remove unused code, comments

This commit is contained in:
Shtoyan 2022-02-25 14:53:39 +04:00
parent 79b9151c66
commit af04a01d46
2 changed files with 35 additions and 34 deletions

View File

@ -64,6 +64,7 @@ simulated function bool IsZedExtentionsRecorded(NiceMonster niceZed){
return false;
}
// TODO remove this Scrn func
function ReplaceRequiredEquipment()
{
RequiredEquipment[0] = string(class'NiceMachete');

View File

@ -104,8 +104,6 @@ struct WeaponProgressDisplay{
var int counter;
};
var array<WeaponProgressDisplay> niceWeapProgressSet;
// Map Description array
var const array<localized string> NiceUniversalDescriptions[4];
// Replication of config between player and server
var int SrvFlags;
var array<NicePlayerController> playersList;
@ -889,23 +887,34 @@ static function string GetDescriptionText(string SettingName){
}
return Super.GetDescriptionText(SettingName);
}
defaultproperties
{
ZedDatabase(0)=(ZedName="Clot",ZedType=class'NiceZombieClot',MeanZedType=class'MeanZombieClot',HL=0.0,MeanHLBonus=0.5)
ZedDatabase(1)=(ZedName="Crawler",ZedType=class'NiceZombieCrawler',MeanZedType=class'MeanZombieCrawler',HL=0.5,MeanHLBonus=1.5)
ZedDatabase(2)=(ZedName="Stalker",ZedType=class'NiceZombieStalker',MeanZedType=class'MeanZombieStalker',HL=0.5,MeanHLBonus=0.5)
ZedDatabase(3)=(ZedName="Gorefast",ZedType=class'NiceZombieGorefast',MeanZedType=class'MeanZombieGorefast',HL=0.0,MeanHLBonus=0.5)
ZedDatabase(4)=(ZedName="Bloat",ZedType=class'NiceZombieBloat',MeanZedType=class'MeanZombieBloat',HL=0.0,MeanHLBonus=0.5)
ZedDatabase(5)=(ZedName="Siren",ZedType=class'NiceZombieSiren',MeanZedType=class'MeanZombieSiren',HL=1.0,MeanHLBonus=1.0)
ZedDatabase(6)=(ZedName="Husk",ZedType=class'NiceZombieHusk',MeanZedType=class'MeanZombieHusk',HL=1.0,MeanHLBonus=1.5)
ZedDatabase(7)=(ZedName="Scrake",ZedType=class'NiceZombieScrake',MeanZedType=class'MeanZombieScrake',HL=1.5,MeanHLBonus=1.5)
ZedDatabase(8)=(ZedName="Fleshpound",ZedType=class'NiceZombieFleshPound',MeanZedType=class'MeanZombieFleshPound',HL=2.5,MeanHLBonus=1.5)
ZedDatabase(9)=(ZedName="Shiver",ZedType=class'NiceZombieShiver',HL=1.0)
GroupName="KFNicePack"
FriendlyName="Package for nice/mean servers"
Description="Does stuff."
bAlwaysRelevant=True
RemoteRole=ROLE_SimulatedProxy
bAddToServerPackages=True
// used in scrn voting and HL calculation
// TODO remove HL!
ZedDatabase(00)=(ZedName="Clot",ZedType=class'NiceZombieClot',MeanZedType=class'MeanZombieClot',HL=0.0,MeanHLBonus=0.5)
ZedDatabase(01)=(ZedName="Crawler",ZedType=class'NiceZombieCrawler',MeanZedType=class'MeanZombieCrawler',HL=0.5,MeanHLBonus=1.5)
ZedDatabase(02)=(ZedName="Stalker",ZedType=class'NiceZombieStalker',MeanZedType=class'MeanZombieStalker',HL=0.5,MeanHLBonus=0.5)
ZedDatabase(03)=(ZedName="Gorefast",ZedType=class'NiceZombieGorefast',MeanZedType=class'MeanZombieGorefast',HL=0.0,MeanHLBonus=0.5)
ZedDatabase(04)=(ZedName="Bloat",ZedType=class'NiceZombieBloat',MeanZedType=class'MeanZombieBloat',HL=0.0,MeanHLBonus=0.5)
ZedDatabase(05)=(ZedName="Siren",ZedType=class'NiceZombieSiren',MeanZedType=class'MeanZombieSiren',HL=1.0,MeanHLBonus=1.0)
ZedDatabase(06)=(ZedName="Husk",ZedType=class'NiceZombieHusk',MeanZedType=class'MeanZombieHusk',HL=1.0,MeanHLBonus=1.5)
ZedDatabase(07)=(ZedName="Scrake",ZedType=class'NiceZombieScrake',MeanZedType=class'MeanZombieScrake',HL=1.5,MeanHLBonus=1.5)
ZedDatabase(08)=(ZedName="Fleshpound",ZedType=class'NiceZombieFleshPound',MeanZedType=class'MeanZombieFleshPound',HL=2.5,MeanHLBonus=1.5)
ZedDatabase(09)=(ZedName="Shiver",ZedType=class'NiceZombieShiver',HL=1.0)
ZedDatabase(10)=(ZedName="Jason",ZedType=class'NiceZombieJason',HL=1.5)
ZedDatabase(11)=(ZedName="Tesla Husk",ZedType=class'NiceZombieTeslaHusk',HL=1.5)
ZedDatabase(12)=(ZedName="Brute",ZedType=class'NiceZombieBrute',HL=2.0)
ZedDatabase(13)=(ZedName="Ghost",ZedType=class'NiceZombieGhost',HL=0.5)
