hardcode removed / husk proj fix

This commit is contained in:
Shtoyan 2022-01-21 14:25:59 +04:00
commit 31a99d413b
653 changed files with 1294 additions and 1272 deletions

View file

@ -3,7 +3,7 @@ class NiceDamTypeM249SAW extends NiceDamageTypeVetEnforcerBullets
defaultproperties
{
bodyDestructionMult=1.000000
WeaponClass=Class'NicePack.NiceM249SAW'
WeaponClass=class'NiceM249SAW'
DeathString="%k killed %o (M249 SAW)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

View file

@ -2,11 +2,11 @@ class NiceM249Ammo extends NiceAmmo;
#EXEC OBJ LOAD FILE=KillingFloorHUD.utx
defaultproperties
{
WeaponPickupClass=Class'NicePack.NiceM249Pickup'
WeaponPickupClass=class'NiceM249Pickup'
AmmoPickupAmount=80
MaxAmmo=160
InitialAmount=80
PickupClass=Class'NicePack.NiceM249AmmoPickup'
PickupClass=class'NiceM249AmmoPickup'
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=336,Y1=82,X2=382,Y2=125)
ItemName="Rounds 5.56x45mm NATO"

View file

@ -2,7 +2,7 @@ class NiceM249AmmoPickup extends NiceAmmoPickup;
defaultproperties
{
AmmoAmount=80
InventoryType=Class'NicePack.NiceM249Ammo'
InventoryType=class'NiceM249Ammo'
PickupMessage="Rounds 5.56x45mm NATO"
StaticMesh=StaticMesh'KillingFloorStatics.L85Ammo'
}

View file

@ -13,7 +13,7 @@ defaultproperties
FireSoundRef="HMG_S.M249.m249_shoot_mono"
StereoFireSoundRef="HMG_S.M249.m249_shoot_stereo"
NoAmmoSoundRef="HMG_S.M249.m249_empty"
DamageType=Class'NicePack.NiceDamTypeM249SAW'
DamageType=class'NiceDamTypeM249SAW'
DamageMin=125
DamageMax=125
Momentum=12500.000000
@ -23,7 +23,7 @@ defaultproperties
TweenTime=0.025000
FireForce="AssaultRifleFire"
FireRate=0.084
AmmoClass=Class'NicePack.NiceM249Ammo'
AmmoClass=class'NiceM249Ammo'
ShakeRotMag=(X=50.000000,Y=50.000000,Z=350.000000)
ShakeRotRate=(X=5000.000000,Y=5000.000000,Z=5000.000000)
ShakeRotTime=0.750000

View file

@ -15,7 +15,7 @@ defaultproperties
AmmoMesh=StaticMesh'KillingFloorStatics.L85Ammo'
CorrespondingPerkIndex=1
EquipmentCategoryID=2
InventoryType=Class'NicePack.NiceM249SAW'
InventoryType=class'NiceM249SAW'
PickupMessage="You picked up the M249 SAW SE"
PickupSound=Sound'HMG_S.M249.m249_pickup'
PickupForce="AssaultRiflePickup"

View file

@ -182,7 +182,7 @@ defaultproperties
SelectedHudImageRef="HMG_T.M249.m249_selected"
PlayerIronSightFOV=65.000000
ZoomedDisplayFOV=32.000000
FireModeClass(0)=Class'NicePack.NiceM249Fire'
FireModeClass(0)=class'NiceM249Fire'
FireModeClass(1)=Class'KFMod.NoFire'
PutDownAnim="PutDown"
SelectAnimRate=1.000000
@ -198,10 +198,10 @@ defaultproperties
CustomCrossHairTextureName="Crosshairs.HUD.Crosshair_Cross5"
InventoryGroup=4
GroupOffset=7
PickupClass=Class'NicePack.NiceM249Pickup'
PickupClass=class'NiceM249Pickup'
PlayerViewOffset=(X=5.000000,Y=5.500000,Z=-3.000000)
BobDamping=4.000000
AttachmentClass=Class'NicePack.NiceM249Attachment'
AttachmentClass=class'NiceM249Attachment'
IconCoords=(X1=245,Y1=39,X2=329,Y2=79)
ItemName="M249 SAW"
DrawScale=0.600000