Patch [Version 0.3.4 "Private balance round #3"]

This commit is contained in:
Anton Tarasenko 2021-06-11 21:10:09 +07:00
commit c536198a52
76 changed files with 376 additions and 154 deletions

View file

@ -9,7 +9,7 @@ defaultproperties
reloadMagStartFrame=0.363000
reloadChargeStartFrame=0.726000
MagazineBone="Bone_Magazine"
MagCapacity=30
MagCapacity=40
ReloadRate=3.000000
ReloadAnim="Reload"
ReloadAnimRate=1.000000

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@ -1,12 +1,13 @@
class NiceAK12Fire extends NiceFire;
defaultproperties
{
MaxBurstLength=4
zedTimeFireSpeedUp=1.500000
ProjectileSpeed=44000.000000
FireAimedAnim="Fire_Iron"
RecoilRate=0.040000
maxVerticalRecoilAngle=240
maxHorizontalRecoilAngle=120
maxVerticalRecoilAngle=160
maxHorizontalRecoilAngle=80
ShellEjectClass=Class'ScrnWeaponPack.KFShellEjectAK12AR'
ShellEjectBoneName="Shell_eject"
bAccuracyBonusForSemiAuto=True

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@ -3,7 +3,8 @@ defaultproperties
{
Weight=6.000000
cost=750
BuyClipSize=30
AmmoCost=19
BuyClipSize=40
PowerValue=55
SpeedValue=80
RangeValue=30

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@ -3,7 +3,7 @@ defaultproperties
{
Weight=6.000000
cost=750
AmmoCost=30
AmmoCost=19
BuyClipSize=30
PowerValue=40
SpeedValue=80

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@ -4,6 +4,7 @@ defaultproperties
bBackupWeapon=True
Weight=5.000000
cost=200
AmmoCost=6
BuyClipSize=30
PowerValue=24
SpeedValue=90

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@ -3,7 +3,7 @@ defaultproperties
{
Weight=8.000000
cost=1250
AmmoCost=40
AmmoCost=28
BuyClipSize=20
PowerValue=45
SpeedValue=90

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@ -3,7 +3,7 @@ defaultproperties
{
Weight=5.000000
cost=250
AmmoCost=10
AmmoCost=7
BuyClipSize=15
PowerValue=45
SpeedValue=60

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@ -3,7 +3,7 @@ defaultproperties
{
Weight=5.000000
cost=500
AmmoCost=20
AmmoCost=16
BuyClipSize=30
PowerValue=30
SpeedValue=90

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@ -2,9 +2,9 @@ class NiceM4M203NadeAmmo extends NiceAmmo;
defaultproperties
{
WeaponPickupClass=Class'NicePack.NiceM4M203Pickup'
AmmoPickupAmount=2
MaxAmmo=12
InitialAmount=3
AmmoPickupAmount=1
MaxAmmo=15
InitialAmount=4
PickupClass=Class'NicePack.NiceM4M203AmmoPickup'
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=4,Y1=350,X2=110,Y2=395)

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@ -4,7 +4,7 @@ defaultproperties
crossPerkIndecies(0)=3
Weight=6.000000
cost=750
AmmoCost=40
AmmoCost=4
BuyClipSize=1
PowerValue=30
SpeedValue=90

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@ -3,7 +3,7 @@ defaultproperties
{
Weight=6.000000
cost=750
AmmoCost=30
AmmoCost=22
BuyClipSize=30
PowerValue=40
SpeedValue=85

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@ -3,7 +3,7 @@ defaultproperties
{
Weight=8.000000
cost=1250
AmmoCost=40
AmmoCost=28
BuyClipSize=20
PowerValue=45
SpeedValue=85

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@ -2,8 +2,8 @@ class NiceCLGLAmmo extends NiceAmmo;
defaultproperties
{
AmmoPickupAmount=4
MaxAmmo=36
InitialAmount=9
MaxAmmo=30
InitialAmount=6
PickupClass=Class'NicePack.NiceCLGLAmmoPickup'
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=4,Y1=350,X2=110,Y2=395)

View file

@ -1,7 +1,7 @@
class NiceCLGLAmmoPickup extends NiceAmmoPickup;
defaultproperties
{
AmmoAmount=6
AmmoAmount=4
InventoryType=Class'NicePack.NiceCLGLAmmo'
PickupMessage="CLGL Grenades"
StaticMesh=StaticMesh'KillingFloorStatics.FragPickup'

