hardcode removed / husk proj fix

This commit is contained in:
Shtoyan 2022-01-21 14:25:59 +04:00
commit 31a99d413b
653 changed files with 1294 additions and 1272 deletions

View file

@ -2,7 +2,7 @@ class NiceDamTypePKM extends NiceDamageTypeVetEnforcerBullets
abstract;
defaultproperties
{
WeaponClass=Class'NicePack.NicePKM'
WeaponClass=class'NicePKM'
DeathString="%k killed %o (PKM)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

View file

@ -31,7 +31,7 @@ defaultproperties
SelectedHudImageRef="HMG_T.PKM.PKM_selected"
PlayerIronSightFOV=65.000000
ZoomedDisplayFOV=32.000000
FireModeClass(0)=Class'NicePack.NicePKMFire'
FireModeClass(0)=class'NicePKMFire'
FireModeClass(1)=Class'KFMod.NoFire'
PutDownAnim="PutDown"
SelectForce="SwitchToAssaultRifle"
@ -46,10 +46,10 @@ defaultproperties
CustomCrossHairTextureName="Crosshairs.HUD.Crosshair_Cross5"
InventoryGroup=3
GroupOffset=7
PickupClass=Class'NicePack.NicePKMPickup'
PickupClass=class'NicePKMPickup'
PlayerViewOffset=(X=-10.000000,Y=18.000000,Z=-11.000000)
BobDamping=5.000000
AttachmentClass=Class'NicePack.NicePKMAttachment'
AttachmentClass=class'NicePKMAttachment'
IconCoords=(X1=245,Y1=39,X2=329,Y2=79)
ItemName="PKM"
TransientSoundVolume=1.250000

View file

@ -2,11 +2,11 @@ class NicePKMAmmo extends NiceAmmo;
#EXEC OBJ LOAD FILE=KillingFloorHUD.utx
defaultproperties
{
WeaponPickupClass=Class'NicePack.NicePKMPickup'
WeaponPickupClass=class'NicePKMPickup'
AmmoPickupAmount=80
MaxAmmo=240
InitialAmount=120
PickupClass=Class'NicePack.NicePKMAmmoPickup'
PickupClass=class'NicePKMAmmoPickup'
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=336,Y1=82,X2=382,Y2=125)
ItemName="Rounds 7.62mm"

View file

@ -2,7 +2,7 @@ class NicePKMAmmoPickup extends NiceAmmoPickup;
defaultproperties
{
AmmoAmount=80
InventoryType=Class'NicePack.NicePKMAmmo'
InventoryType=class'NicePKMAmmo'
PickupMessage="7.62mm"
StaticMesh=StaticMesh'KillingFloorStatics.L85Ammo'
}

View file

@ -14,7 +14,7 @@ defaultproperties
FireSoundRef="HMG_S.PKM.pkm_shoot_mono"
StereoFireSoundRef="HMG_S.PKM.pkm_shoot_stereo"
NoAmmoSoundRef="HMG_S.PKM.pkm_empty"
DamageType=Class'NicePack.NiceDamTypePKM'
DamageType=class'NiceDamTypePKM'
DamageMin=104
DamageMax=104
Momentum=10900.000000
@ -24,7 +24,7 @@ defaultproperties
TweenTime=0.025000
FireForce="AssaultRifleFire"
FireRate=0.095000
AmmoClass=Class'NicePack.NicePKMAmmo'
AmmoClass=class'NicePKMAmmo'
ShakeRotMag=(X=50.000000,Y=50.000000,Z=350.000000)
ShakeRotRate=(X=5000.000000,Y=5000.000000,Z=5000.000000)
ShakeRotTime=0.750000

View file

@ -14,7 +14,7 @@ defaultproperties
AmmoMesh=StaticMesh'KillingFloorStatics.L85Ammo'
CorrespondingPerkIndex=1
EquipmentCategoryID=2
InventoryType=Class'NicePack.NicePKM'
InventoryType=class'NicePKM'
PickupMessage="You picked up the PKM"
PickupSound=Sound'HMG_S.PKM.pkm_holster'
PickupForce="AssaultRiflePickup"