Fix new line symbol issues
This commit is contained in:
parent
51bb9add5b
commit
d66d86b2b1
846 changed files with 33896 additions and 12983 deletions
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@ -1,4 +1,8 @@
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class NiceBlockHitEmitter extends MetalHitEmitter;
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defaultproperties
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{
ImpactSounds(0)=None
ImpactSounds(1)=None
ImpactSounds(2)=None
RemoteRole=ROLE_SimulatedProxy
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}
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class NiceBlockHitEmitter extends MetalHitEmitter;
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defaultproperties
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{
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ImpactSounds(0)=None
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ImpactSounds(1)=None
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ImpactSounds(2)=None
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RemoteRole=ROLE_SimulatedProxy
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}
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@ -1,5 +1,6 @@
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// ScrN copy
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class NiceFreezeParticlesBase extends Emitter;
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defaultproperties
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{
bNoDelete=False
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}
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// ScrN copy
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class NiceFreezeParticlesBase extends Emitter;
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defaultproperties
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{
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bNoDelete=False
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}
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@ -1,8 +1,11 @@
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// ScrN copy
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class NiceFreezeParticlesDirectional extends NiceFreezeParticlesBase;
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simulated function Trigger(Actor other, Pawn eventInstigator){
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emitters[0].SpawnParticle(1);
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}
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defaultproperties
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{
Style=STY_Additive
bHardAttach=True
bDirectional=True
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}
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// ScrN copy
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class NiceFreezeParticlesDirectional extends NiceFreezeParticlesBase;
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simulated function Trigger(Actor other, Pawn eventInstigator){
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emitters[0].SpawnParticle(1);
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}
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defaultproperties
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{
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Style=STY_Additive
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bHardAttach=True
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bDirectional=True
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}
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@ -1,21 +1,348 @@
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class NiceIceChunkEmitter extends Emitter;
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var() array<Sound> ImpactSounds;
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simulated function PostBeginPlay(){
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if(ImpactSounds.Length > 0)
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PlaySound(ImpactSounds[Rand(ImpactSounds.Length)]);
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}
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// NICETODO: change linksfrom HTeac_A to NicePackSM (and change that file)
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defaultproperties
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{
ImpactSounds(0)=Sound'KFWeaponSound.bullethitglass'
ImpactSounds(1)=Sound'KFWeaponSound.bullethitglass2'
Begin Object Class=MeshEmitter Name=MeshEmitter0
StaticMesh=StaticMesh'HTec_A.IceChunk1'
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.200000),Y=(Min=0.200000,Max=0.200000),Z=(Min=0.200000,Max=0.200000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=5
SpinsPerSecondRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
RotationDampingFactorRange=(X=(Min=0.200000,Max=0.200000),Y=(Min=0.200000,Max=0.200000),Z=(Min=0.200000,Max=0.200000))
StartSizeRange=(X=(Min=5.000000,Max=8.000000),Y=(Min=5.000000,Max=8.000000),Z=(Min=5.000000,Max=8.000000))
InitialParticlesPerSecond=10000.000000
StartVelocityRange=(X=(Min=-75.000000,Max=75.000000),Y=(Min=-75.000000,Max=75.000000),Z=(Min=-100.000000,Max=300.000000))
End Object
Emitters(0)=MeshEmitter'NicePack.NiceIceChunkEmitter.MeshEmitter0'
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Begin Object Class=MeshEmitter Name=MeshEmitter2
StaticMesh=StaticMesh'HTec_A.IceChunk2'
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.200000),Y=(Min=0.200000,Max=0.200000),Z=(Min=0.200000,Max=0.200000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=8
DetailMode=DM_High
SpinsPerSecondRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
RotationDampingFactorRange=(X=(Min=0.200000,Max=0.200000),Y=(Min=0.200000,Max=0.200000),Z=(Min=0.200000,Max=0.200000))
StartSizeRange=(X=(Min=3.000000,Max=6.000000),Y=(Min=3.000000,Max=6.000000),Z=(Min=3.000000,Max=6.000000))
InitialParticlesPerSecond=10000.000000
StartVelocityRange=(X=(Min=-150.000000,Max=150.000000),Y=(Min=-150.000000,Max=150.000000),Z=(Min=-100.000000,Max=500.000000))
End Object
Emitters(1)=MeshEmitter'NicePack.NiceIceChunkEmitter.MeshEmitter2'
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Begin Object Class=MeshEmitter Name=MeshEmitter3
StaticMesh=StaticMesh'HTec_A.IceChunk3'
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.200000),Y=(Min=0.200000,Max=0.200000),Z=(Min=0.200000,Max=0.200000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=12
DetailMode=DM_High
SpinsPerSecondRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
RotationDampingFactorRange=(X=(Min=0.200000,Max=0.200000),Y=(Min=0.200000,Max=0.200000),Z=(Min=0.200000,Max=0.200000))
StartSizeRange=(X=(Min=2.000000,Max=5.000000),Y=(Min=2.000000,Max=5.000000),Z=(Min=2.000000,Max=5.000000))
InitialParticlesPerSecond=10000.000000
StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=-100.000000,Max=500.000000))
End Object
Emitters(2)=MeshEmitter'NicePack.NiceIceChunkEmitter.MeshEmitter3'
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Begin Object Class=SpriteEmitter Name=SpriteEmitter8
UseCollision=True
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
Acceleration=(Z=-1000.000000)
ExtentMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
DampingFactorRange=(X=(Min=0.250000,Max=0.250000),Y=(Min=0.250000,Max=0.250000),Z=(Min=0.250000,Max=0.250000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.500000
MaxParticles=55
DetailMode=DM_SuperHigh
UseRotationFrom=PTRS_Actor
StartSizeRange=(X=(Min=0.700000,Max=1.700000))
InitialParticlesPerSecond=10000.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'Effects_Tex.BulletHits.snowchunksfinal'
TextureUSubdivisions=2
TextureVSubdivisions=2
LifetimeRange=(Min=1.400000,Max=1.400000)
StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=-300.000000,Max=350.000000))
End Object
Emitters(3)=SpriteEmitter'NicePack.NiceIceChunkEmitter.SpriteEmitter8'
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Begin Object Class=SpriteEmitter Name=SpriteEmitter9
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.500000
FadeOutStartTime=0.442500
FadeInEndTime=0.007500
MaxParticles=25
DetailMode=DM_High
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(X=0.000000)
SpinsPerSecondRange=(X=(Max=0.300000))
StartSpinRange=(X=(Min=-0.300000,Max=0.300000))
SizeScale(0)=(RelativeSize=0.400000)
SizeScale(1)=(RelativeTime=0.500000,RelativeSize=0.700000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.300000)
StartSizeRange=(X=(Min=20.000000,Max=40.000000),Y=(Min=20.000000,Max=40.000000),Z=(Min=20.000000,Max=40.000000))
InitialParticlesPerSecond=10000.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'Effects_Tex.BulletHits.watersplatter2'
TextureUSubdivisions=2
TextureVSubdivisions=2
LifetimeRange=(Min=0.750000,Max=0.750000)
StartVelocityRange=(X=(Min=-150.000000,Max=150.000000),Y=(Min=-150.000000,Max=150.000000),Z=(Min=-25.000000,Max=300.000000))
End Object
Emitters(4)=SpriteEmitter'NicePack.NiceIceChunkEmitter.SpriteEmitter9'
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Begin Object Class=SpriteEmitter Name=SpriteEmitter10
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
Acceleration=(Z=-15.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.250000
FadeOutStartTime=0.175000
MaxParticles=5
StartLocationRange=(X=(Min=10.000000,Max=10.000000))
AddLocationFromOtherEmitter=0
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(X=0.000000)