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@ -3,7 +3,7 @@ defaultproperties
{
Weight=6.000000
cost=500
AmmoCost=28
AmmoCost=16
BuyClipSize=4
PowerValue=85
SpeedValue=65

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@ -4,7 +4,7 @@ defaultproperties
{
Weight=9.000000
cost=1250
AmmoCost=30
AmmoCost=13
BuyClipSize=1
PowerValue=100
SpeedValue=20

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@ -2,7 +2,7 @@ class NiceM32Pickup extends NiceWeaponPickup;
defaultproperties
{
Weight=7.000000
AmmoCost=60
AmmoCost=33
cost=1000
BuyClipSize=6
PowerValue=85

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@ -4,8 +4,8 @@ defaultproperties
crossPerkIndecies(0)=10
Weight=4.000000
cost=250
AmmoCost=10
BuyClipSize=3
AmmoCost=4
BuyClipSize=1
PowerValue=85
SpeedValue=5
RangeValue=75

View file

@ -1,8 +1,8 @@
class NicePipeBombPickup extends ScrnPipeBombPickup;
defaultproperties
{
cost=100
AmmoCost=100
cost=50
AmmoCost=50
ItemName="Pipe Bomb NW"
ItemShortName="Pipe Bomb NW"
AmmoItemName="Pipe Bomb NW"

View file

@ -3,7 +3,7 @@ defaultproperties
{
Weight=6.000000
cost=750
AmmoCost=30
AmmoCost=22
BuyClipSize=3
PowerValue=90
SpeedValue=35

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@ -3,7 +3,7 @@ defaultproperties
{
Weight=7.000000
cost=1250
AmmoCost=250
AmmoCost=125
BuyClipSize=80
PowerValue=62
SpeedValue=92

View file

@ -4,7 +4,7 @@ defaultproperties
{
cost=250
Weight=8.000000
AmmoCost=45
AmmoCost=12
BuyClipSize=30
PowerValue=49
SpeedValue=86

View file

@ -3,7 +3,7 @@ defaultproperties
{
cost=200
Weight=5.000000
AmmoCost=30
AmmoCost=5
BuyClipSize=30
PowerValue=41
SpeedValue=60

View file

@ -8,7 +8,7 @@ defaultproperties
{
Weight=7.000000
cost=1000
AmmoCost=100
AmmoCost=33
BuyClipSize=80
PowerValue=40
SpeedValue=100

View file

@ -3,7 +3,8 @@ defaultproperties
{
bBackupWeapon=True
cost=100
AmmoCost=8
AmmoCost=5
BuyClipSize=15
Description="A 9mm handgun, with a functional laser sight and flashlight. The barrel has been replaced with one that can chamber hotter ammunition loads, meaning faster bullets, meaning more damage!"
ItemName="Beretta"
ItemShortName="9mm"

View file

@ -3,7 +3,8 @@ defaultproperties
{
bBackupWeapon=True
cost=200
AmmoCost=16
BuyClipSize=30
AmmoCost=10
Description="A pair of custom 9mm handguns. These have been improved with a laser sight and more powerful ammunition"
ItemName="Dual Berettas"
ItemShortName="Dual Berettas"

View file

@ -2,7 +2,7 @@ class NiceContenderPickup extends NiceWeaponPickup;
defaultproperties
{
Weight=3.000000
AmmoCost=8
AmmoCost=5
cost=1000
BuyClipSize=1
PowerValue=60

View file

@ -3,7 +3,7 @@ defaultproperties
{
Weight=2.000000
cost=250
AmmoCost=11
AmmoCost=14
BuyClipSize=8
PowerValue=65
SpeedValue=35

View file

@ -3,8 +3,8 @@ defaultproperties
{
Weight=4.000000
cost=500
AmmoCost=22
BuyClipSize=8
AmmoCost=28
BuyClipSize=16
PowerValue=85
SpeedValue=35
RangeValue=60

View file

@ -3,8 +3,9 @@ defaultproperties
{
bBackupWeapon=True
Weight=4.000000
cost=250
BuyClipSize=12
cost=200
AmmoCost=6
BuyClipSize=24
PowerValue=70
SpeedValue=45
RangeValue=60

View file

@ -3,7 +3,8 @@ defaultproperties
{
bBackupWeapon=True
Weight=2.000000
cost=125
cost=100
AmmoCost=3
BuyClipSize=12
PowerValue=50
SpeedValue=45

