hardcode removed / husk proj fix

This commit is contained in:
Shtoyan 2022-01-21 14:25:59 +04:00
commit 31a99d413b
653 changed files with 1294 additions and 1272 deletions

View file

@ -61,7 +61,7 @@ defaultproperties
SelectedHudImageRef="KillingFloorHUD.WeaponSelect.Crossbow"
PlayerIronSightFOV=32.000000
ZoomedDisplayFOV=60.000000
FireModeClass(0)=Class'NicePack.NiceCrossbowFire'
FireModeClass(0)=class'NiceCrossbowFire'
FireModeClass(1)=Class'KFMod.NoFire'
PutDownAnim="PutDown"
SelectForce="SwitchToAssaultRifle"
@ -74,10 +74,10 @@ defaultproperties
CustomCrossHairTextureName="Crosshairs.HUD.Crosshair_Cross5"
InventoryGroup=4
GroupOffset=1
PickupClass=Class'NicePack.NiceCrossbowPickup'
PickupClass=class'NiceCrossbowPickup'
PlayerViewOffset=(X=15.000000,Y=16.000000,Z=-12.000000)
BobDamping=6.000000
AttachmentClass=Class'NicePack.NiceCrossbowAttachment'
AttachmentClass=class'NiceCrossbowAttachment'
IconCoords=(X1=253,Y1=146,X2=333,Y2=181)
ItemName="Compound Crossbow"
LightType=LT_None

View file

@ -2,10 +2,10 @@ class NiceCrossbowAmmo extends NiceAmmo;
#EXEC OBJ LOAD FILE=KillingFloorHUD.utx
defaultproperties
{
WeaponPickupClass=Class'NicePack.NiceCrossbowPickup'
WeaponPickupClass=class'NiceCrossbowPickup'
AmmoPickupAmount=4
MaxAmmo=40
PickupClass=Class'NicePack.NiceCrossbowAmmoPickup'
PickupClass=class'NiceCrossbowAmmoPickup'
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=4,Y1=350,X2=110,Y2=395)
ItemName="An arrow"

View file

@ -2,7 +2,7 @@ class NiceCrossbowAmmoPickup extends NiceAmmoPickup;
defaultproperties
{
AmmoAmount=4
InventoryType=Class'NicePack.NiceCrossbowAmmo'
InventoryType=class'NiceCrossbowAmmo'
PickupMessage="Bolts"
StaticMesh=StaticMesh'KillingFloorStatics.XbowAmmo'
CollisionRadius=25.000000

View file

@ -11,14 +11,14 @@ defaultproperties
bRandomPitchFireSound=False
FireSoundRef="KF_XbowSnd.Xbow_Fire"
NoAmmoSoundRef="KF_XbowSnd.Xbow_DryFire"
DamageType=Class'NicePack.NiceDamTypeCrossbow'
DamageType=class'NiceDamTypeCrossbow'
DamageMax=300
Momentum=150000.000000
bWaitForRelease=True
TransientSoundVolume=1.800000
FireForce="AssaultRifleFire"
FireRate=0.000000
AmmoClass=Class'NicePack.NiceCrossbowAmmo'
AmmoClass=class'NiceCrossbowAmmo'
ShakeRotMag=(X=3.000000,Y=4.000000,Z=2.000000)
ShakeRotRate=(X=10000.000000,Y=10000.000000,Z=10000.000000)
ShakeOffsetMag=(X=3.000000,Y=3.000000,Z=3.000000)

View file

@ -16,7 +16,7 @@ defaultproperties
CorrespondingPerkIndex=2
EquipmentCategoryID=3
MaxDesireability=0.790000
InventoryType=Class'NicePack.NiceCrossbow'
InventoryType=class'NiceCrossbow'
PickupMessage="You got the Crossbow"
PickupSound=Sound'KF_XbowSnd.Xbow_Pickup'
PickupForce="AssaultRiflePickup"

View file

@ -14,7 +14,7 @@ defaultproperties
PenDmgReduction=1.000000
HeadShotDamageMult=4.000000
bSniperWeapon=True
WeaponClass=Class'NicePack.NiceCrossbow'
WeaponClass=class'NiceCrossbow'
bThrowRagdoll=True
bRagdollBullet=True
PawnDamageEmitter=Class'ROEffects.ROBloodPuff'