hardcode removed / husk proj fix

This commit is contained in:
Shtoyan 2022-01-21 14:25:59 +04:00
commit 31a99d413b
653 changed files with 1294 additions and 1272 deletions

View file

@ -2,7 +2,7 @@ class NiceDamTypeKnife extends NiceDamageTypeVetBerserker;
defaultproperties
{
HeadShotDamageMult=1.100000
WeaponClass=Class'NicePack.NiceKnife'
WeaponClass=class'NiceKnife'
KDamageImpulse=1500.000000
VehicleDamageScaling=0.500000
}

View file

@ -13,8 +13,8 @@ defaultproperties
StandardDisplayFOV=75.000000
TraderInfoTexture=Texture'KillingFloorHUD.Trader_Weapon_Images.Trader_Knife'
bIsTier2Weapon=True
FireModeClass(0)=Class'NicePack.NiceKnifeFire'
FireModeClass(1)=Class'NicePack.NiceKnifeFireB'
FireModeClass(0)=class'NiceKnifeFire'
FireModeClass(1)=class'NiceKnifeFireB'
SelectSound=SoundGroup'KF_KnifeSnd.Knife_Select'
AIRating=0.200000
CurrentRating=0.200000
@ -22,9 +22,9 @@ defaultproperties
DisplayFOV=75.000000
Priority=45
GroupOffset=1
PickupClass=Class'NicePack.NiceKnifePickup'
PickupClass=class'NiceKnifePickup'
BobDamping=8.000000
AttachmentClass=Class'NicePack.NiceKnifeAttachment'
AttachmentClass=class'NiceKnifeAttachment'
IconCoords=(X1=246,Y1=80,X2=332,Y2=106)
ItemName="Knife"
Mesh=SkeletalMesh'KF_Weapons_Trip.Knife_Trip'

View file

@ -19,7 +19,7 @@ defaultproperties
FireAnims(3)="Fire4"
HitEffectClass=Class'KFMod.KnifeHitEffect'
WideDamageMinHitAngle=0.750000
DamageType=Class'NicePack.NiceDamTypeKnife'
DamageType=class'NiceDamTypeKnife'
DamageMax=19
FireRate=0.600000
BotRefireRate=0.300000

View file

@ -7,7 +7,7 @@ defaultproperties
FireAnims(0)="Stab"
HitEffectClass=Class'KFMod.KnifeHitEffect'
MeleeHitSoundRefs(0)="KF_AxeSnd.Axe_HitFlesh"
DamageType=Class'NicePack.NiceDamTypeKnife'
DamageType=class'NiceDamTypeKnife'
DamageMax=55
bWaitForRelease=True
FireRate=1.100000

View file

@ -10,7 +10,7 @@ defaultproperties
ItemName="Knife"
ItemShortName="Knife"
CorrespondingPerkIndex=4
InventoryType=Class'NicePack.NiceKnife'
InventoryType=class'NiceKnife'
PickupMessage="You got the Kitchen Knife."
PickupSound=None
PickupForce="AssaultRiflePickup"