hardcode removed / husk proj fix

This commit is contained in:
Shtoyan 2022-01-21 14:25:59 +04:00
commit 31a99d413b
653 changed files with 1294 additions and 1272 deletions

View file

@ -2,6 +2,6 @@ class NiceDamTypeFT extends NiceDamTypeFire
abstract;
defaultproperties
{
WeaponClass=Class'NicePack.NiceFlameThrower'
WeaponClass=class'NiceFlameThrower'
DeathString="%k incinerated %o (Flamethrower)."
}

View file

@ -3,6 +3,6 @@
class NiceFlameBurstFire extends ScrnFlameBurstFire ;
defaultproperties
{
AmmoClass=Class'NicePack.NiceFlameAmmo'
ProjectileClass=Class'NicePack.NiceFlameTendril'
AmmoClass=class'NiceFlameAmmo'
ProjectileClass=class'NiceFlameTendril'
}

View file

@ -109,6 +109,6 @@ simulated function Explode(vector HitLocation, vector HitNormal){
}
defaultproperties
{
AvoidMarkerClass=Class'NicePack.NiceAvoidMarkerFlame'
MyDamageType=Class'NicePack.NiceDamTypeFlameNade'
AvoidMarkerClass=class'NiceAvoidMarkerFlame'
MyDamageType=class'NiceDamTypeFlameNade'
}

View file

@ -72,5 +72,5 @@ simulated function HurtRadius( float DamageAmount, float DamageRadius, class<Dam
defaultproperties
{
Damage=16.000000
MyDamageType=Class'NicePack.NiceDamTypeFT'
MyDamageType=class'NiceDamTypeFT'
}

View file

@ -45,7 +45,7 @@ defaultproperties
MagCapacity=30
Weight=8.000000
bModeZeroCanDryFire=False
FireModeClass(0)=Class'NicePack.NiceFlameBurstFire'
PickupClass=Class'NicePack.NiceFlameThrowerPickup'
FireModeClass(0)=class'NiceFlameBurstFire'
PickupClass=class'NiceFlameThrowerPickup'
ItemName="FlameThrower NW"
}

View file

@ -6,6 +6,6 @@ defaultproperties
{
ItemName="FlameThrower NW"
ItemShortName="Flamer NW"
InventoryType=Class'NicePack.NiceFlameThrower'
InventoryType=class'NiceFlameThrower'
PickupMessage="You got the Flamethrower NW."
}