View file

@ -9,10 +9,11 @@ defaultproperties
StereoFireSoundRef="KF_MK23Snd.MK23_Fire_S"
NoAmmoSoundRef="KF_HandcannonSnd.50AE_DryFire"
DamageType=Class'NicePack.NiceDamTypeMK23Pistol'
DamageMin=55
DamageMax=55
DamageMin=42
DamageMax=42
Momentum=18000.000000
NoAmmoSound=None
bWaitForRelease=False
FireRate=0.175000
AmmoClass=Class'NicePack.NiceDualMK23Ammo'
ShakeRotMag=(Z=290.000000)

View file

@ -3,8 +3,8 @@ defaultproperties
{
Weight=4.000000
cost=500
AmmoCost=32
BuyClipSize=12
AmmoCost=20
BuyClipSize=24
PowerValue=70
SpeedValue=45
RangeValue=60

View file

@ -26,6 +26,7 @@ defaultproperties
LaserAttachmentBone="Tip_Right"
altLaserAttachmentBone="Tip_Left"
MagCapacity=24
ReloadAnimRate=1.2
ReloadRate=4.466700
Weight=4.000000
StandardDisplayFOV=60.000000

View file

@ -8,12 +8,13 @@ defaultproperties
StereoFireSoundRef="KF_MK23Snd.MK23_Fire_S"
NoAmmoSoundRef="KF_HandcannonSnd.50AE_DryFire"
DamageType=Class'NicePack.NiceDamTypeMK23Pistol'
DamageMin=55
DamageMax=55
DamageMin=42
DamageMax=42
Momentum=18000.000000
FireLoopAnim=
FireEndAnim=
FireRate=0.350000
bWaitForRelease=False
AmmoClass=Class'NicePack.NiceMK23Ammo'
ShakeRotMag=(Z=290.000000)
ShakeRotRate=(X=10080.000000,Y=10080.000000)

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@ -3,7 +3,7 @@ defaultproperties
{
Weight=2.000000
cost=250
AmmoCost=16
AmmoCost=10
BuyClipSize=12
PowerValue=50
SpeedValue=45

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@ -30,6 +30,7 @@ defaultproperties
reloadMagStartFrame=0.286000
reloadChargeStartFrame=-1.000000
MagCapacity=12
ReloadAnimRate=1.2
ReloadRate=2.600000
Weight=2.000000
StandardDisplayFOV=60.000000

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@ -1,8 +1,8 @@
class NiceDamTypeMagnumPistol extends NiceDamageTypeVetSharpshooter;
defaultproperties
{
flinchMultiplier=2.5
stunMultiplier=6.0
flinchMultiplier=2
stunMultiplier=3.75
MaxPenetrations=2
PenDmgReduction=0.990000
HeadShotDamageMult=1.35

View file

@ -7,7 +7,7 @@ defaultproperties
leftInsert=0.800000
rightInsert=0.375000
MagCapacity=12
Weight=2.000000
Weight=4.000000
ReloadRate=2.23125
ReloadAnimRate=1.5
WeaponReloadAnim="Reload_DualRevolver"

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@ -1,10 +1,10 @@
class NiceDualMagnumPickup extends NiceDualiesPickup;
defaultproperties
{
Weight=2.000000
Weight=4.000000
cost=250
AmmoCost=16
BuyClipSize=6
AmmoCost=10
BuyClipSize=12
PowerValue=80
SpeedValue=50
RangeValue=65

View file

@ -9,9 +9,10 @@ defaultproperties
StereoFireSoundRef="KF_RevolverSnd.Revolver_Fire_S"
NoAmmoSoundRef="KF_HandcannonSnd.50AE_DryFire"
DamageType=Class'NicePack.NiceDamTypeMagnumPistol'
DamageMin=61
DamageMax=61
DamageMin=82
DamageMax=82
Momentum=15000.000000
bWaitForRelease=False
bPawnRapidFireAnim=False
FireLoopAnim=
FireEndAnim=

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@ -1,9 +1,9 @@
class NiceMagnumPickup extends NiceSinglePickup;
defaultproperties
{
Weight=1.000000
Weight=2.000000
cost=125
AmmoCost=8
AmmoCost=5
BuyClipSize=6
PowerValue=60
SpeedValue=40

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@ -11,7 +11,7 @@ defaultproperties
ReloadRate=1.2625
ReloadAnimRate=1.5
WeaponReloadAnim="Reload_Revolver"
Weight=1.000000
Weight=2.000000
StandardDisplayFOV=60.000000
TraderInfoTexture=Texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_Revolver'
bIsTier2Weapon=True

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@ -3,7 +3,7 @@ defaultproperties
{
Weight=4.000000
cost=750
AmmoCost=50
AmmoCost=22
BuyClipSize=33
PowerValue=50
SpeedValue=90