SpinsPerSecondRange=(X=(Max=0.200000))
StartSpinRange=(X=(Min=-0.300000,Max=0.300000))
SizeScale(0)=(RelativeSize=0.400000)
SizeScale(1)=(RelativeTime=0.560000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=6.000000,Max=60.000000),Y=(Min=6.000000,Max=60.000000),Z=(Min=6.000000,Max=60.000000))
InitialParticlesPerSecond=1.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
TextureUSubdivisions=8
TextureVSubdivisions=8
LifetimeRange=(Min=0.350000,Max=0.350000)
End Object
Emitters(5)=SpriteEmitter'NicePack.NiceIceChunkEmitter.SpriteEmitter10'
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Begin Object Class=SpriteEmitter Name=SpriteEmitter11
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
Acceleration=(Z=-15.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.250000
FadeOutStartTime=0.175000
MaxParticles=8
StartLocationRange=(X=(Min=10.000000,Max=10.000000))
AddLocationFromOtherEmitter=1
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(X=0.000000)
SpinsPerSecondRange=(X=(Max=0.200000))
StartSpinRange=(X=(Min=-0.300000,Max=0.300000))
SizeScale(0)=(RelativeSize=0.400000)
SizeScale(1)=(RelativeTime=0.560000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=6.000000,Max=60.000000),Y=(Min=6.000000,Max=60.000000),Z=(Min=6.000000,Max=60.000000))
InitialParticlesPerSecond=1.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
TextureUSubdivisions=8
TextureVSubdivisions=8
LifetimeRange=(Min=0.350000,Max=0.350000)
End Object
Emitters(6)=SpriteEmitter'NicePack.NiceIceChunkEmitter.SpriteEmitter11'
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Begin Object Class=SpriteEmitter Name=SpriteEmitter12
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
Acceleration=(Z=-15.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.250000
FadeOutStartTime=0.175000
MaxParticles=12
DetailMode=DM_High
StartLocationRange=(X=(Min=10.000000,Max=10.000000))
AddLocationFromOtherEmitter=2
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(X=0.000000)
SpinsPerSecondRange=(X=(Max=0.200000))
StartSpinRange=(X=(Min=-0.300000,Max=0.300000))
SizeScale(0)=(RelativeSize=0.400000)
SizeScale(1)=(RelativeTime=0.560000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=6.000000,Max=60.000000),Y=(Min=6.000000,Max=60.000000),Z=(Min=6.000000,Max=60.000000))
InitialParticlesPerSecond=1.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
TextureUSubdivisions=8
TextureVSubdivisions=8
LifetimeRange=(Min=0.350000,Max=0.350000)
End Object
Emitters(7)=SpriteEmitter'NicePack.NiceIceChunkEmitter.SpriteEmitter12'
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Begin Object Class=SpriteEmitter Name=SpriteEmitter13
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1000.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.250000
FadeOutStartTime=0.442500
FadeInEndTime=0.007500
MaxParticles=12
StartLocationRange=(X=(Min=20.000000,Max=20.000000))
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(X=0.000000)
SpinsPerSecondRange=(X=(Max=0.300000))
StartSpinRange=(X=(Min=-0.300000,Max=0.300000))
SizeScale(0)=(RelativeSize=0.400000)
SizeScale(1)=(RelativeTime=0.500000,RelativeSize=0.900000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.300000)
StartSizeRange=(X=(Min=25.000000,Max=45.000000),Y=(Min=25.000000,Max=45.000000),Z=(Min=25.000000,Max=45.000000))
InitialParticlesPerSecond=10000.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'Effects_Tex.BulletHits.watersplashcloud'
TextureUSubdivisions=1
TextureVSubdivisions=1
LifetimeRange=(Min=0.750000,Max=0.750000)
StartVelocityRange=(X=(Min=-150.000000,Max=150.000000),Y=(Min=-150.000000,Max=150.000000),Z=(Min=-5.000000,Max=150.000000))
End Object
Emitters(8)=SpriteEmitter'NicePack.NiceIceChunkEmitter.SpriteEmitter13'
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Begin Object Class=SpriteEmitter Name=SpriteEmitter14
ProjectionNormal=(Y=1.000000,Z=0.000000)
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-22.000000)
DampingFactorRange=(X=(Min=0.250000,Max=0.250000),Y=(Min=0.250000,Max=0.250000),Z=(Min=0.250000,Max=0.250000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.500000
FadeOutStartTime=2.720000
MaxParticles=25
DetailMode=DM_High
StartLocationRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=-10.000000,Max=10.000000))
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(X=0.000000)
SpinsPerSecondRange=(X=(Max=0.150000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000))
SizeScale(0)=(RelativeSize=2.200000)
SizeScale(1)=(RelativeTime=0.500000,RelativeSize=3.200000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=4.000000)
StartSizeRange=(X=(Min=1.000000,Max=20.000000),Y=(Min=1.000000,Max=20.000000),Z=(Min=1.000000,Max=20.000000))
