Fix Kriss' headshot damage multiplier
This commit is contained in:
parent
0e825e2111
commit
8fb84b9695
@ -2,5 +2,6 @@ class NiceDamTypeKrissM extends NiceDamageTypeVetDemolitions
|
||||
abstract;
|
||||
defaultproperties
|
||||
{
|
||||
HeadShotDamageMult=2.000000
|
||||
WeaponClass=class'NiceKrissMMedicGun'
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user