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@ -3,7 +3,7 @@ defaultproperties
{
Weight=5.000000
cost=1250
AmmoCost=50
AmmoCost=33
BuyClipSize=30
PowerValue=45
SpeedValue=60

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@ -3,7 +3,7 @@ defaultproperties
{
Weight=4.000000
cost=250
AmmoCost=20
AmmoCost=10
BuyClipSize=30
PowerValue=30
SpeedValue=85

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@ -4,7 +4,7 @@ defaultproperties
bBackupWeapon=True
Weight=3.000000
cost=200
AmmoCost=20
AmmoCost=10
BuyClipSize=40
PowerValue=22
SpeedValue=95

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@ -2,7 +2,7 @@ class NiceAA12Pickup extends NiceWeaponPickup;
defaultproperties
{
cost=1250
AmmoCost=80
AmmoCost=50
BuyClipSize=20
PowerValue=85
SpeedValue=65

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@ -3,6 +3,7 @@ defaultproperties
{
Weight=8.000000
cost=500
AmmoCost=13
BuyClipSize=6
PowerValue=70
SpeedValue=60

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@ -2,7 +2,8 @@ class NiceBoomStickPickup extends NiceWeaponPickup;
var int SingleShotCount;
defaultproperties
{
cost=500
cost=750
AmmoCost=5
BuyClipSize=2
PowerValue=90
SpeedValue=30

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@ -3,7 +3,7 @@ defaultproperties
{
Weight=8.000000
cost=250
AmmoCost=20
AmmoCost=17
BuyClipSize=28
PowerValue=70
SpeedValue=55

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@ -5,7 +5,7 @@ defaultproperties
bBackupWeapon=True
Weight=6.000000
cost=200
AmmoCost=15
AmmoCost=12
BuyClipSize=8
PowerValue=70
SpeedValue=40

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@ -2,7 +2,7 @@ class NiceSpasPickup extends NiceWeaponPickup;
defaultproperties
{
cost=750
cost=500
Weight=8.000000
BuyClipSize=10
PowerValue=55

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@ -6,7 +6,7 @@ defaultproperties
MaxPenetrations=5
BigZedPenDmgReduction=0.750000
MediumZedPenDmgReduction=1.000000
HeadShotDamageMult=1.900000
HeadShotDamageMult=2.6
bSniperWeapon=True
WeaponClass=Class'NicePack.NiceHuntingRifle'
DeathString="%k killed %o (Hunting Rifle)."

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@ -6,7 +6,7 @@ defaultproperties
{
Weight=6.000000
cost=750
AmmoCost=35
AmmoCost=34
BuyClipSize=5
PowerValue=55
SpeedValue=42

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@ -3,7 +3,7 @@ defaultproperties
{
Weight=8.000000
cost=1000
AmmoCost=15
AmmoCost=25
BuyClipSize=20
PowerValue=55
SpeedValue=20

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@ -2,7 +2,7 @@ class NiceM99Pickup extends NiceWeaponPickup;
defaultproperties
{
cost=1250
AmmoCost=60
AmmoCost=13
BuyClipSize=1
PowerValue=95
SpeedValue=30

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@ -8,7 +8,7 @@ static function ScoredNiceHeadshot(KFSteamStatsAndAchievements KFStatsAndAchieve
defaultproperties
{
stunMultiplier=1.250000
HeadShotDamageMult=4.000000
HeadShotDamageMult=4.75
bSniperWeapon=True
WeaponClass=Class'NicePack.NiceMaulerRifle'
DeathString="%k killed %o (S.P. Mauler)."

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@ -3,7 +3,7 @@ defaultproperties
{
Weight=6.000000
cost=750
AmmoCost=50
AmmoCost=22
BuyClipSize=10
PowerValue=60
SpeedValue=10

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@ -5,7 +5,7 @@ defaultproperties
{
Weight=8.000000
cost=1250
AmmoCost=50
AmmoCost=42
BuyClipSize=10
PowerValue=90
SpeedValue=40

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@ -3,7 +3,7 @@ defaultproperties
{
Weight=7.000000
cost=1000
AmmoCost=15
AmmoCost=25
BuyClipSize=10
PowerValue=80
SpeedValue=40

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@ -3,7 +3,8 @@ class NiceWinchesterPickup extends NiceWeaponPickup;
defaultproperties
{
Weight=6.000000
cost=200
AmmoCost=13
cost=250
BuyClipSize=10
PowerValue=50
SpeedValue=35