InitialParticlesPerSecond=10000.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'Effects_Tex.explosions.DSmoke_2'
TextureUSubdivisions=1
TextureVSubdivisions=1
StartVelocityRange=(X=(Min=-350.000000,Max=350.000000),Y=(Min=-350.000000,Max=350.000000),Z=(Min=-5.000000,Max=50.000000))
VelocityLossRange=(X=(Min=3.000000,Max=3.000000),Y=(Min=3.000000,Max=3.000000))
End Object
Emitters(9)=SpriteEmitter'NicePack.NiceIceChunkEmitter.SpriteEmitter14'
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Begin Object Class=SpriteEmitter Name=SpriteEmitter15
UseCollision=True
UseColorScale=True
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
Acceleration=(Z=-1000.000000)
ExtentMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
DampingFactorRange=(X=(Min=0.250000,Max=0.250000),Y=(Min=0.250000,Max=0.250000),Z=(Min=0.250000,Max=0.250000))
ColorScale(0)=(Color=(B=174,G=174,R=205,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=174,G=174,R=205,A=255))
FadeOutStartTime=0.500000
MaxParticles=15
UseRotationFrom=PTRS_Actor
StartSizeRange=(X=(Min=0.700000,Max=1.700000))
InitialParticlesPerSecond=10000.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'Effects_Tex.BulletHits.snowchunksfinal'
TextureUSubdivisions=2
TextureVSubdivisions=2
LifetimeRange=(Min=1.400000,Max=1.400000)
StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=-300.000000,Max=350.000000))
End Object
Emitters(10)=SpriteEmitter'NicePack.NiceIceChunkEmitter.SpriteEmitter15'
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AutoDestroy=True
bNoDelete=False
bNetTemporary=True
RemoteRole=ROLE_SimulatedProxy
LifeSpan=5.000000
TransientSoundVolume=150.000000
TransientSoundRadius=80.000000
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}
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class NiceIceChunkEmitter extends Emitter;
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var() array<Sound> ImpactSounds;
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simulated function PostBeginPlay(){
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if(ImpactSounds.Length > 0)
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PlaySound(ImpactSounds[Rand(ImpactSounds.Length)]);
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}
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// NICETODO: change linksfrom HTeac_A to NicePackSM (and change that file)
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defaultproperties
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{
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ImpactSounds(0)=Sound'KFWeaponSound.bullethitglass'
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ImpactSounds(1)=Sound'KFWeaponSound.bullethitglass2'
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Begin Object Class=MeshEmitter Name=MeshEmitter0
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StaticMesh=StaticMesh'HTec_A.IceChunk1'
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UseCollision=True
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RespawnDeadParticles=False
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SpinParticles=True
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DampRotation=True
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UniformSize=True
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AutomaticInitialSpawning=False
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Acceleration=(Z=-1000.000000)
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DampingFactorRange=(X=(Min=0.200000,Max=0.200000),Y=(Min=0.200000,Max=0.200000),Z=(Min=0.200000,Max=0.200000))
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ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
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ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
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MaxParticles=5
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SpinsPerSecondRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
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StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
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RotationDampingFactorRange=(X=(Min=0.200000,Max=0.200000),Y=(Min=0.200000,Max=0.200000),Z=(Min=0.200000,Max=0.200000))
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StartSizeRange=(X=(Min=5.000000,Max=8.000000),Y=(Min=5.000000,Max=8.000000),Z=(Min=5.000000,Max=8.000000))
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InitialParticlesPerSecond=10000.000000
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StartVelocityRange=(X=(Min=-75.000000,Max=75.000000),Y=(Min=-75.000000,Max=75.000000),Z=(Min=-100.000000,Max=300.000000))
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End Object
