hardcode removed / husk proj fix
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parent
1438773ffd
commit
31a99d413b
653 changed files with 1294 additions and 1272 deletions
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@ -5,7 +5,7 @@ defaultproperties
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goodDecapMod=0.750000
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stunMultiplier=1.400000
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HeadShotDamageMult=1.000000
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WeaponClass=Class'NicePack.NiceSA80LSW'
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WeaponClass=class'NiceSA80LSW'
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DeathString="%k killed %o (SA80 LSW)."
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bRagdollBullet=True
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DamageThreshold=1
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@ -42,7 +42,7 @@ defaultproperties
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SelectedHudImageRef="HMG_T.SA80.SA80LSW_selected"
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PlayerIronSightFOV=32.000000
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ZoomedDisplayFOV=50.000000
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FireModeClass(0)=Class'NicePack.NiceSA80LSWFire'
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FireModeClass(0)=class'NiceSA80LSWFire'
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FireModeClass(1)=Class'KFMod.NoFire'
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PutDownAnim="PutDown"
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SelectForce="SwitchToAssaultRifle"
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@ -55,10 +55,10 @@ defaultproperties
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CustomCrossHairTextureName="Crosshairs.HUD.Crosshair_Cross5"
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InventoryGroup=3
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GroupOffset=3
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PickupClass=Class'NicePack.NiceSA80LSWPickup'
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PickupClass=class'NiceSA80LSWPickup'
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PlayerViewOffset=(X=20.000000,Y=10.000000,Z=-2.000000)
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BobDamping=5.000000
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AttachmentClass=Class'NicePack.NiceSA80LSWAttachment'
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AttachmentClass=class'NiceSA80LSWAttachment'
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IconCoords=(X1=253,Y1=146,X2=333,Y2=181)
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ItemName="SA80 LSW"
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}
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@ -1,11 +1,11 @@
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class NiceSA80LSWAmmo extends NiceAmmo;
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defaultproperties
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{
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WeaponPickupClass=Class'NicePack.NiceSA80LSWPickup'
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WeaponPickupClass=class'NiceSA80LSWPickup'
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AmmoPickupAmount=30
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MaxAmmo=360
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InitialAmount=90
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PickupClass=Class'NicePack.NiceSA80LSWAmmoPickup'
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PickupClass=class'NiceSA80LSWAmmoPickup'
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IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
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IconCoords=(X1=336,Y1=82,X2=382,Y2=125)
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ItemName="5.56x45"
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@ -2,7 +2,7 @@ class NiceSA80LSWAmmoPickup extends NiceAmmoPickup;
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defaultproperties
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{
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AmmoAmount=30
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InventoryType=Class'NicePack.NiceSA80LSWAmmo'
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InventoryType=class'NiceSA80LSWAmmo'
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PickupMessage="5.56x45"
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StaticMesh=StaticMesh'KillingFloorStatics.L85Ammo'
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}
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@ -12,7 +12,7 @@ defaultproperties
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FireSoundRef="HMG_S.SA80.SA80LSW_shot"
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StereoFireSoundRef="HMG_S.SA80.SA80LSW_shot"
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NoAmmoSoundRef="HMG_S.SA80.SA80LSW_empty"
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DamageType=Class'NicePack.NiceDamTypeSA80LSW'
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DamageType=class'NiceDamTypeSA80LSW'
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DamageMin=70
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DamageMax=70
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Momentum=12500.000000
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@ -22,7 +22,7 @@ defaultproperties
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TweenTime=0.025000
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FireForce="AssaultRifleFire"
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FireRate=0.15
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AmmoClass=Class'NicePack.NiceSA80LSWAmmo'
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AmmoClass=class'NiceSA80LSWAmmo'
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ShakeRotMag=(X=75.000000,Y=75.000000,Z=250.000000)
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ShakeRotRate=(X=10000.000000,Y=10000.000000,Z=10000.000000)
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ShakeRotTime=0.500000
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@ -14,7 +14,7 @@ defaultproperties
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AmmoItemName="Rounds 5.56x45"
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CorrespondingPerkIndex=1
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EquipmentCategoryID=2
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InventoryType=Class'NicePack.NiceSA80LSW'
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InventoryType=class'NiceSA80LSW'
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PickupMessage="You picked up the SA80 LSW"
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PickupSound=Sound'HMG_S.SA80.SA80LSW_pickup'
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PickupForce="AssaultRiflePickup"
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