hardcode removed / husk proj fix
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parent
1438773ffd
commit
31a99d413b
653 changed files with 1294 additions and 1272 deletions
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@ -48,7 +48,7 @@ defaultproperties
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SelectedHudImageRef="HMG_T.AUG.AUG_A1_Selected"
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PlayerIronSightFOV=32.000000
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ZoomedDisplayFOV=70.000000
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FireModeClass(0)=Class'NicePack.NiceAUG_A1ARFire'
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FireModeClass(0)=class'NiceAUG_A1ARFire'
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FireModeClass(1)=Class'KFMod.NoFire'
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PutDownAnim="PutDown"
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SelectForce="SwitchToAssaultRifle"
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@ -61,10 +61,10 @@ defaultproperties
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CustomCrossHairTextureName="Crosshairs.HUD.Crosshair_Cross5"
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InventoryGroup=4
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GroupOffset=3
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PickupClass=Class'NicePack.NiceAUG_A1ARPickup'
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PickupClass=class'NiceAUG_A1ARPickup'
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PlayerViewOffset=(X=15.000000,Y=12.000000,Z=-2.000000)
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BobDamping=5.000000
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AttachmentClass=Class'NicePack.NiceAUG_A1ARAttachment'
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AttachmentClass=class'NiceAUG_A1ARAttachment'
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IconCoords=(X1=253,Y1=146,X2=333,Y2=181)
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ItemName="Steyr AUG A1"
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}
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@ -1,11 +1,11 @@
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class NiceAUG_A1ARAmmo extends NiceAmmo;
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defaultproperties
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{
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WeaponPickupClass=Class'NicePack.NiceAUG_A1ARPickup'
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WeaponPickupClass=class'NiceAUG_A1ARPickup'
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AmmoPickupAmount=30
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MaxAmmo=240
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InitialAmount=60
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PickupClass=Class'NicePack.NiceAUG_A1ARAmmoPickup'
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PickupClass=class'NiceAUG_A1ARAmmoPickup'
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IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
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IconCoords=(X1=336,Y1=82,X2=382,Y2=125)
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ItemName="5.56mm NATO"
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@ -2,7 +2,7 @@ class NiceAUG_A1ARAmmoPickup extends NiceAmmoPickup;
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defaultproperties
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{
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AmmoAmount=30
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InventoryType=Class'NicePack.NiceAUG_A1ARAmmo'
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InventoryType=class'NiceAUG_A1ARAmmo'
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PickupMessage="5.56mm NATO"
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StaticMesh=StaticMesh'KillingFloorStatics.L85Ammo'
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}
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@ -12,7 +12,7 @@ defaultproperties
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FireSoundRef="HMG_S.AUGND.aug_fire"
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StereoFireSoundRef="HMG_S.AUGND.aug_fire"
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NoAmmoSoundRef="HMG_S.AUGND.aug_empty"
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DamageType=Class'NicePack.NiceDamTypeAUG_A1AR'
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DamageType=class'NiceDamTypeAUG_A1AR'
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DamageMin=105
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DamageMax=105
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Momentum=12000.000000
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@ -22,7 +22,7 @@ defaultproperties
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TweenTime=0.025000
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FireForce="AssaultRifleFire"
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FireRate=0.200000
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AmmoClass=Class'NicePack.NiceAUG_A1ARAmmo'
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AmmoClass=class'NiceAUG_A1ARAmmo'
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ShakeRotMag=(X=75.000000,Y=75.000000,Z=250.000000)
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ShakeRotRate=(X=10000.000000,Y=10000.000000,Z=10000.000000)
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ShakeRotTime=0.500000
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@ -14,7 +14,7 @@ defaultproperties
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AmmoItemName="Rounds 5.56mm NATO"
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CorrespondingPerkIndex=1
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EquipmentCategoryID=2
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InventoryType=Class'NicePack.NiceAUG_A1AR'
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InventoryType=class'NiceAUG_A1AR'
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PickupMessage="You picked up the Steyr AUG A1"
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PickupSound=Sound'HMG_S.AUG.aug_pickup'
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PickupForce="AssaultRiflePickup"
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@ -4,7 +4,7 @@ defaultproperties
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{
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bodyDestructionMult=1.000000
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HeadShotDamageMult=2.000000
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WeaponClass=Class'NicePack.NiceAUG_A1AR'
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WeaponClass=class'NiceAUG_A1AR'
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DeathString="%k killed %o (Steyr AUG A1)."
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bRagdollBullet=True
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DamageThreshold=1
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