hardcode removed / husk proj fix
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parent
1438773ffd
commit
31a99d413b
653 changed files with 1294 additions and 1272 deletions
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@ -25,7 +25,7 @@ defaultproperties
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HudImageRef="ScrnWeaponPack_T.Colt.WColt_Unselected"
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SelectedHudImageRef="ScrnWeaponPack_T.Colt.WColt"
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ZoomedDisplayFOV=65.000000
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FireModeClass(0)=Class'NicePack.NiceColtFire'
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FireModeClass(0)=class'NiceColtFire'
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FireModeClass(1)=Class'KFMod.NoFire'
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PutDownAnim="PutDown"
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SelectSound=Sound'KF_9MMSnd.9mm_Select'
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@ -37,10 +37,10 @@ defaultproperties
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Priority=110
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InventoryGroup=2
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GroupOffset=15
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PickupClass=Class'NicePack.NiceColtPickup'
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PickupClass=class'NiceColtPickup'
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PlayerViewOffset=(X=20.000000,Y=25.000000,Z=-10.000000)
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BobDamping=6.000000
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AttachmentClass=Class'NicePack.NiceColtAttachment'
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AttachmentClass=class'NiceColtAttachment'
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IconCoords=(X1=434,Y1=253,X2=506,Y2=292)
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ItemName="Colt Python"
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}
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@ -2,11 +2,11 @@ class NiceColtAmmo extends NiceAmmo;
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#EXEC OBJ LOAD FILE=InterfaceContent.utx
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defaultproperties
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{
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WeaponPickupClass=Class'NicePack.NiceColtPickup'
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WeaponPickupClass=class'NiceColtPickup'
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AmmoPickupAmount=6
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MaxAmmo=96
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InitialAmount=24
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PickupClass=Class'NicePack.NiceColtAmmoPickup'
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PickupClass=class'NiceColtAmmoPickup'
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IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
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IconCoords=(X1=413,Y1=82,X2=457,Y2=125)
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ItemName=".357 bullets"
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@ -2,7 +2,7 @@ class NiceColtAmmoPickup extends NiceAmmoPickup;
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defaultproperties
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{
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AmmoAmount=6
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InventoryType=Class'NicePack.NiceColtAmmo'
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InventoryType=class'NiceColtAmmo'
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RespawnTime=0.000000
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PickupMessage=".357 Ammo"
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StaticMesh=StaticMesh'KillingFloorStatics.DualiesAmmo'
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@ -7,7 +7,7 @@ defaultproperties
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FireSoundRef="ScrnWeaponPack_SND.Colt.357_fire3"
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StereoFireSoundRef="ScrnWeaponPack_SND.Colt.ScrnWeaponPack.357_fire3_ST"
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NoAmmoSoundRef="KF_HandcannonSnd.50AE_DryFire"
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DamageType=Class'NicePack.NiceDamTypeColt'
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DamageType=class'NiceDamTypeColt'
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DamageMin=175
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DamageMax=175
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Momentum=10000.000000
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@ -18,7 +18,7 @@ defaultproperties
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TweenTime=0.025000
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FireForce="AssaultRifleFire"
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FireRate=0.900000
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AmmoClass=Class'NicePack.NiceColtAmmo'
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AmmoClass=class'NiceColtAmmo'
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ShakeRotMag=(X=75.000000,Y=75.000000,Z=400.000000)
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ShakeRotRate=(X=12500.000000,Y=12500.000000,Z=10000.000000)
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ShakeRotTime=3.500000
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@ -14,7 +14,7 @@ defaultproperties
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AmmoItemName=".357"
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CorrespondingPerkIndex=2
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EquipmentCategoryID=1
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InventoryType=Class'NicePack.NiceColt'
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InventoryType=class'NiceColt'
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PickupMessage="You got the Colt Python handgun"
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PickupSound=Sound'KF_9MMSnd.9mm_Pickup'
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PickupForce="AssaultRiflePickup"
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@ -5,7 +5,7 @@ defaultproperties
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MaxPenetrations=1
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PenDmgReduction=0.500000
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HeadShotDamageMult=1.300000
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WeaponClass=Class'NicePack.NiceColt'
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WeaponClass=class'NiceColt'
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DeathString="%k killed %o (Colt Python)."
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FemaleSuicide="%o shot herself in the foot."
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MaleSuicide="%o shot himself in the foot."
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