hardcode removed / husk proj fix
This commit is contained in:
parent
1438773ffd
commit
31a99d413b
653 changed files with 1294 additions and 1272 deletions
|
|
@ -10,7 +10,7 @@ defaultproperties
|
|||
PenDmgReduction=0.950000
|
||||
HeadShotDamageMult=4.200000
|
||||
bSniperWeapon=True
|
||||
WeaponClass=Class'NicePack.NiceSVD'
|
||||
WeaponClass=class'NiceSVD'
|
||||
DeathString="%k killed %o (SVD)."
|
||||
bRagdollBullet=True
|
||||
bBulletHit=True
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ defaultproperties
|
|||
PenDmgReduction=0.950000
|
||||
HeadShotDamageMult=4.200000
|
||||
bSniperWeapon=True
|
||||
WeaponClass=Class'NicePack.NiceSVDS'
|
||||
WeaponClass=class'NiceSVDS'
|
||||
DeathString="%k killed %o (SVD)."
|
||||
bRagdollBullet=True
|
||||
bBulletHit=True
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ defaultproperties
|
|||
{
|
||||
HeadShotDamageMult=1.000000
|
||||
bIsMeleeDamage=True
|
||||
WeaponClass=Class'NicePack.NiceSVD'
|
||||
WeaponClass=class'NiceSVD'
|
||||
DeathString="%k killed %o (SVD)."
|
||||
PawnDamageSounds(0)=Sound'KFPawnDamageSound.MeleeDamageSounds.axehitflesh'
|
||||
KDamageImpulse=1500.000000
|
||||
|
|
|
|||
|
|
@ -29,13 +29,13 @@ defaultproperties
|
|||
SelectedHudImageRef="ScrnWeaponPack_T.SVD.SVD_selected"
|
||||
PlayerIronSightFOV=22.000000
|
||||
ZoomedDisplayFOV=32.000000
|
||||
FireModeClass(0)=Class'NicePack.NiceSVDFire'
|
||||
FireModeClass(1)=Class'NicePack.NiceSVDFireB'
|
||||
FireModeClass(0)=class'NiceSVDFire'
|
||||
FireModeClass(1)=class'NiceSVDFireB'
|
||||
Description="The Dragunov sniper rifle is a semi-automatic sniper rifle/designated marksman rifle. It's shots are extra powerful, but require more precision."
|
||||
Priority=190
|
||||
PickupClass=Class'NicePack.NiceSVDPickup'
|
||||
PickupClass=class'NiceSVDPickup'
|
||||
PlayerViewOffset=(X=6.000000,Y=22.000000,Z=-12.000000)
|
||||
BobDamping=6.000000
|
||||
AttachmentClass=Class'NicePack.NiceSVDAttachment'
|
||||
AttachmentClass=class'NiceSVDAttachment'
|
||||
ItemName="SVD (Dragunov)"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
class NiceSVDAmmo extends NiceAmmo;
|
||||
defaultproperties
|
||||
{
|
||||
WeaponPickupClass=Class'NicePack.NiceSVDPickup'
|
||||
WeaponPickupClass=class'NiceSVDPickup'
|
||||
AmmoPickupAmount=10
|
||||
MaxAmmo=30
|
||||
InitialAmount=8
|
||||
|
|
|
|||
|
|
@ -6,13 +6,13 @@ defaultproperties
|
|||
RecoilRate=0.150000
|
||||
maxVerticalRecoilAngle=375
|
||||
maxHorizontalRecoilAngle=150
|
||||
DamageType=Class'NicePack.NiceDamTypeSVD'
|
||||
DamageType=class'NiceDamTypeSVD'
|
||||
DamageMin=180
|
||||
DamageMax=180
|
||||
FireAnimRate=0.500000
|
||||
TweenTime=0.025000
|
||||
FireForce="AssaultRifleFire"
|
||||
FireRate=0.700000
|
||||
AmmoClass=Class'NicePack.NiceSVDAmmo'
|
||||
AmmoClass=class'NiceSVDAmmo'
|
||||
BotRefireRate=1.200000
|
||||
}
|
||||
|
|
|
|||
|
|
@ -19,7 +19,7 @@ defaultproperties
|
|||
weaponRange=90.000000
|
||||
DamagedelayMin=0.160000
|
||||
DamagedelayMax=0.160000
|
||||
hitDamageClass=Class'NicePack.NiceDamTypeSVDm'
|
||||
hitDamageClass=class'NiceDamTypeSVDm'
|
||||
MeleeHitSounds(0)=Sound'KF_AxeSnd.AxeImpactBase.Axe_HitFlesh4'
|
||||
HitEffectClass=Class'ScrnWeaponPack.SVDHitEffect'
|
||||
bWaitForRelease=True
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@ defaultproperties
|
|||
AmmoItemName="7.64x54mm"
