hardcode removed / husk proj fix
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1438773ffd
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31a99d413b
653 changed files with 1294 additions and 1272 deletions
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@ -6,7 +6,7 @@ defaultproperties
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badDecapMod=0.900000
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flinchMultiplier=2
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HeadShotDamageMult=2.0//2.250000
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WeaponClass=Class'NicePack.NiceMK23Pistol'
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WeaponClass=class'NiceMK23Pistol'
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DeathString="%k killed %o with MK23."
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FemaleSuicide="%o shot herself in the foot."
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MaleSuicide="%o shot himself in the foot."
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@ -1,10 +1,10 @@
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class NiceDualMK23Ammo extends NiceAmmo;
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defaultproperties
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{
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WeaponPickupClass=Class'NicePack.NiceDualMK23Pickup'
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WeaponPickupClass=class'NiceDualMK23Pickup'
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AmmoPickupAmount=12
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MaxAmmo=144
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PickupClass=Class'NicePack.NiceDualMK23AmmoPickup'
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PickupClass=class'NiceDualMK23AmmoPickup'
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IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
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IconCoords=(X1=338,Y1=40,X2=393,Y2=79)
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ItemName="MK23 bullets"
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@ -3,7 +3,7 @@ defaultproperties
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{
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KFPickupImage=Texture'KillingFloorHUD.ClassMenu.Deagle'
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AmmoAmount=12
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InventoryType=Class'NicePack.NiceDualMK23Ammo'
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InventoryType=class'NiceDualMK23Ammo'
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PickupMessage="Rounds (.45 ACP)"
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StaticMesh=None
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}
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@ -8,7 +8,7 @@ defaultproperties
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FireSoundRef="KF_MK23Snd.MK23_Fire_M"
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StereoFireSoundRef="KF_MK23Snd.MK23_Fire_S"
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NoAmmoSoundRef="KF_HandcannonSnd.50AE_DryFire"
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DamageType=Class'NicePack.NiceDamTypeMK23Pistol'
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DamageType=class'NiceDamTypeMK23Pistol'
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DamageMin=42
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DamageMax=42
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Momentum=18000.000000
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@ -19,7 +19,7 @@ defaultproperties
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FireRate=0.2
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Spread=250.0
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SpreadStyle=SS_Random
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AmmoClass=Class'NicePack.NiceDualMK23Ammo'
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AmmoClass=class'NiceDualMK23Ammo'
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ShakeRotMag=(Z=290.000000)
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ShakeRotRate=(X=10080.000000,Y=10080.000000)
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ShakeRotTime=3.500000
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@ -12,7 +12,7 @@ defaultproperties
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ItemName="DualMK23"
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ItemShortName="DualMK23"
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AmmoItemName=".45 ACP Ammo"
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InventoryType=Class'NicePack.NiceDualMK23Pistol'
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InventoryType=class'NiceDualMK23Pistol'
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PickupMessage="You found another - MK23"
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PickupSound=Sound'KF_MK23Snd.MK23_Pickup'
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StaticMesh=StaticMesh'KF_pickups4_Trip.Pistols.MK23_Pickup'
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@ -14,7 +14,7 @@ simulated function ToggleLaser(){
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}
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defaultproperties
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{
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SingleClass=Class'NicePack.NiceMK23Pistol'
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SingleClass=class'NiceMK23Pistol'
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leftEject=0.079000
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rightEject=0.086000
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leftInsert=0.329000
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@ -38,17 +38,17 @@ defaultproperties
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HudImageRef="KillingFloor2HUD.WeaponSelect.Dual_MK23_unselected"
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SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.Dual_MK23"
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ZoomedDisplayFOV=50.000000
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FireModeClass(0)=Class'NicePack.NiceDualMK23Fire'
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FireModeClass(0)=class'NiceDualMK23Fire'
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AIRating=0.450000
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CurrentRating=0.450000
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Description="Dual MK23 match grade pistols. Dual 45's is double the fun."
