hardcode removed / husk proj fix
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parent
1438773ffd
commit
31a99d413b
653 changed files with 1294 additions and 1272 deletions
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@ -21,7 +21,7 @@ defaultproperties
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PenDmgReduction=1.000000
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HeadShotDamageMult=2.100000
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bSniperWeapon=True
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WeaponClass=Class'NicePack.NiceM99SniperRifle'
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WeaponClass=class'NiceM99SniperRifle'
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DeathString="%k put a bullet in %o's head."
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FemaleSuicide="%o shot herself in the head."
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MaleSuicide="%o shot himself in the head."
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@ -2,11 +2,11 @@ class NiceM99Ammo extends NiceAmmo;
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#EXEC OBJ LOAD FILE=KillingFloorHUD.utx
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defaultproperties
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{
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WeaponPickupClass=Class'NicePack.NiceM99Pickup'
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WeaponPickupClass=class'NiceM99Pickup'
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AmmoPickupAmount=2
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MaxAmmo=20
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InitialAmount=5
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PickupClass=Class'NicePack.NiceM99AmmoPickup'
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PickupClass=class'NiceM99AmmoPickup'
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IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
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IconCoords=(X1=4,Y1=350,X2=110,Y2=395)
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ItemName="50 Cal Bullets"
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@ -2,7 +2,7 @@ class NiceM99AmmoPickup extends NiceAmmoPickup;
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defaultproperties
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{
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AmmoAmount=2
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InventoryType=Class'NicePack.NiceM99Ammo'
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InventoryType=class'NiceM99Ammo'
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PickupMessage="50 Cal Bullets"
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StaticMesh=StaticMesh'KillingFloorStatics.XbowAmmo'
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CollisionRadius=25.000000
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@ -10,7 +10,7 @@ defaultproperties
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FireSoundRef="KF_M99Snd.M99_Fire_M"
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StereoFireSoundRef="KF_M99Snd.M99_Fire_S"
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NoAmmoSoundRef="KF_SCARSnd.SCAR_DryFire"
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DamageType=Class'NicePack.NiceDamTypeM99SniperRifle'
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DamageType=class'NiceDamTypeM99SniperRifle'
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DamageMin=750
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DamageMax=750
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Momentum=150000.000000
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@ -19,7 +19,7 @@ defaultproperties
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FireAnimRate=0.850000
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FireForce="AssaultRifleFire"
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FireRate=0.000000
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AmmoClass=Class'NicePack.NiceM99Ammo'
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AmmoClass=class'NiceM99Ammo'
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ShakeRotMag=(X=5.000000,Y=7.000000,Z=3.000000)
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ShakeRotRate=(X=10000.000000,Y=10000.000000,Z=10000.000000)
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ShakeOffsetMag=(X=5.000000,Y=5.000000,Z=5.000000)
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@ -14,7 +14,7 @@ defaultproperties
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CorrespondingPerkIndex=2
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EquipmentCategoryID=3
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MaxDesireability=0.790000
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InventoryType=Class'NicePack.NiceM99SniperRifle'
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InventoryType=class'NiceM99SniperRifle'
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PickupMessage="You got the M99 Sniper Rifle"
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PickupSound=Sound'KF_M99Snd.M99_Pickup'
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PickupForce="AssaultRiflePickup"
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@ -54,7 +54,7 @@ defaultproperties
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PlayerIronSightFOV=30.000000
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ZoomTime=0.285000
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ZoomedDisplayFOV=30.000000
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FireModeClass(0)=Class'NicePack.NiceM99Fire'
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FireModeClass(0)=class'NiceM99Fire'
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FireModeClass(1)=Class'KFMod.NoFire'
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PutDownAnim="PutDown"
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PutDownAnimRate=2.000000
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@ -71,10 +71,10 @@ defaultproperties
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MinReloadPct=0.800000
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InventoryGroup=4
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GroupOffset=14
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PickupClass=Class'NicePack.NiceM99Pickup'
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PickupClass=class'NiceM99Pickup'
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PlayerViewOffset=(X=15.000000,Y=15.000000,Z=-2.500000)
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BobDamping=4.500000
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AttachmentClass=Class'NicePack.NiceM99Attachment'
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AttachmentClass=class'NiceM99Attachment'
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IconCoords=(X1=245,Y1=39,X2=329,Y2=79)
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ItemName="M99AMR"
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LightType=LT_None
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