chete se pickup removed

This commit is contained in:
Shtoyan 2022-01-22 21:57:38 +04:00
commit 42f172f0df
2 changed files with 22 additions and 16 deletions

View file

@ -1,14 +1,17 @@
// Zombie Monster for KF Invasion gametype
class NiceZombieClot extends NiceZombieClotBase;
#exec OBJ LOAD FILE=KF_Freaks_Trip.ukx
#exec OBJ LOAD FILE=KF_Specimens_Trip_T.utx
#exec OBJ LOAD FILE=MeanZedSkins.utx
function ClawDamageTarget()
{
local vector PushDir;
local KFPawn KFP;
local float UsedMeleeDamage;
// TODO Controller fix
if( MeleeDamage > 1 )
{
UsedMeleeDamage = (MeleeDamage - (MeleeDamage * 0.05)) + (MeleeDamage * (FRand() * 0.1));
@ -40,6 +43,7 @@ function ClawDamageTarget()
}
}
}
function RangedAttack(Actor A)
{
if ( bShotAnim || Physics == PHYS_Swimming)