From 4f708c52e0f0819b4e66b546fb02804019274aba Mon Sep 17 00:00:00 2001 From: Anton Tarasenko Date: Fri, 14 Jan 2022 04:21:34 +0700 Subject: [PATCH] Update 008 [Changed] - Weapon for sharpshooter SVD: reload speed was sped up by 20% - Weapon for enforcer Nailgun: previously bugged spread of alt fire of 3000 reduced to 500, added 2 bounces to alt fire --- sources/NiceHumanPawn.uc | 4 +--- .../Playable/Shotguns/Nailgun/NiceDamTypeNailGunWeak.uc | 2 +- .../Weapons/Playable/Shotguns/Nailgun/NiceNailGunAltFire.uc | 1 + sources/Weapons/Playable/Shotguns/Nailgun/NiceNailGunFire.uc | 1 + sources/Weapons/Playable/SniperWeapons/SVD/NiceSVD.uc | 4 ++-- 5 files changed, 6 insertions(+), 6 deletions(-) diff --git a/sources/NiceHumanPawn.uc b/sources/NiceHumanPawn.uc index 91c9ea9..0aa30fd 100644 --- a/sources/NiceHumanPawn.uc +++ b/sources/NiceHumanPawn.uc @@ -336,11 +336,9 @@ simulated function Tick(float deltaTime){ { // Update weapon progress for this skill if(niceMutator == none) { + Log("Failed to update holstered progress, because no mut! :("); return; } - else { - Log("Failed to update holstered progress, because no mut! :("); - } for(Item = Inventory; Item != none; Item = Item.Inventory){ niceWeap = NiceWeapon(Item); if(niceWeap != none && niceWeap != weapon && !niceWeap.IsMagazineFull()){ diff --git a/sources/Weapons/Playable/Shotguns/Nailgun/NiceDamTypeNailGunWeak.uc b/sources/Weapons/Playable/Shotguns/Nailgun/NiceDamTypeNailGunWeak.uc index fdc7d50..bc00401 100644 --- a/sources/Weapons/Playable/Shotguns/Nailgun/NiceDamTypeNailGunWeak.uc +++ b/sources/Weapons/Playable/Shotguns/Nailgun/NiceDamTypeNailGunWeak.uc @@ -2,5 +2,5 @@ class NiceDamTypeNailGunWeak extends NiceDamTypeNailGun abstract; defaultproperties { - MaxPenetrations=0 + MaxPenetrations=2 } \ No newline at end of file diff --git a/sources/Weapons/Playable/Shotguns/Nailgun/NiceNailGunAltFire.uc b/sources/Weapons/Playable/Shotguns/Nailgun/NiceNailGunAltFire.uc index ab9300f..7f60a1c 100644 --- a/sources/Weapons/Playable/Shotguns/Nailgun/NiceNailGunAltFire.uc +++ b/sources/Weapons/Playable/Shotguns/Nailgun/NiceNailGunAltFire.uc @@ -6,4 +6,5 @@ defaultproperties DamageType=Class'NicePack.NiceDamTypeNailGunWeak' AmmoPerFire=7 SpreadStyle=SS_Random + Spread=500.000000 } \ No newline at end of file diff --git a/sources/Weapons/Playable/Shotguns/Nailgun/NiceNailGunFire.uc b/sources/Weapons/Playable/Shotguns/Nailgun/NiceNailGunFire.uc index 687474b..417d227 100644 --- a/sources/Weapons/Playable/Shotguns/Nailgun/NiceNailGunFire.uc +++ b/sources/Weapons/Playable/Shotguns/Nailgun/NiceNailGunFire.uc @@ -26,4 +26,5 @@ defaultproperties BotRefireRate=0.500000 FlashEmitterClass=Class'ROEffects.MuzzleFlash1stNailGun' SpreadStyle=SS_None + Spread=1125.000000 } \ No newline at end of file diff --git a/sources/Weapons/Playable/SniperWeapons/SVD/NiceSVD.uc b/sources/Weapons/Playable/SniperWeapons/SVD/NiceSVD.uc index 782e7b3..fb5f3c6 100644 --- a/sources/Weapons/Playable/SniperWeapons/SVD/NiceSVD.uc +++ b/sources/Weapons/Playable/SniperWeapons/SVD/NiceSVD.uc @@ -12,8 +12,8 @@ defaultproperties MagazineBone="Bone_Magazine" ZoomedDisplayFOVHigh=32.000000 MagCapacity=10 - ReloadRate=3.600000 - ReloadAnimRate=1.250000 + ReloadRate=3.000000 + ReloadAnimRate=1.5 WeaponReloadAnim="Reload_AK47" Weight=8.000000 IdleAimAnim="Idle_Iron"