hardcode removed / husk proj fix

This commit is contained in:
Shtoyan 2022-01-21 14:25:59 +04:00
commit 31a99d413b
653 changed files with 1294 additions and 1272 deletions

View file

@ -1,7 +1,7 @@
class NiceDamTypeMachete extends NiceDamageTypeVetBerserker;
defaultproperties
{
WeaponClass=Class'NicePack.NiceMachete'
WeaponClass=class'NiceMachete'
PawnDamageSounds(0)=SoundGroup'KF_AxeSnd.Axe_HitFlesh'
KDamageImpulse=3000.000000
VehicleDamageScaling=0.500000

View file

@ -17,17 +17,17 @@ defaultproperties
SelectSoundRef="KF_MacheteSnd.Machete_Select"
HudImageRef="KillingFloorHUD.WeaponSelect.machette_unselected"
SelectedHudImageRef="KillingFloorHUD.WeaponSelect.machette"
FireModeClass(0)=Class'NicePack.NiceMacheteFire'
FireModeClass(1)=Class'NicePack.NiceMacheteFireB'
FireModeClass(0)=class'NiceMacheteFire'
FireModeClass(1)=class'NiceMacheteFireB'
AIRating=0.400000
CurrentRating=0.400000
Description="A machete - commonly used for hacking through brush, or the limbs of ZEDs."
DisplayFOV=70.000000
Priority=50
GroupOffset=2
PickupClass=Class'NicePack.NiceMachetePickup'
PickupClass=class'NiceMachetePickup'
BobDamping=8.000000
AttachmentClass=Class'NicePack.NiceMacheteAttachment'
AttachmentClass=class'NiceMacheteAttachment'
IconCoords=(Y1=407,X2=118,Y2=442)
ItemName="Machete"
}

View file

@ -19,7 +19,7 @@ defaultproperties
FireAnims(3)="Fire4"
HitEffectClass=Class'KFMod.KnifeHitEffect'
MeleeHitSoundRefs(0)="KF_AxeSnd.Axe_HitFlesh"
DamageType=Class'NicePack.NiceDamTypeMachete'
DamageType=class'NiceDamTypeMachete'
DamageMax=70
FireAnimRate=0.893333
FireRate=0.710000

View file

@ -6,7 +6,7 @@ defaultproperties
FireAnims(0)="PowerAttack"
HitEffectClass=Class'KFMod.KnifeHitEffect'
MeleeHitSoundRefs(0)="KF_AxeSnd.Axe_HitFlesh"
DamageType=Class'NicePack.NiceDamTypeMachete'
DamageType=class'NiceDamTypeMachete'
DamageMax=130
bWaitForRelease=True
FireRate=1.100000

View file

@ -10,7 +10,7 @@ defaultproperties
ItemName="Machete"
ItemShortName="Machete"
CorrespondingPerkIndex=4
InventoryType=Class'NicePack.NiceMachete'
InventoryType=class'NiceMachete'
PickupMessage="You got a machete."
PickupSound=Sound'KF_MacheteSnd.Machete_Pickup'
PickupForce="AssaultRiflePickup"