ZedDatabase(14)=(ZedName="Sick",ZedType=class'NiceZombieSick',HL=1.0)
bScaleZedHealth=True
bReplacePickups=True
bInitialTrader=True
@ -938,28 +947,19 @@ defaultproperties
bNoLateFFIncrease=True
junkieNextGoal=1
bIsPreGame=True
pickupReplaceArray(0)=(vanillaClass=Class'KFMod.MAC10Pickup',scrnClass=Class'ScrnMAC10Pickup',NewClass=class'NiceMAC10Pickup')
pickupReplaceArray(1)=(vanillaClass=Class'KFMod.WinchesterPickup',scrnClass=Class'ScrnWinchesterPickup',NewClass=class'NiceWinchesterPickup')
pickupReplaceArray(2)=(vanillaClass=Class'KFMod.CrossbowPickup',scrnClass=Class'ScrnCrossbowPickup',NewClass=class'NiceCrossbowPickup')
pickupReplaceArray(3)=(vanillaClass=Class'KFMod.SPSniperPickup',scrnClass=Class'ScrnSPSniperPickup',NewClass=class'NiceMaulerPickup')
pickupReplaceArray(4)=(vanillaClass=Class'KFMod.M14EBRPickup',scrnClass=Class'ScrnM14EBRPickup',NewClass=class'NiceM14EBRPickup')
pickupReplaceArray(5)=(vanillaClass=Class'KFMod.M99Pickup',scrnClass=Class'ScrnM99Pickup',NewClass=class'NiceM99Pickup')
pickupReplaceArray(6)=(vanillaClass=Class'KFMod.ShotgunPickup',scrnClass=Class'ScrnShotgunPickup',NewClass=class'NiceShotgunPickup')
pickupReplaceArray(7)=(vanillaClass=Class'KFMod.BoomStickPickup',scrnClass=Class'ScrnBoomStickPickup',NewClass=class'NiceBoomStickPickup')
pickupReplaceArray(8)=(vanillaClass=Class'KFMod.NailGunPickup',scrnClass=Class'ScrnNailGunPickup',NewClass=class'NiceNailGunPickup')
pickupReplaceArray(9)=(vanillaClass=Class'KFMod.KSGPickup',scrnClass=Class'ScrnKSGPickup',NewClass=class'NiceKSGPickup')
// replace pickups that map spawn's itself
pickupReplaceArray(00)=(vanillaClass=Class'KFMod.MAC10Pickup',scrnClass=Class'ScrnMAC10Pickup',NewClass=class'NiceMAC10Pickup')
pickupReplaceArray(01)=(vanillaClass=Class'KFMod.WinchesterPickup',scrnClass=Class'ScrnWinchesterPickup',NewClass=class'NiceWinchesterPickup')
pickupReplaceArray(02)=(vanillaClass=Class'KFMod.CrossbowPickup',scrnClass=Class'ScrnCrossbowPickup',NewClass=class'NiceCrossbowPickup')
pickupReplaceArray(03)=(vanillaClass=Class'KFMod.SPSniperPickup',scrnClass=Class'ScrnSPSniperPickup',NewClass=class'NiceMaulerPickup')
pickupReplaceArray(04)=(vanillaClass=Class'KFMod.M14EBRPickup',scrnClass=Class'ScrnM14EBRPickup',NewClass=class'NiceM14EBRPickup')
pickupReplaceArray(05)=(vanillaClass=Class'KFMod.M99Pickup',scrnClass=Class'ScrnM99Pickup',NewClass=class'NiceM99Pickup')
pickupReplaceArray(06)=(vanillaClass=Class'KFMod.ShotgunPickup',scrnClass=Class'ScrnShotgunPickup',NewClass=class'NiceShotgunPickup')
pickupReplaceArray(07)=(vanillaClass=Class'KFMod.BoomStickPickup',scrnClass=Class'ScrnBoomStickPickup',NewClass=class'NiceBoomStickPickup')
pickupReplaceArray(08)=(vanillaClass=Class'KFMod.NailGunPickup',scrnClass=Class'ScrnNailGunPickup',NewClass=class'NiceNailGunPickup')
pickupReplaceArray(09)=(vanillaClass=Class'KFMod.KSGPickup',scrnClass=Class'ScrnKSGPickup',NewClass=class'NiceKSGPickup')
pickupReplaceArray(10)=(vanillaClass=Class'KFMod.BenelliPickup',scrnClass=Class'ScrnBenelliPickup',NewClass=class'NiceBenelliPickup')
pickupReplaceArray(11)=(vanillaClass=Class'KFMod.AA12Pickup',scrnClass=Class'ScrnAA12Pickup',NewClass=class'NiceAA12Pickup')
pickupReplaceArray(12)=(vanillaClass=Class'KFMod.MachetePickup',scrnClass=Class'ScrnMachetePickup',NewClass=class'NiceMachetePickup')
NiceUniversalDescriptions(0)="Survive on %m in ScrN Balance mode"
NiceUniversalDescriptions(1)="Survive on %m in ScrN Balance mode with Hardcore Level 5+"
NiceUniversalDescriptions(2)="Survive on %m in ScrN Balance mode with Hardcore Level 10+"
NiceUniversalDescriptions(3)="Survive on %m in ScrN Balance mode with Hardcore Level 15+"
bAddToServerPackages=True
GroupName="KFNicePack"
FriendlyName="Package for nice/mean servers"
Description="Does stuff."
bAlwaysRelevant=True
RemoteRole=ROLE_SimulatedProxy
}
}