hardcode removed / husk proj fix

This commit is contained in:
Shtoyan 2022-01-21 14:25:59 +04:00
commit 31a99d413b
653 changed files with 1294 additions and 1272 deletions

View file

@ -4,7 +4,7 @@ defaultproperties
{
goodDecapMod=0.500000
HeadShotDamageMult=1.100000
WeaponClass=Class'NicePack.NiceGlock'
WeaponClass=class'NiceGlock'
DeathString="%k killed %o with Glock."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

View file

@ -1,7 +1,7 @@
class NiceDualGlock extends NiceDualies;
defaultproperties
{
SingleClass=Class'NicePack.NiceGlock'
SingleClass=class'NiceGlock'
bLoadResourcesAsMaterial=True
MagCapacity=24
StandardDisplayFOV=65.000000
@ -19,17 +19,17 @@ defaultproperties
HudImageRef="NicePackT.Glock17.DualGlock17_unselect"
SelectedHudImageRef="NicePackT.Glock17.DualGlock17_select"
ZoomedDisplayFOV=50.000000
FireModeClass(0)=Class'NicePack.NiceDualGlockFire'
FireModeClass(0)=class'NiceDualGlockFire'
AIRating=0.450000
CurrentRating=0.450000
Description="Dual Glock-17 match grade pistols. Dual 9mm is double the fun."
DisplayFOV=65.000000
Priority=90
GroupOffset=6
PickupClass=Class'NicePack.NiceDualGlockPickup'
PickupClass=class'NiceDualGlockPickup'
PlayerViewOffset=(X=25.000000)
BobDamping=3.800000
AttachmentClass=Class'NicePack.NiceDualGlockAttachment'
AttachmentClass=class'NiceDualGlockAttachment'
IconCoords=(X1=250,Y1=110,X2=330,Y2=145)
ItemName="Dual Glock-17"
DrawScale=1.000000

View file

@ -1,11 +1,11 @@
class NiceDualGlockAmmo extends NiceAmmo;
defaultproperties
{
WeaponPickupClass=Class'NicePack.NiceDualGlockPickup'
WeaponPickupClass=class'NiceDualGlockPickup'
AmmoPickupAmount=12
MaxAmmo=180
InitialAmount=45
PickupClass=Class'NicePack.NiceDualGlockAmmoPickup'
PickupClass=class'NiceDualGlockAmmoPickup'
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=338,Y1=40,X2=393,Y2=79)
ItemName="Glock-17 bullets"

View file

@ -3,6 +3,6 @@ defaultproperties
{
KFPickupImage=Texture'KillingFloorHUD.ClassMenu.Deagle'
AmmoAmount=12
InventoryType=Class'NicePack.NiceDualGlockAmmo'
InventoryType=class'NiceDualGlockAmmo'
PickupMessage="Rounds (9x19mm)"
}

View file

@ -4,17 +4,17 @@ defaultproperties
ProjectileSpeed=18750.000000
maxVerticalRecoilAngle=200
maxHorizontalRecoilAngle=100
ShellEjectClass=Class'NicePack.NiceGlockShell'
ShellEjectClass=class'NiceGlockShell'
FireSoundRef="NicePackSnd.Glock17.glock17_Fire"
NoAmmoSoundRef="KF_HandcannonSnd.50AE_DryFire"
DamageType=Class'NicePack.NiceDamTypeGlock'
DamageType=class'NiceDamTypeGlock'
DamageMax=35
Momentum=18000.000000
bWaitForRelease=False
FireRate=0.117
Spread=250.0
SpreadStyle=SS_Random
AmmoClass=Class'NicePack.NiceDualGlockAmmo'
AmmoClass=class'NiceDualGlockAmmo'
ShakeRotMag=(Z=290.000000)
ShakeRotRate=(X=10080.000000,Y=10080.000000)
ShakeRotTime=3.500000

