hardcode removed / husk proj fix
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1438773ffd
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653 changed files with 1294 additions and 1272 deletions
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@ -1,7 +1,7 @@
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class NiceDamTypeMachete extends NiceDamageTypeVetBerserker;
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defaultproperties
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{
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WeaponClass=Class'NicePack.NiceMachete'
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WeaponClass=class'NiceMachete'
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PawnDamageSounds(0)=SoundGroup'KF_AxeSnd.Axe_HitFlesh'
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KDamageImpulse=3000.000000
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VehicleDamageScaling=0.500000
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@ -17,17 +17,17 @@ defaultproperties
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SelectSoundRef="KF_MacheteSnd.Machete_Select"
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HudImageRef="KillingFloorHUD.WeaponSelect.machette_unselected"
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SelectedHudImageRef="KillingFloorHUD.WeaponSelect.machette"
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FireModeClass(0)=Class'NicePack.NiceMacheteFire'
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FireModeClass(1)=Class'NicePack.NiceMacheteFireB'
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FireModeClass(0)=class'NiceMacheteFire'
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FireModeClass(1)=class'NiceMacheteFireB'
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AIRating=0.400000
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CurrentRating=0.400000
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Description="A machete - commonly used for hacking through brush, or the limbs of ZEDs."
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DisplayFOV=70.000000
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Priority=50
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GroupOffset=2
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PickupClass=Class'NicePack.NiceMachetePickup'
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PickupClass=class'NiceMachetePickup'
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BobDamping=8.000000
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AttachmentClass=Class'NicePack.NiceMacheteAttachment'
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AttachmentClass=class'NiceMacheteAttachment'
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IconCoords=(Y1=407,X2=118,Y2=442)
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ItemName="Machete"
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}
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@ -19,7 +19,7 @@ defaultproperties
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FireAnims(3)="Fire4"
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HitEffectClass=Class'KFMod.KnifeHitEffect'
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MeleeHitSoundRefs(0)="KF_AxeSnd.Axe_HitFlesh"
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DamageType=Class'NicePack.NiceDamTypeMachete'
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DamageType=class'NiceDamTypeMachete'
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DamageMax=70
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FireAnimRate=0.893333
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FireRate=0.710000
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@ -6,7 +6,7 @@ defaultproperties
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FireAnims(0)="PowerAttack"
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HitEffectClass=Class'KFMod.KnifeHitEffect'
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MeleeHitSoundRefs(0)="KF_AxeSnd.Axe_HitFlesh"
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DamageType=Class'NicePack.NiceDamTypeMachete'
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DamageType=class'NiceDamTypeMachete'
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DamageMax=130
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bWaitForRelease=True
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FireRate=1.100000
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@ -10,7 +10,7 @@ defaultproperties
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ItemName="Machete"
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ItemShortName="Machete"
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CorrespondingPerkIndex=4
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InventoryType=Class'NicePack.NiceMachete'
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InventoryType=class'NiceMachete'
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PickupMessage="You got a machete."
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PickupSound=Sound'KF_MacheteSnd.Machete_Pickup'
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PickupForce="AssaultRiflePickup"
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