Update 007

[Changed]
- Weapon for sharpshooter SVD: max ammo reduced from 60 to 30, initialial ammo from 15 to 8, ammo cost raised from 42 to 100
- Weapon for demolitionist LAW: max ammo increased from 10 to 16, starting ammo increased from 1 to 4
- Enforcer's skill 'Multitasking': now holstered weapons reload 3 times slower than normal, instead of 5 times
[Technical]
- Added logging to help figure out issue with Enforcer's 'Multitasking' skill
This commit is contained in:
Anton Tarasenko 2022-01-14 03:47:36 +07:00
commit 3ab2559616
6 changed files with 25 additions and 12 deletions

View file

@ -3,8 +3,8 @@ class NiceLAWAmmo extends NiceAmmo;
defaultproperties
{
AmmoPickupAmount=1
MaxAmmo=10
InitialAmount=1
MaxAmmo=16
InitialAmount=4
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=458,Y1=34,X2=511,Y2=78)
ItemName="L.A.W Rockets"

View file

@ -3,8 +3,8 @@ defaultproperties
{
WeaponPickupClass=Class'NicePack.NiceSVDPickup'
AmmoPickupAmount=10
MaxAmmo=60
InitialAmount=15
MaxAmmo=30
InitialAmount=8
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=338,Y1=40,X2=393,Y2=79)
ItemName="7.62x54mm"

View file

@ -5,7 +5,7 @@ defaultproperties
{
Weight=8.000000
cost=1250
AmmoCost=42
AmmoCost=100
BuyClipSize=10
PowerValue=90
SpeedValue=40