hardcode removed / husk proj fix

This commit is contained in:
Shtoyan 2022-01-21 14:25:59 +04:00
commit 31a99d413b
653 changed files with 1294 additions and 1272 deletions

View file

@ -48,7 +48,7 @@ defaultproperties
PlayerIronSightFOV=40.000000
ZoomTime=0.285000
ZoomedDisplayFOV=25.000000
FireModeClass(0)=Class'NicePack.NiceContenderFire'
FireModeClass(0)=class'NiceContenderFire'
FireModeClass(1)=Class'KFMod.NoFire'
PutDownAnim="PutDown"
PutDownAnimRate=1.000000
@ -59,9 +59,9 @@ defaultproperties
Priority=120
InventoryGroup=2
GroupOffset=16
PickupClass=Class'NicePack.NiceContenderPickup'
PickupClass=class'NiceContenderPickup'
PlayerViewOffset=(X=13.000000,Y=14.000000,Z=-5.500000)
BobDamping=4.500000
AttachmentClass=Class'NicePack.NiceContenderAttachment'
AttachmentClass=class'NiceContenderAttachment'
ItemName="Thompson Contender"
}

View file

@ -1,11 +1,11 @@
class NiceContenderAmmo extends NiceAmmo;
defaultproperties
{
WeaponPickupClass=Class'NicePack.NiceContenderPickup'
WeaponPickupClass=class'NiceContenderPickup'
AmmoPickupAmount=8
MaxAmmo=40
InitialAmount=10
PickupClass=Class'NicePack.NiceContenderAmmoPickup'
PickupClass=class'NiceContenderAmmoPickup'
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=4,Y1=350,X2=110,Y2=395)
ItemName=".35 rem"

View file

@ -2,7 +2,7 @@ class NiceContenderAmmoPickup extends NiceAmmoPickup;
defaultproperties
{
AmmoAmount=8
InventoryType=Class'NicePack.NiceContenderAmmo'
InventoryType=class'NiceContenderAmmo'
PickupMessage=".35 rem"
StaticMesh=StaticMesh'KillingFloorStatics.XbowAmmo'
CollisionRadius=25.000000

View file

@ -11,14 +11,14 @@ defaultproperties
FireSoundRef="NicePackSnd.Contender.G2_Shot"
StereoFireSoundRef="NicePackSnd.Contender.G2_Shot"
NoAmmoSoundRef="KF_SCARSnd.SCAR_DryFire"
DamageType=Class'NicePack.NiceDamTypeContender'
DamageType=class'NiceDamTypeContender'
DamageMin=156
DamageMax=156
bWaitForRelease=True
TransientSoundVolume=1.800000
FireForce="AssaultRifleFire"
FireRate=0.000000
AmmoClass=Class'NicePack.NiceContenderAmmo'
AmmoClass=class'NiceContenderAmmo'
ShakeRotMag=(X=5.000000,Y=7.000000,Z=3.000000)
ShakeRotRate=(X=10000.000000,Y=10000.000000,Z=10000.000000)
ShakeOffsetMag=(X=5.000000,Y=5.000000,Z=5.000000)

View file

@ -15,7 +15,7 @@ defaultproperties
CorrespondingPerkIndex=2
EquipmentCategoryID=2
MaxDesireability=0.790000
InventoryType=Class'NicePack.NiceContender'
InventoryType=class'NiceContender'
PickupMessage="You got the Thompson G2 Contender"
PickupSound=Sound'NicePackSnd.Contender.G2_Pickup'
PickupForce="AssaultRiflePickup"

View file

@ -4,7 +4,7 @@ defaultproperties
{
stunMultiplier=1.500000
HeadShotDamageMult=2.500000
WeaponClass=Class'NicePack.NiceContender'
WeaponClass=class'NiceContender'
DeathString="%k killed %o with Contender."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."