hardcode removed / husk proj fix

This commit is contained in:
Shtoyan 2022-01-21 14:25:59 +04:00
commit 31a99d413b
653 changed files with 1294 additions and 1272 deletions

View file

@ -25,7 +25,7 @@ defaultproperties
HudImageRef="ScrnWeaponPack_T.Colt.WColt_Unselected"
SelectedHudImageRef="ScrnWeaponPack_T.Colt.WColt"
ZoomedDisplayFOV=65.000000
FireModeClass(0)=Class'NicePack.NiceColtFire'
FireModeClass(0)=class'NiceColtFire'
FireModeClass(1)=Class'KFMod.NoFire'
PutDownAnim="PutDown"
SelectSound=Sound'KF_9MMSnd.9mm_Select'
@ -37,10 +37,10 @@ defaultproperties
Priority=110
InventoryGroup=2
GroupOffset=15
PickupClass=Class'NicePack.NiceColtPickup'
PickupClass=class'NiceColtPickup'
PlayerViewOffset=(X=20.000000,Y=25.000000,Z=-10.000000)
BobDamping=6.000000
AttachmentClass=Class'NicePack.NiceColtAttachment'
AttachmentClass=class'NiceColtAttachment'
IconCoords=(X1=434,Y1=253,X2=506,Y2=292)
ItemName="Colt Python"
}

View file

@ -2,11 +2,11 @@ class NiceColtAmmo extends NiceAmmo;
#EXEC OBJ LOAD FILE=InterfaceContent.utx
defaultproperties
{
WeaponPickupClass=Class'NicePack.NiceColtPickup'
WeaponPickupClass=class'NiceColtPickup'
AmmoPickupAmount=6
MaxAmmo=96
InitialAmount=24
PickupClass=Class'NicePack.NiceColtAmmoPickup'
PickupClass=class'NiceColtAmmoPickup'
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=413,Y1=82,X2=457,Y2=125)
ItemName=".357 bullets"

View file

@ -2,7 +2,7 @@ class NiceColtAmmoPickup extends NiceAmmoPickup;
defaultproperties
{
AmmoAmount=6
InventoryType=Class'NicePack.NiceColtAmmo'
InventoryType=class'NiceColtAmmo'
RespawnTime=0.000000
PickupMessage=".357 Ammo"
StaticMesh=StaticMesh'KillingFloorStatics.DualiesAmmo'

View file

@ -7,7 +7,7 @@ defaultproperties
FireSoundRef="ScrnWeaponPack_SND.Colt.357_fire3"
StereoFireSoundRef="ScrnWeaponPack_SND.Colt.ScrnWeaponPack.357_fire3_ST"
NoAmmoSoundRef="KF_HandcannonSnd.50AE_DryFire"
DamageType=Class'NicePack.NiceDamTypeColt'
DamageType=class'NiceDamTypeColt'
DamageMin=175
DamageMax=175
Momentum=10000.000000
@ -18,7 +18,7 @@ defaultproperties
TweenTime=0.025000
FireForce="AssaultRifleFire"
FireRate=0.900000
AmmoClass=Class'NicePack.NiceColtAmmo'
AmmoClass=class'NiceColtAmmo'
ShakeRotMag=(X=75.000000,Y=75.000000,Z=400.000000)
ShakeRotRate=(X=12500.000000,Y=12500.000000,Z=10000.000000)
ShakeRotTime=3.500000

View file

@ -14,7 +14,7 @@ defaultproperties
AmmoItemName=".357"
CorrespondingPerkIndex=2
EquipmentCategoryID=1
InventoryType=Class'NicePack.NiceColt'
InventoryType=class'NiceColt'
PickupMessage="You got the Colt Python handgun"
PickupSound=Sound'KF_9MMSnd.9mm_Pickup'
PickupForce="AssaultRiflePickup"

View file

@ -5,7 +5,7 @@ defaultproperties
MaxPenetrations=1
PenDmgReduction=0.500000
HeadShotDamageMult=1.300000
WeaponClass=Class'NicePack.NiceColt'
WeaponClass=class'NiceColt'
DeathString="%k killed %o (Colt Python)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."