hardcode removed / husk proj fix

This commit is contained in:
Shtoyan 2022-01-21 14:25:59 +04:00
commit 31a99d413b
653 changed files with 1294 additions and 1272 deletions

View file

@ -6,7 +6,7 @@ defaultproperties
MaxPenetrations=3
bIsPowerWeapon=True
bCheckForHeadShots=True
WeaponClass=Class'NicePack.NiceTrenchgun'
WeaponClass=class'NiceTrenchgun'
DeathString="%k killed %o (Trenchgun)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

View file

@ -26,7 +26,7 @@ defaultproperties
SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.TrenchGun"
PlayerIronSightFOV=70.000000
ZoomedDisplayFOV=50.000000
FireModeClass(0)=Class'NicePack.NiceTrenchgunFire'
FireModeClass(0)=class'NiceTrenchgunFire'
FireModeClass(1)=Class'KFMod.NoFire'
PutDownAnim="PutDown"
AIRating=0.600000
@ -37,7 +37,7 @@ defaultproperties
Priority=142
InventoryGroup=3
GroupOffset=14
PickupClass=Class'NicePack.NiceTrenchgunPickup'
PickupClass=class'NiceTrenchgunPickup'
PlayerViewOffset=(X=20.000000,Y=18.750000,Z=-8.000000)
BobDamping=7.000000
AttachmentClass=Class'KFMod.TrenchgunAttachment'

View file

@ -2,7 +2,7 @@ class NiceTrenchgunAmmo extends NiceAmmo;
#EXEC OBJ LOAD FILE=KillingFloorHUD.utx
defaultproperties
{
WeaponPickupClass=Class'NicePack.NiceTrenchgunPickup'
WeaponPickupClass=class'NiceTrenchgunPickup'
AmmoPickupAmount=6
MaxAmmo=48
InitialAmount=24

View file

@ -2,7 +2,7 @@ class NiceTrenchgunAmmoPickup extends NiceAmmoPickup;
defaultproperties
{
AmmoAmount=8
InventoryType=Class'NicePack.NiceTrenchgunAmmo'
InventoryType=class'NiceTrenchgunAmmo'
PickupMessage="Dragon's Breath Shells"
StaticMesh=None
}

View file

@ -5,8 +5,8 @@ defaultproperties
bRandomPitchFireSound=True
FireSoundRef="KF_ShotgunDragonsBreathSnd.ShotgunDragon_Fire_Single_M"
StereoFireSoundRef="KF_ShotgunDragonsBreathSnd.ShotgunDragon_Fire_Single_S"
DamageType=Class'NicePack.NiceDamTypeTrenchgun'
DamageType=class'NiceDamTypeTrenchgun'
DamageMax=18
AmmoClass=Class'NicePack.NiceTrenchgunAmmo'
AmmoClass=class'NiceTrenchgunAmmo'
FlashEmitterClass=Class'KFMod.TrenchgunMuzzFlash'
}

View file

@ -13,7 +13,7 @@ defaultproperties
AmmoItemName="Dragon's breath shells"
CorrespondingPerkIndex=5
EquipmentCategoryID=2
InventoryType=Class'NicePack.NiceTrenchgun'
InventoryType=class'NiceTrenchgun'
PickupMessage="You got the Trenchgun."
PickupSound=Sound'KF_ShotgunDragonsBreathSnd.Handling.TrenchGun_Pump_Back'
PickupForce="AssaultRiflePickup"