hardcode removed / husk proj fix
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parent
1438773ffd
commit
31a99d413b
653 changed files with 1294 additions and 1272 deletions
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@ -5,7 +5,7 @@ defaultproperties
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bFinisher=True
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MaxPenetrations=-1
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HeadShotDamageMult=1.400000
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WeaponClass=Class'NicePack.NiceJudgePistol'
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WeaponClass=class'NiceJudgePistol'
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DeathString="%k killed %o with Taurus Raging Judge."
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FemaleSuicide="%o shot herself in the foot."
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MaleSuicide="%o shot himself in the foot."
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@ -1,11 +1,11 @@
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class NiceDualJudgeAmmo extends NiceAmmo;
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defaultproperties
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{
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WeaponPickupClass=Class'NicePack.NiceDualJudgePistolPickup'
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WeaponPickupClass=class'NiceDualJudgePistolPickup'
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AmmoPickupAmount=5
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MaxAmmo=60
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InitialAmount=15
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PickupClass=Class'NicePack.NiceDualJudgeAmmoPickup'
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PickupClass=class'NiceDualJudgeAmmoPickup'
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IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
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IconCoords=(X1=338,Y1=40,X2=393,Y2=79)
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ItemName="Judge bullets"
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@ -3,7 +3,7 @@ defaultproperties
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{
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KFPickupImage=Texture'KillingFloorHUD.ClassMenu.Deagle'
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AmmoAmount=5
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InventoryType=Class'NicePack.NiceDualJudgeAmmo'
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InventoryType=class'NiceDualJudgeAmmo'
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PickupMessage="Rounds (.45 ACP)"
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StaticMesh=None
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}
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@ -1,7 +1,7 @@
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class NiceDualJudgePistol extends NiceDualies;
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defaultproperties
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{
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SingleClass=Class'NicePack.NiceJudgePistol'
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SingleClass=class'NiceJudgePistol'
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leftEject=0.192000
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rightEject=0.626000
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leftInsert=0.396000
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@ -26,17 +26,17 @@ defaultproperties
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HudImageRef="NicePackT.Judge.dualjuj_p_unsel"
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SelectedHudImageRef="NicePackT.Judge.dualjuj_p_sel"
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ZoomedDisplayFOV=50.000000
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FireModeClass(0)=Class'NicePack.NiceDualJudgePistolFire'
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FireModeClass(0)=class'NiceDualJudgePistolFire'
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AIRating=0.450000
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CurrentRating=0.450000
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Description="Dual .50 calibre action express handgun. Dual 50's is double the fun."
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DisplayFOV=60.000000
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Priority=125
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GroupOffset=14
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PickupClass=Class'NicePack.NiceDualJudgePistolPickup'
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PickupClass=class'NiceDualJudgePistolPickup'
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PlayerViewOffset=(X=25.000000)
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BobDamping=6.000000
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AttachmentClass=Class'NicePack.NiceDualJudgePistolAttachment'
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AttachmentClass=class'NiceDualJudgePistolAttachment'
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IconCoords=(X1=250,Y1=110,X2=330,Y2=145)
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ItemName="Dual Raging Judges"
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DrawScale=1.000000
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@ -7,19 +7,19 @@ defaultproperties
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FireSoundRef="NicePackSnd.Judge.raging_judge_fire_m"
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StereoFireSoundRef="NicePackSnd.Judge.raging_judge_fire_s"
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NoAmmoSoundRef="KF_9MMSnd.9mm_DryFire"
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DamageType=Class'NicePack.NiceDamTypeJudge'
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DamageType=class'NiceDamTypeJudge'
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DamageMin=125
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DamageMax=125
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TransientSoundVolume=2.000000
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TransientSoundRadius=500.000000
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TweenTime=0.000000
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FireRate=0.325000
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AmmoClass=Class'NicePack.NiceDualJudgeAmmo'
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AmmoClass=class'NiceDualJudgeAmmo'
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ShakeRotMag=(X=50.000000,Y=50.000000,Z=400.000000)
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ShakeRotRate=(X=12500.000000,Y=12500.000000,Z=12500.000000)
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ShakeRotTime=5.000000
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ShakeOffsetMag=(Y=2.000000)
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ShakeOffsetTime=3.000000
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FlashEmitterClass=Class'NicePack.NiceJudgePistolFlash'
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FlashEmitterClass=class'NiceJudgePistolFlash'
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aimerror=1.000000
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}
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@ -13,8 +13,8 @@ defaultproperties
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ItemShortName="Dual Raging Judges"
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AmmoItemName=".300 JHP Ammo"
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AmmoMesh=StaticMesh'KillingFloorStatics.DeagleAmmo'
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VariantClasses(0)=Class'NicePack.SkinGoldenDualJudgePistolPickup'
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InventoryType=Class'NicePack.NiceDualJudgePistol'
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VariantClasses(0)=class'SkinGoldenDualJudgePistolPickup'
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InventoryType=class'NiceDualJudgePistol'
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PickupMessage="You found another Taurus Raging Judge."
