultproperties
{
bIsExplosive=True
bCheckForHeadShots=False
//WeaponClass=Class'NicePack.NiceShotgun'//meantodo
//WeaponClass=class'NiceShotgun'//meantodo
DeathString="%o filled %k's body with shrapnel."
FemaleSuicide="%o blew up."
MaleSuicide="%o blew up."

View file

@ -46,7 +46,7 @@ simulated function Explode(vector HitLocation, vector HitNormal)
}
if ( EffectIsRelevant(Location,false) )
{
Spawn(Class'NicePack.NiceNadeHealing',,, HitLocation, rotator(vect(0,0,1)));
Spawn(class'NiceNadeHealing',,, HitLocation, rotator(vect(0,0,1)));
}
}
function Timer()

View file

@ -37,7 +37,7 @@ simulated function Explode(vector HitLocation, vector HitNormal)
}
if ( EffectIsRelevant(Location,false) )
{
Spawn(Class'NicePack.NiceNadeHealingFast',,, HitLocation, rotator(vect(0,0,1)));
Spawn(class'NiceNadeHealingFast',,, HitLocation, rotator(vect(0,0,1)));
}
}
function Timer()

View file

@ -204,6 +204,6 @@ simulated function HitWall( vector HitNormal, actor Wall ){
}
defaultproperties
{
AvoidMarkerClass=Class'NicePack.NiceAvoidMarkerExplosive'
niceExplosiveDamage=Class'NicePack.NiceDamTypeDemoExplosion'
AvoidMarkerClass=class'NiceAvoidMarkerExplosive'
niceExplosiveDamage=class'NiceDamTypeDemoExplosion'
}

View file

@ -48,7 +48,7 @@ defaultproperties
StartVelocityRange=(X=(Min=-750.000000,Max=750.000000),Y=(Min=-750.000000,Max=750.000000))
VelocityLossRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000))
End Object
Emitters(0)=SpriteEmitter'NicePack.NiceNadeHealing.SpriteEmitter0'
Emitters(0)=SpriteEmitter0
AutoDestroy=True
bNoDelete=False

View file

@ -48,7 +48,7 @@ defaultproperties
StartVelocityRange=(X=(Min=-750.000000,Max=750.000000),Y=(Min=-750.000000,Max=750.000000))
VelocityLossRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000))
End Object
Emitters(0)=SpriteEmitter'NicePack.NiceNadeHealingFast.SpriteEmitter0'
Emitters(0)=SpriteEmitter0
AutoDestroy=True
bNoDelete=False