View file

@ -13,7 +13,7 @@ defaultproperties
ItemName="Dual Glock-17"
ItemShortName="Dual Glock-17"
AmmoItemName="9mm Ammo"
InventoryType=Class'NicePack.NiceDualGlock'
InventoryType=class'NiceDualGlock'
PickupMessage="You found another - Glock-17"
PickupSound=Sound'KF_MK23Snd.MK23_Pickup'
StaticMesh=StaticMesh'NicePackSM.Glock17.singleGlock17_stc'

View file

@ -1,7 +1,7 @@
class NiceGlock extends NiceSingle;
defaultproperties
{
DualClass=Class'NicePack.NiceDualGlock'
DualClass=class'NiceDualGlock'
reloadPreEndFrame=0.117000
reloadEndFrame=0.617000
reloadChargeEndFrame=-1.000000
@ -23,7 +23,7 @@ defaultproperties
HudImageRef="NicePackT.Glock17.SingleGlock17_unselect"
SelectedHudImageRef="NicePackT.Glock17.SingleGlock17_select"
ZoomedDisplayFOV=50.000000
FireModeClass(0)=Class'NicePack.NiceGlockFire'
FireModeClass(0)=class'NiceGlockFire'
AIRating=0.450000
CurrentRating=0.450000
Description="Specifically for the needs of the army and police special forces company Glock created version of the model 17."
@ -31,10 +31,10 @@ defaultproperties
DisplayFOV=65.000000
Priority=65
GroupOffset=5
PickupClass=Class'NicePack.NiceGlockPickup'
PickupClass=class'NiceGlockPickup'
PlayerViewOffset=(X=10.000000,Y=18.750000,Z=-7.000000)
BobDamping=4.500000
AttachmentClass=Class'NicePack.NiceGlockAttachment'
AttachmentClass=class'NiceGlockAttachment'
IconCoords=(X1=250,Y1=110,X2=330,Y2=145)
ItemName="Glock-17"
bUseDynamicLights=True

View file

@ -1,11 +1,11 @@
class NiceGlockAmmo extends NiceAmmo;
defaultproperties
{
WeaponPickupClass=Class'NicePack.NiceGlockPickup'
WeaponPickupClass=class'NiceGlockPickup'
AmmoPickupAmount=12
MaxAmmo=180
InitialAmount=45
PickupClass=Class'NicePack.NiceGlockAmmoPickup'
PickupClass=class'NiceGlockAmmoPickup'
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=338,Y1=40,X2=393,Y2=79)
ItemName="Glock-17 bullets"

View file

@ -3,6 +3,6 @@ defaultproperties
{
KFPickupImage=Texture'KillingFloorHUD.ClassMenu.Deagle'
AmmoAmount=12
InventoryType=Class'NicePack.NiceGlockAmmo'
InventoryType=class'NiceGlockAmmo'
PickupMessage="Rounds (9x19mm)"
}

View file

@ -7,11 +7,11 @@ defaultproperties
maxHorizontalRecoilAngle=100
FireSoundRef="NicePackSnd.Glock17.glock17_Fire"
NoAmmoSoundRef="KF_HandcannonSnd.50AE_DryFire"
DamageType=Class'NicePack.NiceDamTypeGlock'
DamageType=class'NiceDamTypeGlock'
DamageMax=35
Momentum=18000.000000
FireRate=0.17500000
AmmoClass=Class'NicePack.NiceGlockAmmo'
AmmoClass=class'NiceGlockAmmo'
ShakeRotMag=(Z=290.000000)
ShakeRotRate=(X=10080.000000,Y=10080.000000)
ShakeRotTime=3.500000

View file

@ -13,7 +13,7 @@ defaultproperties
ItemName="Glock-17"
ItemShortName="Glock-17"
AmmoItemName="9mm Ammo"
InventoryType=Class'NicePack.NiceGlock'
InventoryType=class'NiceGlock'
PickupMessage="You got the Glock-17"
PickupSound=Sound'KF_MK23Snd.MK23_Pickup'
StaticMesh=StaticMesh'NicePackSM.Glock17.singleGlock17_stc'