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Emitters(0)=MeshEmitter'NicePack.NiceIceChunkEmitter.MeshEmitter0'
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Begin Object Class=MeshEmitter Name=MeshEmitter2
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StaticMesh=StaticMesh'HTec_A.IceChunk2'
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UseCollision=True
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RespawnDeadParticles=False
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SpinParticles=True
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DampRotation=True
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UniformSize=True
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AutomaticInitialSpawning=False
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Acceleration=(Z=-1000.000000)
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DampingFactorRange=(X=(Min=0.200000,Max=0.200000),Y=(Min=0.200000,Max=0.200000),Z=(Min=0.200000,Max=0.200000))
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ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
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ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
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MaxParticles=8
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DetailMode=DM_High
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SpinsPerSecondRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
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StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
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RotationDampingFactorRange=(X=(Min=0.200000,Max=0.200000),Y=(Min=0.200000,Max=0.200000),Z=(Min=0.200000,Max=0.200000))
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StartSizeRange=(X=(Min=3.000000,Max=6.000000),Y=(Min=3.000000,Max=6.000000),Z=(Min=3.000000,Max=6.000000))
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InitialParticlesPerSecond=10000.000000
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StartVelocityRange=(X=(Min=-150.000000,Max=150.000000),Y=(Min=-150.000000,Max=150.000000),Z=(Min=-100.000000,Max=500.000000))
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||||
End Object
|
||||
Emitters(1)=MeshEmitter'NicePack.NiceIceChunkEmitter.MeshEmitter2'
|
||||
|
||||
Begin Object Class=MeshEmitter Name=MeshEmitter3
|
||||
StaticMesh=StaticMesh'HTec_A.IceChunk3'
|
||||
UseCollision=True
|
||||
RespawnDeadParticles=False
|
||||
SpinParticles=True
|
||||
DampRotation=True
|
||||
UniformSize=True
|
||||
AutomaticInitialSpawning=False
|
||||
Acceleration=(Z=-1000.000000)
|
||||
DampingFactorRange=(X=(Min=0.200000,Max=0.200000),Y=(Min=0.200000,Max=0.200000),Z=(Min=0.200000,Max=0.200000))
|
||||
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
|
||||
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
|
||||
MaxParticles=12
|
||||
DetailMode=DM_High
|
||||
SpinsPerSecondRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
|
||||
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
|
||||
RotationDampingFactorRange=(X=(Min=0.200000,Max=0.200000),Y=(Min=0.200000,Max=0.200000),Z=(Min=0.200000,Max=0.200000))
|
||||
StartSizeRange=(X=(Min=2.000000,Max=5.000000),Y=(Min=2.000000,Max=5.000000),Z=(Min=2.000000,Max=5.000000))
|
||||
InitialParticlesPerSecond=10000.000000
|
||||
StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=-100.000000,Max=500.000000))
|
||||
End Object
|
||||
Emitters(2)=MeshEmitter'NicePack.NiceIceChunkEmitter.MeshEmitter3'
|
||||
|
||||
Begin Object Class=SpriteEmitter Name=SpriteEmitter8
|
||||
UseCollision=True
|
||||
FadeOut=True
|
||||
FadeIn=True
|
||||
RespawnDeadParticles=False
|
||||
UniformSize=True
|
||||
AutomaticInitialSpawning=False
|
||||
UseRandomSubdivision=True
|
||||
Acceleration=(Z=-1000.000000)
|
||||
ExtentMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
|
||||
DampingFactorRange=(X=(Min=0.250000,Max=0.250000),Y=(Min=0.250000,Max=0.250000),Z=(Min=0.250000,Max=0.250000))
|
||||
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
|
||||
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
|
||||
FadeOutStartTime=0.500000
|
||||
MaxParticles=55
|
||||
DetailMode=DM_SuperHigh
|
||||
UseRotationFrom=PTRS_Actor
|
||||
StartSizeRange=(X=(Min=0.700000,Max=1.700000))
|
||||
InitialParticlesPerSecond=10000.000000
|
||||
DrawStyle=PTDS_AlphaBlend
|
||||
Texture=Texture'Effects_Tex.BulletHits.snowchunksfinal'
|
||||
TextureUSubdivisions=2
|
||||
TextureVSubdivisions=2
|
||||
LifetimeRange=(Min=1.400000,Max=1.400000)
|
||||
StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=-300.000000,Max=350.000000))
|
||||
End Object
|
||||