|
||||
CorrespondingPerkIndex=2
|
||||
EquipmentCategoryID=2
|
||||
InventoryType=Class'NicePack.NiceSVD'
|
||||
InventoryType=class'NiceSVD'
|
||||
PickupMessage="You've got the Dragunov Sniper Rifle (SVD)"
|
||||
PickupSound=Sound'ScrnWeaponPack_SND.SVD.SVD_pickup'
|
||||
PickupForce="AssaultRiflePickup"
|
||||
|
|
|
|||
|
|
@ -35,7 +35,7 @@ defaultproperties
|
|||
SelectedHudImageRef="ScrnWeaponPack_T.SVDS.SVD-cSelected"
|
||||
PlayerIronSightFOV=32.000000
|
||||
ZoomedDisplayFOV=50.000000
|
||||
FireModeClass(0)=Class'NicePack.NiceSVDSFire'
|
||||
FireModeClass(0)=class'NiceSVDSFire'
|
||||
FireModeClass(1)=Class'KFMod.NoFire'
|
||||
PutDownAnim="PutDown"
|
||||
SelectForce="SwitchToAssaultRifle"
|
||||
|
|
@ -48,10 +48,10 @@ defaultproperties
|
|||
CustomCrossHairTextureName="Crosshairs.HUD.Crosshair_Cross5"
|
||||
InventoryGroup=4
|
||||
GroupOffset=3
|
||||
PickupClass=Class'NicePack.NiceSVDSPickup'
|
||||
PickupClass=class'NiceSVDSPickup'
|
||||
PlayerViewOffset=(X=7.000000,Y=9.000000,Z=-4.000000)
|
||||
BobDamping=5.000000
|
||||
AttachmentClass=Class'NicePack.NiceSVDSAttachment'
|
||||
AttachmentClass=class'NiceSVDSAttachment'
|
||||
IconCoords=(X1=253,Y1=146,X2=333,Y2=181)
|
||||
ItemName="SVDS"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,11 +1,11 @@
|
|||
class NiceSVDSAmmo extends NiceAmmo;
|
||||
defaultproperties
|
||||
{
|
||||
WeaponPickupClass=Class'NicePack.NiceSVDSPickup'
|
||||
WeaponPickupClass=class'NiceSVDSPickup'
|
||||
AmmoPickupAmount=5
|
||||
MaxAmmo=60
|
||||
InitialAmount=15
|
||||
PickupClass=Class'NicePack.NiceSVDSAmmoPickup'
|
||||
PickupClass=class'NiceSVDSAmmoPickup'
|
||||
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
|
||||
IconCoords=(X1=336,Y1=82,X2=382,Y2=125)
|
||||
ItemName="7.62x54mm"
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@ class NiceSVDSAmmoPickup extends NiceAmmoPickup;
|
|||
defaultproperties
|
||||
{
|
||||
AmmoAmount=5
|
||||
InventoryType=Class'NicePack.NiceSVDSAmmo'
|
||||
InventoryType=class'NiceSVDSAmmo'
|
||||
PickupMessage="7x62mm"
|
||||
StaticMesh=StaticMesh'KillingFloorStatics.L85Ammo'
|
||||
}
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ defaultproperties
|
|||
FireSoundRef="ScrnWeaponPack_SND.SVD.SVD_shot"
|
||||
StereoFireSoundRef="ScrnWeaponPack_SND.SVD.SVD_shot"
|
||||
NoAmmoSoundRef="ScrnWeaponPack_SND.SVD.SVD_empty"
|
||||
DamageType=Class'NicePack.NiceDamTypeSVDS'
|
||||
DamageType=class'NiceDamTypeSVDS'
|
||||
DamageMin=125
|
||||
DamageMax=125
|
||||
bWaitForRelease=True
|
||||
|
|
@ -19,7 +19,7 @@ defaultproperties
|
|||
FireLoopAnim="Fire"
|
||||
FireForce="ShockRifleFire"
|
||||
FireRate=0.750000
|
||||
AmmoClass=Class'NicePack.NiceSVDSAmmo'
|
||||
AmmoClass=class'NiceSVDSAmmo'
|
||||
ShakeRotMag=(X=100.000000,Y=100.000000,Z=500.000000)
|
||||
ShakeRotRate=(X=10000.000000,Y=10000.000000,Z=10000.000000)
|
||||
ShakeRotTime=2.000000
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@ defaultproperties
|
|||
AmmoItemName="7.64x54mm"
|
||||
CorrespondingPerkIndex=2
|
||||
EquipmentCategoryID=2
|
||||
InventoryType=Class'NicePack.NiceSVDS'
|
||||
InventoryType=class'NiceSVDS'
|
||||
PickupMessage="You've got the Dragunov Sniper Rifle (SVDS)"
|
||||
PickupForce="AssaultRiflePickup"
|
||||
StaticMesh=StaticMesh'ScrnWeaponPack_SM.svd_c'
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue