Fix Kriss' headshot damage multiplier

This commit is contained in:
Anton Tarasenko 2024-03-16 16:14:50 +07:00
parent 0e825e2111
commit 8fb84b9695

View File

@ -2,5 +2,6 @@ class NiceDamTypeKrissM extends NiceDamageTypeVetDemolitions
abstract;
defaultproperties
{
HeadShotDamageMult=2.000000
WeaponClass=class'NiceKrissMMedicGun'
}