Emitters(3)=SpriteEmitter'NicePack.NiceIceChunkEmitter.SpriteEmitter8'
|
||||
|
||||
Begin Object Class=SpriteEmitter Name=SpriteEmitter9
|
||||
ProjectionNormal=(Y=1.000000,Z=0.000000)
|
||||
FadeOut=True
|
||||
FadeIn=True
|
||||
RespawnDeadParticles=False
|
||||
SpinParticles=True
|
||||
UseSizeScale=True
|
||||
UseRegularSizeScale=False
|
||||
UniformSize=True
|
||||
AutomaticInitialSpawning=False
|
||||
Acceleration=(Z=-1000.000000)
|
||||
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
|
||||
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
|
||||
Opacity=0.500000
|
||||
FadeOutStartTime=0.442500
|
||||
FadeInEndTime=0.007500
|
||||
MaxParticles=25
|
||||
DetailMode=DM_High
|
||||
UseRotationFrom=PTRS_Actor
|
||||
SpinCCWorCW=(X=0.000000)
|
||||
SpinsPerSecondRange=(X=(Max=0.300000))
|
||||
StartSpinRange=(X=(Min=-0.300000,Max=0.300000))
|
||||
SizeScale(0)=(RelativeSize=0.400000)
|
||||
SizeScale(1)=(RelativeTime=0.500000,RelativeSize=0.700000)
|
||||
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.300000)
|
||||
StartSizeRange=(X=(Min=20.000000,Max=40.000000),Y=(Min=20.000000,Max=40.000000),Z=(Min=20.000000,Max=40.000000))
|
||||
InitialParticlesPerSecond=10000.000000
|
||||
DrawStyle=PTDS_AlphaBlend
|
||||
Texture=Texture'Effects_Tex.BulletHits.watersplatter2'
|
||||
TextureUSubdivisions=2
|
||||
TextureVSubdivisions=2
|
||||
LifetimeRange=(Min=0.750000,Max=0.750000)
|
||||
StartVelocityRange=(X=(Min=-150.000000,Max=150.000000),Y=(Min=-150.000000,Max=150.000000),Z=(Min=-25.000000,Max=300.000000))
|
||||
End Object
|
||||
Emitters(4)=SpriteEmitter'NicePack.NiceIceChunkEmitter.SpriteEmitter9'
|
||||
|
||||
Begin Object Class=SpriteEmitter Name=SpriteEmitter10
|
||||
ProjectionNormal=(Y=1.000000,Z=0.000000)
|
||||
FadeOut=True
|
||||
RespawnDeadParticles=False
|
||||
SpinParticles=True
|
||||
UseSizeScale=True
|
||||
UseRegularSizeScale=False
|
||||
UniformSize=True
|
||||
Acceleration=(Z=-15.000000)
|
||||
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
|
||||
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
|
||||
Opacity=0.250000
|
||||
FadeOutStartTime=0.175000
|
||||
MaxParticles=5
|
||||
StartLocationRange=(X=(Min=10.000000,Max=10.000000))
|
||||
AddLocationFromOtherEmitter=0
|
||||
UseRotationFrom=PTRS_Actor
|
||||
SpinCCWorCW=(X=0.000000)
|
||||
SpinsPerSecondRange=(X=(Max=0.200000))
|
||||
StartSpinRange=(X=(Min=-0.300000,Max=0.300000))
|
||||
SizeScale(0)=(RelativeSize=0.400000)
|
||||
SizeScale(1)=(RelativeTime=0.560000,RelativeSize=1.000000)
|
||||
StartSizeRange=(X=(Min=6.000000,Max=60.000000),Y=(Min=6.000000,Max=60.000000),Z=(Min=6.000000,Max=60.000000))
|
||||
InitialParticlesPerSecond=1.000000
|
||||
DrawStyle=PTDS_AlphaBlend
|
||||
Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
|
||||
TextureUSubdivisions=8
|
||||
TextureVSubdivisions=8
|
||||
LifetimeRange=(Min=0.350000,Max=0.350000)
|
||||
End Object
|
||||
Emitters(5)=SpriteEmitter'NicePack.NiceIceChunkEmitter.SpriteEmitter10'
|
||||
|
||||
Begin Object Class=SpriteEmitter Name=SpriteEmitter11
|
||||
ProjectionNormal=(Y=1.000000,Z=0.000000)
|
||||
FadeOut=True
|
||||
RespawnDeadParticles=False
|
||||
SpinParticles=True
|
||||
UseSizeScale=True
|
||||
UseRegularSizeScale=False
|
||||
UniformSize=True
|
||||
Acceleration=(Z=-15.000000)
|
||||
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
|
||||
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
|
||||
Opacity=0.250000
|
||||
FadeOutStartTime=0.175000
|
||||
MaxParticles=8
|
||||
StartLocationRange=(X=(Min=10.000000,Max=10.000000))
|
||||
AddLocationFromOtherEmitter=1
|
||||
UseRotationFrom=PTRS_Actor
|
||||
SpinCCWorCW=(X=0.000000)
|
||||
SpinsPerSecondRange=(X=(Max=0.200000))
|
||||
StartSpinRange=(X=(Min=-0.300000,Max=0.300000))
|
||||
SizeScale(0)=(RelativeSize=0.400000)
|
||||
SizeScale(1)=(RelativeTime=0.560000,RelativeSize=1.000000)
|
||||
StartSizeRange=(X=(Min=6.000000,Max=60.000000),Y=(Min=6.000000,Max=60.000000),Z=(Min=6.000000,Max=60.000000))
|
||||
InitialParticlesPerSecond=1.000000
|
||||
DrawStyle=PTDS_AlphaBlend
|
||||
Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
|
||||
TextureUSubdivisions=8
|
||||
TextureVSubdivisions=8
|
||||
LifetimeRange=(Min=0.350000,Max=0.350000)
|
||||
End Object
|
||||
Emitters(6)=SpriteEmitter'NicePack.NiceIceChunkEmitter.SpriteEmitter11'
|
||||
|
||||
Begin Object Class=SpriteEmitter Name=SpriteEmitter12
|
||||
ProjectionNormal=(Y=1.000000,Z=0.000000)
|
||||
FadeOut=True
|
||||
RespawnDeadParticles=False
|
||||
SpinParticles=True
|
||||
UseSizeScale=True
|
||||
UseRegularSizeScale=False
|
||||
UniformSize=True
|
||||
Acceleration=(Z=-15.000000)
|
||||
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
|
||||
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
|
||||
