hardcode removed / husk proj fix
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parent
1438773ffd
commit
31a99d413b
653 changed files with 1294 additions and 1272 deletions
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@ -4,7 +4,7 @@ defaultproperties
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{
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goodDecapMod=0.500000
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HeadShotDamageMult=1.100000
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WeaponClass=Class'NicePack.NiceGlock'
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WeaponClass=class'NiceGlock'
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DeathString="%k killed %o with Glock."
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FemaleSuicide="%o shot herself in the foot."
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MaleSuicide="%o shot himself in the foot."
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@ -1,7 +1,7 @@
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class NiceDualGlock extends NiceDualies;
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defaultproperties
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{
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SingleClass=Class'NicePack.NiceGlock'
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SingleClass=class'NiceGlock'
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bLoadResourcesAsMaterial=True
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MagCapacity=24
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StandardDisplayFOV=65.000000
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@ -19,17 +19,17 @@ defaultproperties
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HudImageRef="NicePackT.Glock17.DualGlock17_unselect"
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SelectedHudImageRef="NicePackT.Glock17.DualGlock17_select"
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ZoomedDisplayFOV=50.000000
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FireModeClass(0)=Class'NicePack.NiceDualGlockFire'
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FireModeClass(0)=class'NiceDualGlockFire'
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AIRating=0.450000
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CurrentRating=0.450000
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Description="Dual Glock-17 match grade pistols. Dual 9mm is double the fun."
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DisplayFOV=65.000000
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Priority=90
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GroupOffset=6
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PickupClass=Class'NicePack.NiceDualGlockPickup'
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PickupClass=class'NiceDualGlockPickup'
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PlayerViewOffset=(X=25.000000)
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BobDamping=3.800000
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AttachmentClass=Class'NicePack.NiceDualGlockAttachment'
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AttachmentClass=class'NiceDualGlockAttachment'
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IconCoords=(X1=250,Y1=110,X2=330,Y2=145)
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ItemName="Dual Glock-17"
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DrawScale=1.000000
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@ -1,11 +1,11 @@
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class NiceDualGlockAmmo extends NiceAmmo;
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defaultproperties
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{
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WeaponPickupClass=Class'NicePack.NiceDualGlockPickup'
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WeaponPickupClass=class'NiceDualGlockPickup'
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AmmoPickupAmount=12
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MaxAmmo=180
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InitialAmount=45
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PickupClass=Class'NicePack.NiceDualGlockAmmoPickup'
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PickupClass=class'NiceDualGlockAmmoPickup'
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IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
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IconCoords=(X1=338,Y1=40,X2=393,Y2=79)
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ItemName="Glock-17 bullets"
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@ -3,6 +3,6 @@ defaultproperties
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{
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KFPickupImage=Texture'KillingFloorHUD.ClassMenu.Deagle'
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AmmoAmount=12
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InventoryType=Class'NicePack.NiceDualGlockAmmo'
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InventoryType=class'NiceDualGlockAmmo'
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PickupMessage="Rounds (9x19mm)"
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}
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@ -4,17 +4,17 @@ defaultproperties
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ProjectileSpeed=18750.000000
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maxVerticalRecoilAngle=200
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maxHorizontalRecoilAngle=100
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ShellEjectClass=Class'NicePack.NiceGlockShell'
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ShellEjectClass=class'NiceGlockShell'
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FireSoundRef="NicePackSnd.Glock17.glock17_Fire"
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NoAmmoSoundRef="KF_HandcannonSnd.50AE_DryFire"
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DamageType=Class'NicePack.NiceDamTypeGlock'
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DamageType=class'NiceDamTypeGlock'
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DamageMax=35
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Momentum=18000.000000
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bWaitForRelease=False
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FireRate=0.117
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Spread=250.0
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SpreadStyle=SS_Random
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AmmoClass=Class'NicePack.NiceDualGlockAmmo'
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AmmoClass=class'NiceDualGlockAmmo'
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ShakeRotMag=(Z=290.000000)
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ShakeRotRate=(X=10080.000000,Y=10080.000000)
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ShakeRotTime=3.500000
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@ -13,7 +13,7 @@ defaultproperties
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ItemName="Dual Glock-17"
