hardcode removed / husk proj fix
This commit is contained in:
parent
1438773ffd
commit
31a99d413b
653 changed files with 1294 additions and 1272 deletions
|
|
@ -10,7 +10,7 @@ defaultproperties
|
|||
stunMultiplier=0.5
|
||||
HeadShotDamageMult=5.0
|
||||
bSniperWeapon=True
|
||||
WeaponClass=Class'NicePack.NiceMaulerRifle'
|
||||
WeaponClass=class'NiceMaulerRifle'
|
||||
DeathString="%k killed %o (S.P. Mauler)."
|
||||
FemaleSuicide="%o shot herself in the foot."
|
||||
MaleSuicide="%o shot himself in the foot."
|
||||
|
|
|
|||
|
|
@ -1,11 +1,11 @@
|
|||
class NiceMaulerAmmo extends NiceAmmo;
|
||||
defaultproperties
|
||||
{
|
||||
WeaponPickupClass=Class'NicePack.NiceMaulerPickup'
|
||||
WeaponPickupClass=class'NiceMaulerPickup'
|
||||
AmmoPickupAmount=10
|
||||
MaxAmmo=80
|
||||
InitialAmount=20
|
||||
PickupClass=Class'NicePack.NiceMaulerAmmoPickup'
|
||||
PickupClass=class'NiceMaulerAmmoPickup'
|
||||
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
|
||||
IconCoords=(X1=336,Y1=82,X2=382,Y2=125)
|
||||
ItemName="S.P. Mauler bullets"
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@ class NiceMaulerAmmoPickup extends NiceAmmoPickup;
|
|||
defaultproperties
|
||||
{
|
||||
AmmoAmount=10
|
||||
InventoryType=Class'NicePack.NiceMaulerAmmo'
|
||||
InventoryType=class'NiceMaulerAmmo'
|
||||
PickupMessage="S.P. Mauler bullets"
|
||||
StaticMesh=StaticMesh'KillingFloorStatics.L85Ammo'
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@ class NiceMaulerAttachment extends NiceAttachment;
|
|||
defaultproperties
|
||||
{
|
||||
mMuzFlashClass=Class'ROEffects.MuzzleFlash3rdSPSniper'
|
||||
mTracerClass=Class'NicePack.NiceMaulerTracer'
|
||||
mTracerClass=class'NiceMaulerTracer'
|
||||
mShellCaseEmitterClass=Class'KFMod.KFShellSpewer'
|
||||
MovementAnims(0)="JogF_M14"
|
||||
MovementAnims(1)="JogB_M14"
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ defaultproperties
|
|||
FireSoundRef="KF_SP_LongmusketSnd.KFO_Sniper_Fire_M"
|
||||
StereoFireSoundRef="KF_SP_LongmusketSnd.KFO_Sniper_Fire_S"
|
||||
NoAmmoSoundRef="KF_M14EBRSnd.M14EBR_DryFire"
|
||||
DamageType=Class'NicePack.NiceDamTypeMauler'
|
||||
DamageType=class'NiceDamTypeMauler'
|
||||
DamageMin=115
|
||||
DamageMax=115//121
|
||||
Momentum=13000.000000
|
||||
|
|
@ -22,7 +22,7 @@ defaultproperties
|
|||
TweenTime=0.025000
|
||||
FireForce="AssaultRifleFire"
|
||||
FireRate=0.587500
|
||||
AmmoClass=Class'NicePack.NiceMaulerAmmo'
|
||||
AmmoClass=class'NiceMaulerAmmo'
|
||||
ShakeRotMag=(X=100.000000,Y=100.000000,Z=500.000000)
|
||||
ShakeRotRate=(X=10000.000000,Y=10000.000000,Z=10000.000000)
|
||||
ShakeRotTime=2.000000
|
||||
|
|
|
|||
|
|
@ -14,7 +14,7 @@ defaultproperties
|
|||
AmmoItemName="S.P. Mauler bullets"
|
||||
CorrespondingPerkIndex=2
|
||||
EquipmentCategoryID=3
|
||||
InventoryType=Class'NicePack.NiceMaulerRifle'
|
||||
InventoryType=class'NiceMaulerRifle'
|
||||
PickupMessage="You got the Silver-Plated Mauler"
|
||||
PickupSound=Sound'NicePackSnd.Silver.KFO_Sniper_Pickup'
|
||||
PickupForce="AssaultRiflePickup"
|
||||
|
|
|
|||
|
|
@ -28,7 +28,7 @@ defaultproperties
|
|||
SelectedHudImageRef="KF_IJC_HUD.WeaponSelect.Sniper"
|
||||
PlayerIronSightFOV=60.000000
|
||||
ZoomedDisplayFOV=25.000000
|
||||
FireModeClass(0)=Class'NicePack.NiceMaulerFire'
|
||||
FireModeClass(0)=class'NiceMaulerFire'
|
||||
FireModeClass(1)=Class'KFMod.NoFire'
|
||||
PutDownAnim="PutDown"
|
||||
SelectForce="SwitchToAssaultRifle"
|
||||
|
|
@ -43,10 +43,10 @@ defaultproperties
|
|||
CustomCrossHairTextureName="Crosshairs.HUD.Crosshair_Cross5"
|
||||
InventoryGroup=3
|
||||
GroupOffset=18
|
||||
PickupClass=Class'NicePack.NiceMaulerPickup'
|
||||
PickupClass=class'NiceMaulerPickup'
|
||||
PlayerViewOffset=(X=25.000000,Y=17.000000,Z=-8.000000)
|
||||
BobDamping=6.000000
|
||||
AttachmentClass=Class'NicePack.NiceMaulerAttachment'
|
||||
AttachmentClass=class'NiceMaulerAttachment'
|
||||
IconCoords=(X1=245,Y1=39,X2=329,Y2=79)
|
||||
ItemName="S.P. Mauler"
|
||||
TransientSoundVolume=1.250000
|
||||
|
|
|
|||
|
|
@ -18,5 +18,5 @@ defaultproperties
|
|||
LifetimeRange=(Min=0.100000,Max=0.100000)
|
||||
StartVelocityRange=(Z=(Min=10000.000000,Max=10000.000000))
|
||||
End Object
|
||||
Emitters(0)=SpriteEmitter'NicePack.NiceMaulerTracer.SpriteEmitter13'
|
||||
Emitters(0)=SpriteEmitter13
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue