hardcode removed / husk proj fix

This commit is contained in:
Shtoyan 2022-01-21 14:25:59 +04:00
commit 31a99d413b
653 changed files with 1294 additions and 1272 deletions

View file

@ -82,8 +82,8 @@ defaultproperties
SelectedHudImageRef="KillingFloorHUD.WeaponSelect.BoomStick"
PlayerIronSightFOV=70.000000
ZoomedDisplayFOV=40.000000
FireModeClass(0)=Class'NicePack.NiceBoomStickAltFire'
FireModeClass(1)=Class'NicePack.NiceBoomStickFire'
FireModeClass(0)=class'NiceBoomStickAltFire'
FireModeClass(1)=class'NiceBoomStickFire'
PutDownAnim="PutDown"
AIRating=0.900000
CurrentRating=0.900000
@ -93,10 +93,10 @@ defaultproperties
Priority=160
InventoryGroup=4
GroupOffset=2
PickupClass=Class'NicePack.NiceBoomStickPickup'
PickupClass=class'NiceBoomStickPickup'
PlayerViewOffset=(X=8.000000,Y=14.000000,Z=-8.000000)
BobDamping=6.000000
AttachmentClass=Class'NicePack.NiceBoomStickAttachment'
AttachmentClass=class'NiceBoomStickAttachment'
ItemName="Hunting Shotgun"
bUseDynamicLights=True
TransientSoundVolume=1.000000

View file

@ -46,12 +46,12 @@ defaultproperties
FireSoundRef="KF_DoubleSGSnd.2Barrel_Fire_Dual"
StereoFireSoundRef="KF_DoubleSGSnd.2Barrel_Fire_DualST"
NoAmmoSoundRef="KF_DoubleSGSnd.2Barrel_DryFire"
DamageType=Class'NicePack.NiceDamTypeDBShotgun'
DamageType=class'NiceDamTypeDBShotgun'
DamageMax=63
TransientSoundVolume=1.900000
FireAnim="Fire_Both"
FireRate=0.000000
AmmoClass=Class'NicePack.NiceDBShotgunAmmo'
AmmoClass=class'NiceDBShotgunAmmo'
AmmoPerFire=2
ShakeRotMag=(X=75.000000,Y=75.000000,Z=600.000000)
ShakeRotTime=6.000000

View file

@ -14,7 +14,7 @@ defaultproperties
AmmoItemName="12-gauge Hunting shells"
CorrespondingPerkIndex=1
EquipmentCategoryID=3
InventoryType=Class'NicePack.NiceBoomStick'
InventoryType=class'NiceBoomStick'
PickupMessage="You got the Hunting Shotgun"
PickupSound=Sound'KF_DoubleSGSnd.2Barrel_Pickup'
PickupForce="AssaultRiflePickup"

View file

@ -2,11 +2,11 @@ class NiceDBShotgunAmmo extends NiceAmmo;
#EXEC OBJ LOAD FILE=KillingFloorHUD.utx
defaultproperties
{
WeaponPickupClass=Class'NicePack.NiceBoomStickPickup'
WeaponPickupClass=class'NiceBoomStickPickup'
AmmoPickupAmount=6
MaxAmmo=64
InitialAmount=16
PickupClass=Class'NicePack.NiceDBShotgunAmmoPickup'
PickupClass=class'NiceDBShotgunAmmoPickup'
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=451,Y1=445,X2=510,Y2=500)
ItemName="Shotgun Ammo"

View file

@ -2,7 +2,7 @@ class NiceDBShotgunAmmoPickup extends NiceAmmoPickup;
defaultproperties
{
AmmoAmount=6
InventoryType=Class'NicePack.NiceDBShotgunAmmo'
InventoryType=class'NiceDBShotgunAmmo'
PickupMessage="12 Gauge Premium Slugs"
StaticMesh=None
}

View file

@ -6,7 +6,7 @@ defaultproperties
MediumZedPenDmgReduction=1.000000
PenDmgReduction=0.800000
bIsPowerWeapon=True
WeaponClass=Class'NicePack.NiceBoomStick'
WeaponClass=class'NiceBoomStick'
DeathString="%k killed %o (Hunting shotgun)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."