hardcode removed / husk proj fix

This commit is contained in:
Shtoyan 2022-01-21 14:25:59 +04:00
commit 31a99d413b
653 changed files with 1294 additions and 1272 deletions

View file

@ -6,7 +6,7 @@ defaultproperties
MaxPenetrations=2
PenDmgReduction=0.990000
HeadShotDamageMult=1.35
WeaponClass=Class'NicePack.NiceMagnumPistol'
WeaponClass=class'NiceMagnumPistol'
KDamageImpulse=3250.000000
KDeathVel=200.000000
KDeathUpKick=40.000000

View file

@ -1,7 +1,7 @@
class NiceDualMagnum extends NiceDualies;
defaultproperties
{
SingleClass=Class'NicePack.NiceMagnumPistol'
SingleClass=class'NiceMagnumPistol'
leftEject=0.660000
rightEject=0.115000
leftInsert=0.800000
@ -20,17 +20,17 @@ defaultproperties
HudImageRef="KillingFloor2HUD.WeaponSelect.DualRevolver_unselected"
SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.DualRevolver"
ZoomedDisplayFOV=50.000000
FireModeClass(0)=Class'NicePack.NiceDualMagnumFire'
FireModeClass(0)=class'NiceDualMagnumFire'
AIRating=0.450000
CurrentRating=0.450000
Description="Dual 44 Magnum Pistols. Make my day!"
DisplayFOV=60.000000
Priority=120
GroupOffset=8
PickupClass=Class'NicePack.NiceDualMagnumPickup'
PickupClass=class'NiceDualMagnumPickup'
PlayerViewOffset=(X=25.000000)
BobDamping=6.000000
AttachmentClass=Class'NicePack.NiceDualMagnumAttachment'
AttachmentClass=class'NiceDualMagnumAttachment'
IconCoords=(X1=250,Y1=110,X2=330,Y2=145)
ItemName="Dual 44 Magnums"
DrawScale=1.000000

View file

@ -4,7 +4,7 @@ defaultproperties
AmmoPickupAmount=12
MaxAmmo=120
InitialAmount=30
PickupClass=Class'NicePack.NiceDualMagnumAmmoPickup'
PickupClass=class'NiceDualMagnumAmmoPickup'
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=338,Y1=40,X2=393,Y2=79)
ItemName="44 Magnum bullets"

View file

@ -2,7 +2,7 @@ class NiceDualMagnumAmmoPickup extends NiceAmmoPickup;
defaultproperties
{
AmmoAmount=12
InventoryType=Class'NicePack.NiceDualMagnumAmmo'
InventoryType=class'NiceDualMagnumAmmo'
PickupMessage="Rounds (44 Mag)"
StaticMesh=None
}

View file

@ -8,7 +8,7 @@ defaultproperties
FireSoundRef="KF_RevolverSnd.Revolver_Fire_M"
StereoFireSoundRef="KF_RevolverSnd.Revolver_Fire_S"
NoAmmoSoundRef="KF_HandcannonSnd.50AE_DryFire"
DamageType=Class'NicePack.NiceDamTypeMagnumPistol'
DamageType=class'NiceDamTypeMagnumPistol'
DamageMin=82
DamageMax=82
Spread=250.0
@ -16,7 +16,7 @@ defaultproperties
Momentum=15000.000000
bWaitForRelease=False
FireRate=0.167
AmmoClass=Class'NicePack.NiceDualMagnumAmmo'
AmmoClass=class'NiceDualMagnumAmmo'
ShakeRotMag=(Z=400.000000)
ShakeRotRate=(X=12500.000000,Y=12500.000000)
ShakeRotTime=3.500000

View file

@ -4,7 +4,7 @@ defaultproperties
AmmoPickupAmount=6
MaxAmmo=120
InitialAmount=30
PickupClass=Class'NicePack.NiceMagnumAmmoPickup'
PickupClass=class'NiceMagnumAmmoPickup'
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=338,Y1=40,X2=393,Y2=79)
ItemName="44 Magnum bullets"

View file

@ -2,7 +2,7 @@ class NiceMagnumAmmoPickup extends NiceAmmoPickup;
defaultproperties
{
AmmoAmount=6
InventoryType=Class'NicePack.NiceMagnumAmmo'
InventoryType=class'NiceMagnumAmmo'
PickupMessage="Rounds (44 Mag)"
StaticMesh=None
}

View file

@ -8,7 +8,7 @@ defaultproperties
FireSoundRef="KF_RevolverSnd.Revolver_Fire_M"
StereoFireSoundRef="KF_RevolverSnd.Revolver_Fire_S"
NoAmmoSoundRef="KF_HandcannonSnd.50AE_DryFire"
DamageType=Class'NicePack.NiceDamTypeMagnumPistol'
DamageType=class'NiceDamTypeMagnumPistol'
DamageMin=82
DamageMax=82
Momentum=15000.000000
@ -18,7 +18,7 @@ defaultproperties
FireEndAnim=
FireAnimRate=1.000000
FireRate=0.250000//0.3
AmmoClass=Class'NicePack.NiceMagnumAmmo'
AmmoClass=class'NiceMagnumAmmo'
ShakeRotMag=(Z=400.000000)
ShakeRotRate=(X=12500.000000,Y=12500.000000)
ShakeRotTime=3.500000

View file

@ -13,7 +13,7 @@ defaultproperties
ItemShortName="44 Magnum"
AmmoItemName="44 Magnum Ammo"
AmmoMesh=None
InventoryType=Class'NicePack.NiceMagnumPistol'
InventoryType=class'NiceMagnumPistol'
PickupMessage="You got the 44 Magnum"
PickupSound=Sound'KF_RevolverSnd.foley.WEP_Revolver_Foley_Pickup'
StaticMesh=StaticMesh'KF_pickups3_Trip.Pistols.revolver_Pickup'

View file

@ -1,7 +1,7 @@
class NiceMagnumPistol extends NiceSingle;
defaultproperties
{
DualClass=Class'NicePack.NiceDualMagnum'
DualClass=class'NiceDualMagnum'
reloadPreEndFrame=0.220000
reloadEndFrame=0.750000
reloadChargeEndFrame=-1.000000
@ -21,7 +21,7 @@ defaultproperties
HudImageRef="KillingFloor2HUD.WeaponSelect.Revolver_unselected"
SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.Revolver"
ZoomedDisplayFOV=50.000000
FireModeClass(0)=Class'NicePack.NiceMagnumFire'
FireModeClass(0)=class'NiceMagnumFire'
AIRating=0.450000
CurrentRating=0.450000
Description="44 Magnum pistol, the most 'powerful' handgun in the world. Do you feel lucky?"
@ -29,9 +29,9 @@ defaultproperties
DisplayFOV=60.000000
Priority=105
GroupOffset=7
PickupClass=Class'NicePack.NiceMagnumPickup'
PickupClass=class'NiceMagnumPickup'
PlayerViewOffset=(X=12.000000,Y=15.000000,Z=-7.000000)
AttachmentClass=Class'NicePack.NiceMagnumAttachment'
AttachmentClass=class'NiceMagnumAttachment'
IconCoords=(X1=250,Y1=110,X2=330,Y2=145)
ItemName="44 Magnum"
bUseDynamicLights=True