hardcode removed / husk proj fix

This commit is contained in:
Shtoyan 2022-01-21 14:25:59 +04:00
commit 31a99d413b
653 changed files with 1294 additions and 1272 deletions

View file

@ -48,7 +48,7 @@ defaultproperties
SelectedHudImageRef="HMG_T.AUG.AUG_A1_Selected"
PlayerIronSightFOV=32.000000
ZoomedDisplayFOV=70.000000
FireModeClass(0)=Class'NicePack.NiceAUG_A1ARFire'
FireModeClass(0)=class'NiceAUG_A1ARFire'
FireModeClass(1)=Class'KFMod.NoFire'
PutDownAnim="PutDown"
SelectForce="SwitchToAssaultRifle"
@ -61,10 +61,10 @@ defaultproperties
CustomCrossHairTextureName="Crosshairs.HUD.Crosshair_Cross5"
InventoryGroup=4
GroupOffset=3
PickupClass=Class'NicePack.NiceAUG_A1ARPickup'
PickupClass=class'NiceAUG_A1ARPickup'
PlayerViewOffset=(X=15.000000,Y=12.000000,Z=-2.000000)
BobDamping=5.000000
AttachmentClass=Class'NicePack.NiceAUG_A1ARAttachment'
AttachmentClass=class'NiceAUG_A1ARAttachment'
IconCoords=(X1=253,Y1=146,X2=333,Y2=181)
ItemName="Steyr AUG A1"
}

View file

@ -1,11 +1,11 @@
class NiceAUG_A1ARAmmo extends NiceAmmo;
defaultproperties
{
WeaponPickupClass=Class'NicePack.NiceAUG_A1ARPickup'
WeaponPickupClass=class'NiceAUG_A1ARPickup'
AmmoPickupAmount=30
MaxAmmo=240
InitialAmount=60
PickupClass=Class'NicePack.NiceAUG_A1ARAmmoPickup'
PickupClass=class'NiceAUG_A1ARAmmoPickup'
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=336,Y1=82,X2=382,Y2=125)
ItemName="5.56mm NATO"

View file

@ -2,7 +2,7 @@ class NiceAUG_A1ARAmmoPickup extends NiceAmmoPickup;
defaultproperties
{
AmmoAmount=30
InventoryType=Class'NicePack.NiceAUG_A1ARAmmo'
InventoryType=class'NiceAUG_A1ARAmmo'
PickupMessage="5.56mm NATO"
StaticMesh=StaticMesh'KillingFloorStatics.L85Ammo'
}

View file

@ -12,7 +12,7 @@ defaultproperties
FireSoundRef="HMG_S.AUGND.aug_fire"
StereoFireSoundRef="HMG_S.AUGND.aug_fire"
NoAmmoSoundRef="HMG_S.AUGND.aug_empty"
DamageType=Class'NicePack.NiceDamTypeAUG_A1AR'
DamageType=class'NiceDamTypeAUG_A1AR'
DamageMin=105
DamageMax=105
Momentum=12000.000000
@ -22,7 +22,7 @@ defaultproperties
TweenTime=0.025000
FireForce="AssaultRifleFire"
FireRate=0.200000
AmmoClass=Class'NicePack.NiceAUG_A1ARAmmo'
AmmoClass=class'NiceAUG_A1ARAmmo'
ShakeRotMag=(X=75.000000,Y=75.000000,Z=250.000000)
ShakeRotRate=(X=10000.000000,Y=10000.000000,Z=10000.000000)
ShakeRotTime=0.500000

View file

@ -14,7 +14,7 @@ defaultproperties
AmmoItemName="Rounds 5.56mm NATO"
CorrespondingPerkIndex=1
EquipmentCategoryID=2
InventoryType=Class'NicePack.NiceAUG_A1AR'
InventoryType=class'NiceAUG_A1AR'
PickupMessage="You picked up the Steyr AUG A1"
PickupSound=Sound'HMG_S.AUG.aug_pickup'
PickupForce="AssaultRiflePickup"

View file

@ -4,7 +4,7 @@ defaultproperties
{
bodyDestructionMult=1.000000
HeadShotDamageMult=2.000000
WeaponClass=Class'NicePack.NiceAUG_A1AR'
WeaponClass=class'NiceAUG_A1AR'
DeathString="%k killed %o (Steyr AUG A1)."
bRagdollBullet=True
DamageThreshold=1