hardcode removed / husk proj fix
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1438773ffd
commit
31a99d413b
653 changed files with 1294 additions and 1272 deletions
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@ -2,7 +2,7 @@ class NiceDamTypePKM extends NiceDamageTypeVetEnforcerBullets
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abstract;
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defaultproperties
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{
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WeaponClass=Class'NicePack.NicePKM'
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WeaponClass=class'NicePKM'
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DeathString="%k killed %o (PKM)."
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FemaleSuicide="%o shot herself in the foot."
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MaleSuicide="%o shot himself in the foot."
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@ -31,7 +31,7 @@ defaultproperties
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SelectedHudImageRef="HMG_T.PKM.PKM_selected"
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PlayerIronSightFOV=65.000000
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ZoomedDisplayFOV=32.000000
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FireModeClass(0)=Class'NicePack.NicePKMFire'
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FireModeClass(0)=class'NicePKMFire'
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FireModeClass(1)=Class'KFMod.NoFire'
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PutDownAnim="PutDown"
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SelectForce="SwitchToAssaultRifle"
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@ -46,10 +46,10 @@ defaultproperties
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CustomCrossHairTextureName="Crosshairs.HUD.Crosshair_Cross5"
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InventoryGroup=3
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GroupOffset=7
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PickupClass=Class'NicePack.NicePKMPickup'
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PickupClass=class'NicePKMPickup'
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PlayerViewOffset=(X=-10.000000,Y=18.000000,Z=-11.000000)
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BobDamping=5.000000
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AttachmentClass=Class'NicePack.NicePKMAttachment'
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AttachmentClass=class'NicePKMAttachment'
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IconCoords=(X1=245,Y1=39,X2=329,Y2=79)
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ItemName="PKM"
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TransientSoundVolume=1.250000
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@ -2,11 +2,11 @@ class NicePKMAmmo extends NiceAmmo;
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#EXEC OBJ LOAD FILE=KillingFloorHUD.utx
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defaultproperties
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{
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WeaponPickupClass=Class'NicePack.NicePKMPickup'
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WeaponPickupClass=class'NicePKMPickup'
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AmmoPickupAmount=80
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MaxAmmo=240
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InitialAmount=120
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PickupClass=Class'NicePack.NicePKMAmmoPickup'
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PickupClass=class'NicePKMAmmoPickup'
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IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
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IconCoords=(X1=336,Y1=82,X2=382,Y2=125)
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ItemName="Rounds 7.62mm"
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@ -2,7 +2,7 @@ class NicePKMAmmoPickup extends NiceAmmoPickup;
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defaultproperties
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{
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AmmoAmount=80
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InventoryType=Class'NicePack.NicePKMAmmo'
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InventoryType=class'NicePKMAmmo'
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PickupMessage="7.62mm"
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StaticMesh=StaticMesh'KillingFloorStatics.L85Ammo'
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}
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@ -14,7 +14,7 @@ defaultproperties
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FireSoundRef="HMG_S.PKM.pkm_shoot_mono"
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StereoFireSoundRef="HMG_S.PKM.pkm_shoot_stereo"
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NoAmmoSoundRef="HMG_S.PKM.pkm_empty"
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DamageType=Class'NicePack.NiceDamTypePKM'
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DamageType=class'NiceDamTypePKM'
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DamageMin=104
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DamageMax=104
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Momentum=10900.000000
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@ -24,7 +24,7 @@ defaultproperties
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TweenTime=0.025000
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FireForce="AssaultRifleFire"
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FireRate=0.095000
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AmmoClass=Class'NicePack.NicePKMAmmo'
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AmmoClass=class'NicePKMAmmo'
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ShakeRotMag=(X=50.000000,Y=50.000000,Z=350.000000)
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ShakeRotRate=(X=5000.000000,Y=5000.000000,Z=5000.000000)
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ShakeRotTime=0.750000
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@ -14,7 +14,7 @@ defaultproperties
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AmmoMesh=StaticMesh'KillingFloorStatics.L85Ammo'
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CorrespondingPerkIndex=1
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EquipmentCategoryID=2
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InventoryType=Class'NicePack.NicePKM'
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InventoryType=class'NicePKM'
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PickupMessage="You picked up the PKM"
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PickupSound=Sound'HMG_S.PKM.pkm_holster'
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PickupForce="AssaultRiflePickup"
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