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DisplayFOV=60.000000
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Priority=90
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GroupOffset=10
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PickupClass=Class'NicePack.NiceDualMK23Pickup'
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PickupClass=class'NiceDualMK23Pickup'
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PlayerViewOffset=(X=25.000000)
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BobDamping=3.800000
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AttachmentClass=Class'NicePack.NiceDualMK23Attachment'
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AttachmentClass=class'NiceDualMK23Attachment'
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IconCoords=(X1=250,Y1=110,X2=330,Y2=145)
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ItemName="Dual MK23s"
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DrawScale=1.000000
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@ -1,11 +1,11 @@
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class NiceMK23Ammo extends NiceAmmo;
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defaultproperties
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{
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WeaponPickupClass=Class'NicePack.NiceMK23Pickup'
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WeaponPickupClass=class'NiceMK23Pickup'
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AmmoPickupAmount=12
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MaxAmmo=144
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InitialAmount=36
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PickupClass=Class'NicePack.NiceMK23AmmoPickup'
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PickupClass=class'NiceMK23AmmoPickup'
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IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
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IconCoords=(X1=338,Y1=40,X2=393,Y2=79)
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ItemName="MK23 bullets"
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@ -3,7 +3,7 @@ defaultproperties
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{
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KFPickupImage=Texture'KillingFloorHUD.ClassMenu.Deagle'
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AmmoAmount=12
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InventoryType=Class'NicePack.NiceMK23Ammo'
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InventoryType=class'NiceMK23Ammo'
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PickupMessage="Rounds (.45 ACP)"
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StaticMesh=None
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}
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@ -7,7 +7,7 @@ defaultproperties
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FireSoundRef="KF_MK23Snd.MK23_Fire_M"
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StereoFireSoundRef="KF_MK23Snd.MK23_Fire_S"
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NoAmmoSoundRef="KF_HandcannonSnd.50AE_DryFire"
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DamageType=Class'NicePack.NiceDamTypeMK23Pistol'
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DamageType=class'NiceDamTypeMK23Pistol'
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DamageMin=42
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DamageMax=42
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Momentum=18000.000000
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@ -16,7 +16,7 @@ defaultproperties
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FireAnimRate=1.5
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FireRate=0.30000
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bWaitForRelease=False
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AmmoClass=Class'NicePack.NiceMK23Ammo'
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AmmoClass=class'NiceMK23Ammo'
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ShakeRotMag=(Z=290.000000)
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ShakeRotRate=(X=10080.000000,Y=10080.000000)
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ShakeRotTime=3.500000
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@ -13,7 +13,7 @@ defaultproperties
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ItemShortName="MK23"
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AmmoItemName=".45 ACP Ammo"
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AmmoMesh=None
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InventoryType=Class'NicePack.NiceMK23Pistol'
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InventoryType=class'NiceMK23Pistol'
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PickupMessage="You got the MK.23"
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PickupSound=Sound'KF_MK23Snd.MK23_Pickup'
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StaticMesh=StaticMesh'KF_pickups4_Trip.Pistols.MK23_Pickup'
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@ -20,7 +20,7 @@ simulated function ToggleLaser(){
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}
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defaultproperties
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{
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DualClass=Class'NicePack.NiceDualMK23Pistol'
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DualClass=class'NiceDualMK23Pistol'
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bUseFlashlightToToggle=True
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LaserAttachmentRotation=(Yaw=16384)
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LaserAttachmentBone="tip"
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@ -42,7 +42,7 @@ defaultproperties
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HudImageRef="KillingFloor2HUD.WeaponSelect.MK23_unselected"
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SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.MK23"
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ZoomedDisplayFOV=50.000000
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FireModeClass(0)=Class'NicePack.NiceMK23Fire'
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FireModeClass(0)=class'NiceMK23Fire'
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AIRating=0.450000
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CurrentRating=0.450000
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Description="Match grade 45 caliber pistol. Good balance between power, ammo count and rate of fire."
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@ -50,10 +50,10 @@ defaultproperties
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DisplayFOV=60.000000
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Priority=65
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GroupOffset=9
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PickupClass=Class'NicePack.NiceMK23Pickup'
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PickupClass=class'NiceMK23Pickup'
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PlayerViewOffset=(X=10.000000,Y=18.750000,Z=-7.000000)
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BobDamping=4.500000
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AttachmentClass=Class'NicePack.NiceMK23Attachment'
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AttachmentClass=class'NiceMK23Attachment'
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IconCoords=(X1=250,Y1=110,X2=330,Y2=145)
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ItemName="MK23"
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bUseDynamicLights=True
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