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ItemShortName="Dual Glock-17"
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AmmoItemName="9mm Ammo"
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InventoryType=Class'NicePack.NiceDualGlock'
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InventoryType=class'NiceDualGlock'
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PickupMessage="You found another - Glock-17"
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PickupSound=Sound'KF_MK23Snd.MK23_Pickup'
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StaticMesh=StaticMesh'NicePackSM.Glock17.singleGlock17_stc'
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@ -1,7 +1,7 @@
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class NiceGlock extends NiceSingle;
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defaultproperties
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{
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DualClass=Class'NicePack.NiceDualGlock'
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DualClass=class'NiceDualGlock'
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reloadPreEndFrame=0.117000
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reloadEndFrame=0.617000
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reloadChargeEndFrame=-1.000000
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@ -23,7 +23,7 @@ defaultproperties
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HudImageRef="NicePackT.Glock17.SingleGlock17_unselect"
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SelectedHudImageRef="NicePackT.Glock17.SingleGlock17_select"
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ZoomedDisplayFOV=50.000000
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FireModeClass(0)=Class'NicePack.NiceGlockFire'
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FireModeClass(0)=class'NiceGlockFire'
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AIRating=0.450000
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CurrentRating=0.450000
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Description="Specifically for the needs of the army and police special forces company Glock created version of the model 17."
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@ -31,10 +31,10 @@ defaultproperties
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DisplayFOV=65.000000
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Priority=65
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GroupOffset=5
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PickupClass=Class'NicePack.NiceGlockPickup'
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PickupClass=class'NiceGlockPickup'
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PlayerViewOffset=(X=10.000000,Y=18.750000,Z=-7.000000)
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BobDamping=4.500000
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AttachmentClass=Class'NicePack.NiceGlockAttachment'
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AttachmentClass=class'NiceGlockAttachment'
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IconCoords=(X1=250,Y1=110,X2=330,Y2=145)
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ItemName="Glock-17"
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bUseDynamicLights=True
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@ -1,11 +1,11 @@
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class NiceGlockAmmo extends NiceAmmo;
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defaultproperties
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{
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WeaponPickupClass=Class'NicePack.NiceGlockPickup'
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WeaponPickupClass=class'NiceGlockPickup'
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AmmoPickupAmount=12
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MaxAmmo=180
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InitialAmount=45
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PickupClass=Class'NicePack.NiceGlockAmmoPickup'
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PickupClass=class'NiceGlockAmmoPickup'
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IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
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IconCoords=(X1=338,Y1=40,X2=393,Y2=79)
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ItemName="Glock-17 bullets"
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@ -3,6 +3,6 @@ defaultproperties
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{
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KFPickupImage=Texture'KillingFloorHUD.ClassMenu.Deagle'
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AmmoAmount=12
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InventoryType=Class'NicePack.NiceGlockAmmo'
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InventoryType=class'NiceGlockAmmo'
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PickupMessage="Rounds (9x19mm)"
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}
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@ -7,11 +7,11 @@ defaultproperties
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maxHorizontalRecoilAngle=100
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FireSoundRef="NicePackSnd.Glock17.glock17_Fire"
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NoAmmoSoundRef="KF_HandcannonSnd.50AE_DryFire"
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DamageType=Class'NicePack.NiceDamTypeGlock'
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DamageType=class'NiceDamTypeGlock'
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DamageMax=35
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Momentum=18000.000000
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FireRate=0.17500000
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AmmoClass=Class'NicePack.NiceGlockAmmo'
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AmmoClass=class'NiceGlockAmmo'
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ShakeRotMag=(Z=290.000000)
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ShakeRotRate=(X=10080.000000,Y=10080.000000)
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ShakeRotTime=3.500000
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@ -13,7 +13,7 @@ defaultproperties
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ItemName="Glock-17"
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ItemShortName="Glock-17"
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AmmoItemName="9mm Ammo"
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InventoryType=Class'NicePack.NiceGlock'
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InventoryType=class'NiceGlock'
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PickupMessage="You got the Glock-17"
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PickupSound=Sound'KF_MK23Snd.MK23_Pickup'
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StaticMesh=StaticMesh'NicePackSM.Glock17.singleGlock17_stc'
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