Opacity=0.250000
|
||||
FadeOutStartTime=0.175000
|
||||
MaxParticles=12
|
||||
DetailMode=DM_High
|
||||
StartLocationRange=(X=(Min=10.000000,Max=10.000000))
|
||||
AddLocationFromOtherEmitter=2
|
||||
UseRotationFrom=PTRS_Actor
|
||||
SpinCCWorCW=(X=0.000000)
|
||||
SpinsPerSecondRange=(X=(Max=0.200000))
|
||||
StartSpinRange=(X=(Min=-0.300000,Max=0.300000))
|
||||
SizeScale(0)=(RelativeSize=0.400000)
|
||||
SizeScale(1)=(RelativeTime=0.560000,RelativeSize=1.000000)
|
||||
StartSizeRange=(X=(Min=6.000000,Max=60.000000),Y=(Min=6.000000,Max=60.000000),Z=(Min=6.000000,Max=60.000000))
|
||||
InitialParticlesPerSecond=1.000000
|
||||
DrawStyle=PTDS_AlphaBlend
|
||||
Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
|
||||
TextureUSubdivisions=8
|
||||
TextureVSubdivisions=8
|
||||
LifetimeRange=(Min=0.350000,Max=0.350000)
|
||||
End Object
|
||||
Emitters(7)=SpriteEmitter'NicePack.NiceIceChunkEmitter.SpriteEmitter12'
|
||||
|
||||
Begin Object Class=SpriteEmitter Name=SpriteEmitter13
|
||||
ProjectionNormal=(Y=1.000000,Z=0.000000)
|
||||
FadeOut=True
|
||||
FadeIn=True
|
||||
RespawnDeadParticles=False
|
||||
SpinParticles=True
|
||||
UseSizeScale=True
|
||||
UseRegularSizeScale=False
|
||||
UniformSize=True
|
||||
AutomaticInitialSpawning=False
|
||||
Acceleration=(Z=-1000.000000)
|
||||
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
|
||||
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
|
||||
Opacity=0.250000
|
||||
FadeOutStartTime=0.442500
|
||||
FadeInEndTime=0.007500
|
||||
MaxParticles=12
|
||||
StartLocationRange=(X=(Min=20.000000,Max=20.000000))
|
||||
UseRotationFrom=PTRS_Actor
|
||||
SpinCCWorCW=(X=0.000000)
|
||||
SpinsPerSecondRange=(X=(Max=0.300000))
|
||||
StartSpinRange=(X=(Min=-0.300000,Max=0.300000))
|
||||
SizeScale(0)=(RelativeSize=0.400000)
|
||||
SizeScale(1)=(RelativeTime=0.500000,RelativeSize=0.900000)
|
||||
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.300000)
|
||||
StartSizeRange=(X=(Min=25.000000,Max=45.000000),Y=(Min=25.000000,Max=45.000000),Z=(Min=25.000000,Max=45.000000))
|
||||
InitialParticlesPerSecond=10000.000000
|
||||
DrawStyle=PTDS_AlphaBlend
|
||||
Texture=Texture'Effects_Tex.BulletHits.watersplashcloud'
|
||||
TextureUSubdivisions=1
|
||||
TextureVSubdivisions=1
|
||||
LifetimeRange=(Min=0.750000,Max=0.750000)
|
||||
StartVelocityRange=(X=(Min=-150.000000,Max=150.000000),Y=(Min=-150.000000,Max=150.000000),Z=(Min=-5.000000,Max=150.000000))
|
||||
End Object
|
||||
Emitters(8)=SpriteEmitter'NicePack.NiceIceChunkEmitter.SpriteEmitter13'
|
||||
|
||||
Begin Object Class=SpriteEmitter Name=SpriteEmitter14
|
||||
ProjectionNormal=(Y=1.000000,Z=0.000000)
|
||||
FadeOut=True
|
||||
RespawnDeadParticles=False
|
||||
SpinParticles=True
|
||||
UseSizeScale=True
|
||||
UseRegularSizeScale=False
|
||||
UniformSize=True
|
||||
AutomaticInitialSpawning=False
|
||||
Acceleration=(Z=-22.000000)
|
||||
DampingFactorRange=(X=(Min=0.250000,Max=0.250000),Y=(Min=0.250000,Max=0.250000),Z=(Min=0.250000,Max=0.250000))
|
||||
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
|
||||
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
|
||||
Opacity=0.500000
|
||||
FadeOutStartTime=2.720000
|
||||
MaxParticles=25
|
||||
DetailMode=DM_High
|
||||
StartLocationRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=-10.000000,Max=10.000000))
|
||||
UseRotationFrom=PTRS_Actor
|
||||
SpinCCWorCW=(X=0.000000)
|
||||
SpinsPerSecondRange=(X=(Max=0.150000))
|
||||
StartSpinRange=(X=(Min=-1.000000,Max=1.000000))
|
||||
SizeScale(0)=(RelativeSize=2.200000)
|
||||
SizeScale(1)=(RelativeTime=0.500000,RelativeSize=3.200000)
|
||||
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=4.000000)
|
||||
StartSizeRange=(X=(Min=1.000000,Max=20.000000),Y=(Min=1.000000,Max=20.000000),Z=(Min=1.000000,Max=20.000000))
|
||||
InitialParticlesPerSecond=10000.000000
|
||||
DrawStyle=PTDS_AlphaBlend
|
||||
Texture=Texture'Effects_Tex.explosions.DSmoke_2'
|
||||
TextureUSubdivisions=1
|
||||
TextureVSubdivisions=1
|
||||
StartVelocityRange=(X=(Min=-350.000000,Max=350.000000),Y=(Min=-350.000000,Max=350.000000),Z=(Min=-5.000000,Max=50.000000))
|
||||
VelocityLossRange=(X=(Min=3.000000,Max=3.000000),Y=(Min=3.000000,Max=3.000000))
|
||||
End Object
|
||||
Emitters(9)=SpriteEmitter'NicePack.NiceIceChunkEmitter.SpriteEmitter14'
|
||||
|
||||
Begin Object Class=SpriteEmitter Name=SpriteEmitter15
|
||||
UseCollision=True
|
||||
UseColorScale=True
|
||||
FadeOut=True
|
||||
FadeIn=True
|
||||
RespawnDeadParticles=False
|
||||
UniformSize=True
|
||||
AutomaticInitialSpawning=False
|
||||
UseRandomSubdivision=True
|
||||
Acceleration=(Z=-1000.000000)
|
||||
ExtentMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
|
||||
