hardcode removed / husk proj fix

This commit is contained in:
Shtoyan 2022-01-21 14:25:59 +04:00
commit 31a99d413b
653 changed files with 1294 additions and 1272 deletions

View file

@ -5,7 +5,7 @@ defaultproperties
goodDecapMod=0.750000
stunMultiplier=1.400000
HeadShotDamageMult=1.000000
WeaponClass=Class'NicePack.NiceSA80LSW'
WeaponClass=class'NiceSA80LSW'
DeathString="%k killed %o (SA80 LSW)."
bRagdollBullet=True
DamageThreshold=1

View file

@ -42,7 +42,7 @@ defaultproperties
SelectedHudImageRef="HMG_T.SA80.SA80LSW_selected"
PlayerIronSightFOV=32.000000
ZoomedDisplayFOV=50.000000
FireModeClass(0)=Class'NicePack.NiceSA80LSWFire'
FireModeClass(0)=class'NiceSA80LSWFire'
FireModeClass(1)=Class'KFMod.NoFire'
PutDownAnim="PutDown"
SelectForce="SwitchToAssaultRifle"
@ -55,10 +55,10 @@ defaultproperties
CustomCrossHairTextureName="Crosshairs.HUD.Crosshair_Cross5"
InventoryGroup=3
GroupOffset=3
PickupClass=Class'NicePack.NiceSA80LSWPickup'
PickupClass=class'NiceSA80LSWPickup'
PlayerViewOffset=(X=20.000000,Y=10.000000,Z=-2.000000)
BobDamping=5.000000
AttachmentClass=Class'NicePack.NiceSA80LSWAttachment'
AttachmentClass=class'NiceSA80LSWAttachment'
IconCoords=(X1=253,Y1=146,X2=333,Y2=181)
ItemName="SA80 LSW"
}

View file

@ -1,11 +1,11 @@
class NiceSA80LSWAmmo extends NiceAmmo;
defaultproperties
{
WeaponPickupClass=Class'NicePack.NiceSA80LSWPickup'
WeaponPickupClass=class'NiceSA80LSWPickup'
AmmoPickupAmount=30
MaxAmmo=360
InitialAmount=90
PickupClass=Class'NicePack.NiceSA80LSWAmmoPickup'
PickupClass=class'NiceSA80LSWAmmoPickup'
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=336,Y1=82,X2=382,Y2=125)
ItemName="5.56x45"

View file

@ -2,7 +2,7 @@ class NiceSA80LSWAmmoPickup extends NiceAmmoPickup;
defaultproperties
{
AmmoAmount=30
InventoryType=Class'NicePack.NiceSA80LSWAmmo'
InventoryType=class'NiceSA80LSWAmmo'
PickupMessage="5.56x45"
StaticMesh=StaticMesh'KillingFloorStatics.L85Ammo'
}

View file

@ -12,7 +12,7 @@ defaultproperties
FireSoundRef="HMG_S.SA80.SA80LSW_shot"
StereoFireSoundRef="HMG_S.SA80.SA80LSW_shot"
NoAmmoSoundRef="HMG_S.SA80.SA80LSW_empty"
DamageType=Class'NicePack.NiceDamTypeSA80LSW'
DamageType=class'NiceDamTypeSA80LSW'
DamageMin=70
DamageMax=70
Momentum=12500.000000
@ -22,7 +22,7 @@ defaultproperties
TweenTime=0.025000
FireForce="AssaultRifleFire"
FireRate=0.15
AmmoClass=Class'NicePack.NiceSA80LSWAmmo'
AmmoClass=class'NiceSA80LSWAmmo'
ShakeRotMag=(X=75.000000,Y=75.000000,Z=250.000000)
ShakeRotRate=(X=10000.000000,Y=10000.000000,Z=10000.000000)
ShakeRotTime=0.500000

View file

@ -14,7 +14,7 @@ defaultproperties
AmmoItemName="Rounds 5.56x45"
CorrespondingPerkIndex=1
EquipmentCategoryID=2
InventoryType=Class'NicePack.NiceSA80LSW'
InventoryType=class'NiceSA80LSW'
PickupMessage="You picked up the SA80 LSW"
PickupSound=Sound'HMG_S.SA80.SA80LSW_pickup'
PickupForce="AssaultRiflePickup"