hardcode removed / husk proj fix

This commit is contained in:
Shtoyan 2022-01-21 14:25:59 +04:00
commit 31a99d413b
653 changed files with 1294 additions and 1272 deletions

View file

@ -4,5 +4,5 @@ defaultproperties
{
heatPart=0.300000
bCheckForHeadShots=True
WeaponClass=Class'NicePack.NiceThompsonInc'
WeaponClass=class'NiceThompsonInc'
}

View file

@ -2,7 +2,7 @@ class NiceThompsonInc extends ScrnThompsonInc
config(user);
defaultproperties
{
FireModeClass(0)=Class'NicePack.NiceThompsonIncFire'
PickupClass=Class'NicePack.NiceThompsonIncPickup'
FireModeClass(0)=class'NiceThompsonIncFire'
PickupClass=class'NiceThompsonIncPickup'
ItemName="Incendiary Tommy Gun NW"
}

View file

@ -2,5 +2,5 @@ class NiceThompsonIncAmmo extends ScrnThompsonIncAmmo;
#EXEC OBJ LOAD FILE=KillingFloorHUD.utx
defaultproperties
{
PickupClass=Class'NicePack.NiceThompsonIncAmmoPickup'
PickupClass=class'NiceThompsonIncAmmoPickup'
}

View file

@ -1,5 +1,5 @@
class NiceThompsonIncAmmoPickup extends ScrnThompsonIncAmmoPickup;
defaultproperties
{
InventoryType=Class'NicePack.NiceThompsonIncAmmo'
InventoryType=class'NiceThompsonIncAmmo'
}

View file

@ -67,6 +67,6 @@ function DoTrace(Vector Start, Rotator Dir)
}
defaultproperties
{
DamageType=Class'NicePack.NiceDamTypeThompsonInc'
AmmoClass=Class'NicePack.NiceThompsonIncAmmo'
DamageType=class'NiceDamTypeThompsonInc'
AmmoClass=class'NiceThompsonIncAmmo'
}

View file

@ -3,6 +3,6 @@ defaultproperties
{
ItemName="Tommy Gun Incendiary NW"
ItemShortName="Tommy Gun Inc. NW"
InventoryType=Class'NicePack.NiceThompsonInc'
InventoryType=class'NiceThompsonInc'
PickupMessage="You got the Incendiary Tommy Gun NW"
}