DampingFactorRange=(X=(Min=0.250000,Max=0.250000),Y=(Min=0.250000,Max=0.250000),Z=(Min=0.250000,Max=0.250000))
|
||||
ColorScale(0)=(Color=(B=174,G=174,R=205,A=255))
|
||||
ColorScale(1)=(RelativeTime=1.000000,Color=(B=174,G=174,R=205,A=255))
|
||||
FadeOutStartTime=0.500000
|
||||
MaxParticles=15
|
||||
UseRotationFrom=PTRS_Actor
|
||||
StartSizeRange=(X=(Min=0.700000,Max=1.700000))
|
||||
InitialParticlesPerSecond=10000.000000
|
||||
DrawStyle=PTDS_AlphaBlend
|
||||
Texture=Texture'Effects_Tex.BulletHits.snowchunksfinal'
|
||||
TextureUSubdivisions=2
|
||||
TextureVSubdivisions=2
|
||||
LifetimeRange=(Min=1.400000,Max=1.400000)
|
||||
StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=-300.000000,Max=350.000000))
|
||||
End Object
|
||||
Emitters(10)=SpriteEmitter'NicePack.NiceIceChunkEmitter.SpriteEmitter15'
|
||||
|
||||
AutoDestroy=True
|
||||
bNoDelete=False
|
||||
bNetTemporary=True
|
||||
RemoteRole=ROLE_SimulatedProxy
|
||||
LifeSpan=5.000000
|
||||
TransientSoundVolume=150.000000
|
||||
TransientSoundRadius=80.000000
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,10 +1,15 @@
|
|||
// ScrN copy
|
||||
class NiceNitroDecal extends ProjectedDecal;
|
||||
#exec OBJ LOAD FILE=HTec_A.ukx
|
||||
simulated function BeginPlay(){
|
||||
if(!level.bDropDetail && FRand() < 0.4)
projTexture = Texture'HTec_A.Nitro.NitroSplat';
|
||||
super.BeginPlay();
|
||||
}
|
||||
defaultproperties
|
||||
{
bClipStaticMesh=True
CullDistance=7000.000000
LifeSpan=5.000000
DrawScale=0.500000
|
||||
}
|
||||
// ScrN copy
|
||||
class NiceNitroDecal extends ProjectedDecal;
|
||||
#exec OBJ LOAD FILE=HTec_A.ukx
|
||||
simulated function BeginPlay(){
|
||||
if(!level.bDropDetail && FRand() < 0.4)
|
||||
projTexture = Texture'HTec_A.Nitro.NitroSplat';
|
||||
super.BeginPlay();
|
||||
}
|
||||
defaultproperties
|
||||
{
|
||||
bClipStaticMesh=True
|
||||
CullDistance=7000.000000
|
||||
LifeSpan=5.000000
|
||||
DrawScale=0.500000
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,37 @@
|
|||
// ScrN copy
|
||||
class NiceNitroGroundEffect extends NiceFreezeParticlesDirectional;
|
||||
defaultproperties
|
||||
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter0
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ExtentMultiplier=(X=0.000000,Y=0.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.470000
FadeOutStartTime=0.940000
FadeInEndTime=0.300000
MaxParticles=50
StartLocationShape=PTLS_Polar
SpinsPerSecondRange=(X=(Max=0.035000))
StartSpinRange=(X=(Min=-0.200000,Max=0.300000))
SizeScale(0)=(RelativeTime=0.500000,RelativeSize=0.900000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=0.500000)
StartSizeRange=(X=(Min=15.000000,Max=35.000000),Y=(Min=15.000000,Max=35.000000),Z=(Min=15.000000,Max=35.000000))
InitialParticlesPerSecond=60.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'Effects_Tex.explosions.DSmoke_2'
LifetimeRange=(Min=2.000000,Max=2.000000)
StartVelocityRange=(X=(Min=-85.000000,Max=85.000000),Y=(Min=-85.000000,Max=85.000000))
StartVelocityRadialRange=(Min=-40.000000,Max=40.000000)
End Object
Emitters(0)=SpriteEmitter'NicePack.NiceNitroGroundEffect.SpriteEmitter0'
|
||||
LifeSpan=5.000000
|
||||
}
|
||||
// ScrN copy
|
||||
class NiceNitroGroundEffect extends NiceFreezeParticlesDirectional;
|
||||
defaultproperties
|
||||
{
|
||||
Begin Object Class=SpriteEmitter Name=SpriteEmitter0
|
||||
FadeOut=True
|
||||
FadeIn=True
|
||||
RespawnDeadParticles=False
|
||||
SpinParticles=True
|
||||
UseSizeScale=True
|
||||
UseRegularSizeScale=False
|
||||
UniformSize=True
|
||||
AutomaticInitialSpawning=False
|
||||
ExtentMultiplier=(X=0.000000,Y=0.000000)
|
||||
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
|
||||
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
|
||||
Opacity=0.470000
|
||||
FadeOutStartTime=0.940000
|
||||
FadeInEndTime=0.300000
|
||||
MaxParticles=50
|
||||
StartLocationShape=PTLS_Polar
|
||||
SpinsPerSecondRange=(X=(Max=0.035000))
|
||||
StartSpinRange=(X=(Min=-0.200000,Max=0.300000))
|
||||
SizeScale(0)=(RelativeTime=0.500000,RelativeSize=0.900000)
|
||||
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=0.500000)
|
||||
StartSizeRange=(X=(Min=15.000000,Max=35.000000),Y=(Min=15.000000,Max=35.000000),Z=(Min=15.000000,Max=35.000000))
|
||||
InitialParticlesPerSecond=60.000000
|
||||
DrawStyle=PTDS_AlphaBlend
|
||||
Texture=Texture'Effects_Tex.explosions.DSmoke_2'
|
||||
LifetimeRange=(Min=2.000000,Max=2.000000)
|
||||
StartVelocityRange=(X=(Min=-85.000000,Max=85.000000),Y=(Min=-85.000000,Max=85.000000))
|
||||
StartVelocityRadialRange=(Min=-40.000000,Max=40.000000)
|
||||
End Object
|
||||
Emitters(0)=SpriteEmitter'NicePack.NiceNitroGroundEffect.SpriteEmitter0'
|
||||
|
||||
LifeSpan=5.000000
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue