hardcode removed / husk proj fix

This commit is contained in:
Shtoyan 2022-01-21 14:25:59 +04:00
commit 31a99d413b
653 changed files with 1294 additions and 1272 deletions

View file

@ -7,7 +7,7 @@ defaultproperties
MediumZedPenDmgReduction=0.250000
PenDmgReduction=0.900000
bIsPowerWeapon=True
WeaponClass=Class'NicePack.NiceKSGShotgun'
WeaponClass=class'NiceKSGShotgun'
DeathString="%k killed %o (HSG Shotgun)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

View file

@ -2,11 +2,11 @@ class NiceKSGAmmo extends NiceAmmo;
#EXEC OBJ LOAD FILE=KillingFloorHUD.utx
defaultproperties
{
WeaponPickupClass=Class'NicePack.NiceKSGPickup'
WeaponPickupClass=class'NiceKSGPickup'
AmmoPickupAmount=12
MaxAmmo=84
InitialAmount=15
PickupClass=Class'NicePack.NiceKSGAmmoPickup'
PickupClass=class'NiceKSGAmmoPickup'
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=451,Y1=445,X2=510,Y2=500)
}

View file

@ -9,11 +9,11 @@ defaultproperties
FireSoundRef="KF_KSGSnd.KSG_Fire_M"
StereoFireSoundRef="KF_KSGSnd.KSG_Fire_S"
NoAmmoSoundRef="KF_AA12Snd.AA12_DryFire"
DamageType=Class'NicePack.NiceDamTypeKSGShotgun'
DamageType=class'NiceDamTypeKSGShotgun'
DamageMax=25
FireAnimRate=0.869565
FireRate=0.943000
AmmoClass=Class'NicePack.NiceKSGAmmo'
AmmoClass=class'NiceKSGAmmo'
BotRefireRate=0.250000
Spread=750.000000
}

View file

@ -15,7 +15,7 @@ defaultproperties
CorrespondingPerkIndex=1
EquipmentCategoryID=3
VariantClasses(0)=Class'KFMod.NeonKSGPickup'
InventoryType=Class'NicePack.NiceKSGShotgun'
InventoryType=class'NiceKSGShotgun'
PickupMessage="You got the Horzine HSG-1 shotgun"
PickupSound=Sound'KF_KSGSnd.KSG_Pickup'
PickupForce="AssaultRiflePickup"

View file

@ -27,8 +27,8 @@ defaultproperties
SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.KSG"
PlayerIronSightFOV=70.000000
ZoomedDisplayFOV=40.000000
FireModeClass(0)=Class'NicePack.NiceKSGFire'
FireModeClass(1)=Class'NicePack.NiceKSGAltFire'
FireModeClass(0)=class'NiceKSGFire'
FireModeClass(1)=class'NiceKSGAltFire'
PutDownAnim="PutDown"
SelectForce="SwitchToAssaultRifle"
AIRating=0.550000
@ -40,10 +40,10 @@ defaultproperties
Priority=100
InventoryGroup=3
GroupOffset=12
PickupClass=Class'NicePack.NiceKSGPickup'
PickupClass=class'NiceKSGPickup'
PlayerViewOffset=(X=15.000000,Y=20.000000,Z=-7.000000)
BobDamping=4.500000
AttachmentClass=Class'NicePack.NiceKSGAttachment'
AttachmentClass=class'NiceKSGAttachment'
IconCoords=(X1=245,Y1=39,X2=329,Y2=79)
ItemName="HSG-1 Shotgun"
TransientSoundVolume=1.250000