fix kris's skin, better variant class handling
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e9e92c5e4d
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7fc6d92410
10 changed files with 36 additions and 26 deletions
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@ -1,6 +1,8 @@
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class NiceM14EBRPickup extends NiceWeaponPickup;
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defaultproperties
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{
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VariantClasses(0)=class'SkinM14EBR2ProPickup'
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Weight=8.000000
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cost=1000
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AmmoCost=25
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@ -22,4 +24,4 @@ defaultproperties
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StaticMesh=StaticMesh'KF_pickups2_Trip.Rifles.M14_EBR_Pickup'
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CollisionRadius=25.000000
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CollisionHeight=5.000000
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}
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}
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@ -1,6 +1,8 @@
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class NiceMaulerPickup extends NiceWeaponPickup;
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defaultproperties
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{
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VariantClasses(0)=class'ScrnSPSniperPickup'
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Weight=6.000000
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cost=750
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AmmoCost=22
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@ -21,4 +23,4 @@ defaultproperties
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StaticMesh=StaticMesh'NicePackSM.Silver.SniperRifle'
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CollisionRadius=25.000000
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CollisionHeight=5.000000
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}
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}
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@ -2,6 +2,7 @@ class NiceWinchesterPickup extends NiceWeaponPickup;
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defaultproperties
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{
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VariantClasses(0)=class'SkinRetroLARPickup'
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Weight=6.000000
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AmmoCost=13
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cost=250
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@ -22,4 +23,4 @@ defaultproperties
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StaticMesh=StaticMesh'KF_pickups_Trip.Rifle.LeverAction_pickup'
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CollisionRadius=30.000000
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CollisionHeight=5.000000
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}
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}
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