hardcode removed / husk proj fix
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1438773ffd
commit
31a99d413b
653 changed files with 1294 additions and 1272 deletions
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@ -150,8 +150,8 @@ defaultproperties
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ExplosionSound=SoundGroup'KF_GrenadeSnd.NadeBase.MedicNade_Explode'
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Damage=0.000000
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DamageRadius=175.000000
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MyDamageType=Class'NicePack.NiceDamTypeCryoNade'
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ExplosionDecal=Class'NicePack.NiceNitroDecal'
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MyDamageType=class'NiceDamTypeCryoNade'
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ExplosionDecal=class'NiceNitroDecal'
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StaticMesh=StaticMesh'KF_pickups5_Trip.nades.MedicNade_Pickup'
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LifeSpan=8.000000
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DrawScale=1.000000
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@ -48,7 +48,7 @@ defaultproperties
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StartVelocityRange=(X=(Min=-750.000000,Max=750.000000),Y=(Min=-750.000000,Max=750.000000))
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VelocityLossRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000))
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End Object
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Emitters(0)=SpriteEmitter'NicePack.NiceCryoNadeCloud.SpriteEmitter0'
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Emitters(0)=SpriteEmitter0
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AutoDestroy=True
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bNoDelete=False
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@ -11,7 +11,7 @@ defaultproperties
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{
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bIsExplosive=True
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bCheckForHeadShots=False
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//WeaponClass=Class'NicePack.NiceShotgun'//meantodo
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//WeaponClass=class'NiceShotgun'//meantodo
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DeathString="%o filled %k's body with shrapnel."
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FemaleSuicide="%o blew up."
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MaleSuicide="%o blew up."
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@ -46,7 +46,7 @@ simulated function Explode(vector HitLocation, vector HitNormal)
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}
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if ( EffectIsRelevant(Location,false) )
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{
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Spawn(Class'NicePack.NiceNadeHealing',,, HitLocation, rotator(vect(0,0,1)));
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Spawn(class'NiceNadeHealing',,, HitLocation, rotator(vect(0,0,1)));
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}
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}
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function Timer()
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@ -37,7 +37,7 @@ simulated function Explode(vector HitLocation, vector HitNormal)
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}
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if ( EffectIsRelevant(Location,false) )
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{
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Spawn(Class'NicePack.NiceNadeHealingFast',,, HitLocation, rotator(vect(0,0,1)));
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Spawn(class'NiceNadeHealingFast',,, HitLocation, rotator(vect(0,0,1)));
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}
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}
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function Timer()
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@ -204,6 +204,6 @@ simulated function HitWall( vector HitNormal, actor Wall ){
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}
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defaultproperties
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{
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AvoidMarkerClass=Class'NicePack.NiceAvoidMarkerExplosive'
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niceExplosiveDamage=Class'NicePack.NiceDamTypeDemoExplosion'
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AvoidMarkerClass=class'NiceAvoidMarkerExplosive'
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niceExplosiveDamage=class'NiceDamTypeDemoExplosion'
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}
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@ -48,7 +48,7 @@ defaultproperties
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StartVelocityRange=(X=(Min=-750.000000,Max=750.000000),Y=(Min=-750.000000,Max=750.000000))
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VelocityLossRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000))
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End Object
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Emitters(0)=SpriteEmitter'NicePack.NiceNadeHealing.SpriteEmitter0'
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Emitters(0)=SpriteEmitter0
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AutoDestroy=True
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bNoDelete=False
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@ -48,7 +48,7 @@ defaultproperties
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StartVelocityRange=(X=(Min=-750.000000,Max=750.000000),Y=(Min=-750.000000,Max=750.000000))
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VelocityLossRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000))
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End Object
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Emitters(0)=SpriteEmitter'NicePack.NiceNadeHealingFast.SpriteEmitter0'
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Emitters(0)=SpriteEmitter0
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AutoDestroy=True
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bNoDelete=False
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