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PickupSound=Sound'KF_RevolverSnd.foley.WEP_Revolver_Foley_Pickup'
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StaticMesh=StaticMesh'NicePackSM.judge.judge_pickup'
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@ -1,11 +1,11 @@
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class NiceJudgeAmmo extends NiceAmmo;
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defaultproperties
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{
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WeaponPickupClass=Class'NicePack.NiceJudgePistolPickup'
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WeaponPickupClass=class'NiceJudgePistolPickup'
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AmmoPickupAmount=5
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MaxAmmo=60
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InitialAmount=15
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PickupClass=Class'NicePack.NiceJudgeAmmoPickup'
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PickupClass=class'NiceJudgeAmmoPickup'
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IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
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IconCoords=(X1=338,Y1=40,X2=393,Y2=79)
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ItemName="Judge bullets"
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@ -3,7 +3,7 @@ defaultproperties
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{
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KFPickupImage=Texture'KillingFloorHUD.ClassMenu.Deagle'
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AmmoAmount=5
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InventoryType=Class'NicePack.NiceJudgeAmmo'
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InventoryType=class'NiceJudgeAmmo'
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PickupMessage="Rounds (.45 ACP)"
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StaticMesh=None
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}
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@ -1,7 +1,7 @@
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class NiceJudgePistol extends NiceSingle;
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defaultproperties
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{
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DualClass=Class'NicePack.NiceDualJudgePistol'
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DualClass=class'NiceDualJudgePistol'
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reloadPreEndFrame=0.272000
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reloadEndFrame=0.790000
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reloadChargeEndFrame=-1.000000
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@ -27,7 +27,7 @@ defaultproperties
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HudImageRef="NicePackT.Judge.juj_p_unsel"
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SelectedHudImageRef="NicePackT.Judge.juj_p_sel"
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ZoomedDisplayFOV=50.000000
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FireModeClass(0)=Class'NicePack.NiceJudgePistolFire'
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FireModeClass(0)=class'NiceJudgePistolFire'
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SelectAnimRate=1.000000
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BringUpTime=0.533333
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AIRating=0.450000
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@ -37,9 +37,9 @@ defaultproperties
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DisplayFOV=60.000000
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Priority=100
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GroupOffset=13
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PickupClass=Class'NicePack.NiceJudgePistolPickup'
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PickupClass=class'NiceJudgePistolPickup'
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PlayerViewOffset=(X=30.000000,Y=20.000000)
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AttachmentClass=Class'NicePack.NiceJudgePistolAttachment'
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AttachmentClass=class'NiceJudgePistolAttachment'
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IconCoords=(X1=250,Y1=110,X2=330,Y2=145)
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ItemName="Taurus Raging Judge"
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bUseDynamicLights=True
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@ -7,7 +7,7 @@ defaultproperties
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FireSoundRef="NicePackSnd.Judge.raging_judge_fire_m"
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StereoFireSoundRef="NicePackSnd.Judge.raging_judge_fire_s"
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NoAmmoSoundRef="KF_PumpSGSnd.SG_DryFire"
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DamageType=Class'NicePack.NiceDamTypeJudge'
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DamageType=class'NiceDamTypeJudge'
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DamageMin=125
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DamageMax=125
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TransientSoundVolume=2.000000
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@ -15,13 +15,13 @@ defaultproperties
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FireAnimRate=1.000000
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TweenTime=0.000000
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FireRate=0.650000
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AmmoClass=Class'NicePack.NiceJudgeAmmo'
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AmmoClass=class'NiceJudgeAmmo'
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ShakeRotMag=(X=50.000000,Y=50.000000,Z=400.000000)
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ShakeRotRate=(X=12500.000000,Y=12500.000000,Z=12500.000000)
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ShakeRotTime=5.000000
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ShakeOffsetMag=(Y=2.000000)
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ShakeOffsetTime=3.000000
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BotRefireRate=1.500000
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FlashEmitterClass=Class'NicePack.NiceJudgePistolFlash'
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FlashEmitterClass=class'NiceJudgePistolFlash'
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aimerror=1.000000
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}
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@ -29,7 +29,7 @@ defaultproperties
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TextureVSubdivisions=2
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LifetimeRange=(Min=0.100000,Max=0.100000)
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End Object
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Emitters(0)=SpriteEmitter'NicePack.NiceJudgePistolFlash.SpriteEmitter0'
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Emitters(0)=SpriteEmitter0
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Begin Object Class=SpriteEmitter Name=SpriteEmitter1
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RespawnDeadParticles=False
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@ -42,5 +42,5 @@ defaultproperties
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Texture=Texture'Effects_Tex.Smoke.MuzzleCorona1stP'
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LifetimeRange=(Min=0.100000,Max=0.100000)
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End Object
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Emitters(1)=SpriteEmitter'NicePack.NiceJudgePistolFlash.SpriteEmitter1'
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Emitters(1)=SpriteEmitter1
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}
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@ -12,8 +12,8 @@ defaultproperties
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ItemName="Raging Judge"
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ItemShortName="Raging Judge"
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AmmoItemName=".300 JHP Ammo"
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VariantClasses(0)=Class'NicePack.SkinGoldenJudgePistolPickup'
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InventoryType=Class'NicePack.NiceJudgePistol'
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VariantClasses(0)=class'SkinGoldenJudgePistolPickup'
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InventoryType=class'NiceJudgePistol'
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PickupMessage="You got the Taurus Raging Judge."
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PickupSound=Sound'KF_RevolverSnd.foley.WEP_Revolver_Foley_Pickup'
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StaticMesh=StaticMesh'NicePackSM.judge.judge_pickup'
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