hardcode removed / husk proj fix
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parent
1438773ffd
commit
31a99d413b
653 changed files with 1294 additions and 1272 deletions
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@ -48,7 +48,7 @@ defaultproperties
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PlayerIronSightFOV=40.000000
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ZoomTime=0.285000
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ZoomedDisplayFOV=25.000000
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FireModeClass(0)=Class'NicePack.NiceContenderFire'
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FireModeClass(0)=class'NiceContenderFire'
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FireModeClass(1)=Class'KFMod.NoFire'
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PutDownAnim="PutDown"
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PutDownAnimRate=1.000000
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@ -59,9 +59,9 @@ defaultproperties
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Priority=120
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InventoryGroup=2
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GroupOffset=16
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PickupClass=Class'NicePack.NiceContenderPickup'
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PickupClass=class'NiceContenderPickup'
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PlayerViewOffset=(X=13.000000,Y=14.000000,Z=-5.500000)
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BobDamping=4.500000
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AttachmentClass=Class'NicePack.NiceContenderAttachment'
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AttachmentClass=class'NiceContenderAttachment'
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ItemName="Thompson Contender"
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}
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@ -1,11 +1,11 @@
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class NiceContenderAmmo extends NiceAmmo;
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defaultproperties
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{
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WeaponPickupClass=Class'NicePack.NiceContenderPickup'
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WeaponPickupClass=class'NiceContenderPickup'
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AmmoPickupAmount=8
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MaxAmmo=40
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InitialAmount=10
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PickupClass=Class'NicePack.NiceContenderAmmoPickup'
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PickupClass=class'NiceContenderAmmoPickup'
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IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
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IconCoords=(X1=4,Y1=350,X2=110,Y2=395)
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ItemName=".35 rem"
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@ -2,7 +2,7 @@ class NiceContenderAmmoPickup extends NiceAmmoPickup;
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defaultproperties
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{
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AmmoAmount=8
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InventoryType=Class'NicePack.NiceContenderAmmo'
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InventoryType=class'NiceContenderAmmo'
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PickupMessage=".35 rem"
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StaticMesh=StaticMesh'KillingFloorStatics.XbowAmmo'
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CollisionRadius=25.000000
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@ -11,14 +11,14 @@ defaultproperties
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FireSoundRef="NicePackSnd.Contender.G2_Shot"
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StereoFireSoundRef="NicePackSnd.Contender.G2_Shot"
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NoAmmoSoundRef="KF_SCARSnd.SCAR_DryFire"
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DamageType=Class'NicePack.NiceDamTypeContender'
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DamageType=class'NiceDamTypeContender'
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DamageMin=156
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DamageMax=156
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bWaitForRelease=True
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TransientSoundVolume=1.800000
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FireForce="AssaultRifleFire"
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FireRate=0.000000
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AmmoClass=Class'NicePack.NiceContenderAmmo'
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AmmoClass=class'NiceContenderAmmo'
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ShakeRotMag=(X=5.000000,Y=7.000000,Z=3.000000)
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ShakeRotRate=(X=10000.000000,Y=10000.000000,Z=10000.000000)
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ShakeOffsetMag=(X=5.000000,Y=5.000000,Z=5.000000)
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@ -15,7 +15,7 @@ defaultproperties
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CorrespondingPerkIndex=2
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EquipmentCategoryID=2
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MaxDesireability=0.790000
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InventoryType=Class'NicePack.NiceContender'
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InventoryType=class'NiceContender'
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PickupMessage="You got the Thompson G2 Contender"
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PickupSound=Sound'NicePackSnd.Contender.G2_Pickup'
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PickupForce="AssaultRiflePickup"
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@ -4,7 +4,7 @@ defaultproperties
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{
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stunMultiplier=1.500000
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HeadShotDamageMult=2.500000
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WeaponClass=Class'NicePack.NiceContender'
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WeaponClass=class'NiceContender'
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DeathString="%k killed %o with Contender."
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FemaleSuicide="%o shot herself in the foot."
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MaleSuicide="%o shot himself in the foot."
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