Fix new line symbol issues
This commit is contained in:
parent
51bb9add5b
commit
d66d86b2b1
846 changed files with 33896 additions and 12983 deletions
|
|
@ -1,5 +1,13 @@
|
|||
class Nice9mmAmmo extends NiceAmmo;
|
||||
#EXEC OBJ LOAD FILE=InterfaceContent.utx
|
||||
defaultproperties
|
||||
{
WeaponPickupClass=Class'NicePack.Nice9mmPickup'
AmmoPickupAmount=30
MaxAmmo=240
InitialAmount=60
PickupClass=Class'KFMod.SingleAmmoPickup'
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=413,Y1=82,X2=457,Y2=125)
ItemName="9mm bullets"
|
||||
}
|
||||
class Nice9mmAmmo extends NiceAmmo;
|
||||
#EXEC OBJ LOAD FILE=InterfaceContent.utx
|
||||
defaultproperties
|
||||
{
|
||||
WeaponPickupClass=Class'NicePack.Nice9mmPickup'
|
||||
AmmoPickupAmount=30
|
||||
MaxAmmo=240
|
||||
InitialAmount=60
|
||||
PickupClass=Class'KFMod.SingleAmmoPickup'
|
||||
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
|
||||
IconCoords=(X1=413,Y1=82,X2=457,Y2=125)
|
||||
ItemName="9mm bullets"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,9 @@
|
|||
class Nice9mmAmmoPickup extends NiceAmmoPickup;
|
||||
defaultproperties
|
||||
{
AmmoAmount=30
InventoryType=Class'NicePack.Nice9mmAmmo'
RespawnTime=0.000000
PickupMessage="Rounds (9mm)"
StaticMesh=StaticMesh'KillingFloorStatics.DualiesAmmo'
|
||||
}
|
||||
class Nice9mmAmmoPickup extends NiceAmmoPickup;
|
||||
defaultproperties
|
||||
{
|
||||
AmmoAmount=30
|
||||
InventoryType=Class'NicePack.Nice9mmAmmo'
|
||||
RespawnTime=0.000000
|
||||
PickupMessage="Rounds (9mm)"
|
||||
StaticMesh=StaticMesh'KillingFloorStatics.DualiesAmmo'
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
class Nice9mmAttachment extends NiceSingleAttachment;
|
||||
defaultproperties
|
||||
{
Mesh=SkeletalMesh'KF_Weapons3rd_Trip.Single9mm_3rd'
|
||||
}
|
||||
class Nice9mmAttachment extends NiceSingleAttachment;
|
||||
defaultproperties
|
||||
{
|
||||
Mesh=SkeletalMesh'KF_Weapons3rd_Trip.Single9mm_3rd'
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,12 @@
|
|||
class Nice9mmFire extends NiceSingleFire;
|
||||
defaultproperties
|
||||
{
ProjectileSpeed=21300.000000
maxVerticalRecoilAngle=75
maxHorizontalRecoilAngle=35
StereoFireSound=SoundGroup'KF_9MMSnd.9mm_FireST'
DamageType=Class'NicePack.NiceDamType9mm'
FireSound=SoundGroup'KF_9MMSnd.9mm_Fire'
NoAmmoSound=Sound'KF_9MMSnd.9mm_DryFire'
AmmoClass=Class'NicePack.Nice9mmAmmo'
|
||||
}
|
||||
class Nice9mmFire extends NiceSingleFire;
|
||||
defaultproperties
|
||||
{
|
||||
ProjectileSpeed=21300.000000
|
||||
maxVerticalRecoilAngle=75
|
||||
maxHorizontalRecoilAngle=35
|
||||
StereoFireSound=SoundGroup'KF_9MMSnd.9mm_FireST'
|
||||
DamageType=Class'NicePack.NiceDamType9mm'
|
||||
FireSound=SoundGroup'KF_9MMSnd.9mm_Fire'
|
||||
NoAmmoSound=Sound'KF_9MMSnd.9mm_DryFire'
|
||||
AmmoClass=Class'NicePack.Nice9mmAmmo'
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,10 @@
|
|||
class Nice9mmPickup extends NiceSinglePickup;
|
||||
defaultproperties
|
||||
{
bBackupWeapon=True
cost=100
Description="A 9mm Pistol. What it lacks in stopping power, it compensates for with a quick refire."
ItemName="Beretta"
ItemShortName="Beretta"
InventoryType=Class'NicePack.Nice9mm'
|
||||
}
|
||||
class Nice9mmPickup extends NiceSinglePickup;
|
||||
defaultproperties
|
||||
{
|
||||
bBackupWeapon=True
|
||||
cost=100
|
||||
Description="A 9mm Pistol. What it lacks in stopping power, it compensates for with a quick refire."
|
||||
ItemName="Beretta"
|
||||
ItemShortName="Beretta"
|
||||
InventoryType=Class'NicePack.Nice9mm'
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,16 @@
|
|||
class NiceDamType9mm extends NiceWeaponDamageType
|
||||
abstract;
|
||||
defaultproperties
|
||||
{
HeadShotDamageMult=1.000000
WeaponClass=Class'NicePack.Nice9mm'
DeathString="%k killed %o (Beretta)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."
bRagdollBullet=True
bBulletHit=True
FlashFog=(X=600.000000)
KDamageImpulse=750.000000
KDeathVel=100.000000
VehicleDamageScaling=0.700000
|
||||
}
|
||||
class NiceDamType9mm extends NiceWeaponDamageType
|
||||
abstract;
|
||||
defaultproperties
|
||||
{
|
||||
HeadShotDamageMult=1.000000
|
||||
WeaponClass=Class'NicePack.Nice9mm'
|
||||
DeathString="%k killed %o (Beretta)."
|
||||
FemaleSuicide="%o shot herself in the foot."
|
||||
MaleSuicide="%o shot himself in the foot."
|
||||
bRagdollBullet=True
|
||||
bBulletHit=True
|
||||
FlashFog=(X=600.000000)
|
||||
KDamageImpulse=750.000000
|
||||
KDeathVel=100.000000
|
||||
VehicleDamageScaling=0.700000
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,16 @@
|
|||
class NiceDual9mm extends NiceDualies;
|
||||
defaultproperties
|
||||
{
SingleClass=Class'NicePack.Nice9mm'
HudImage=Texture'KillingFloorHUD.WeaponSelect.dual_9mm_unselected'
SelectedHudImage=Texture'KillingFloorHUD.WeaponSelect.dual_9mm'
Weight=1.000000
FireModeClass(0)=Class'NicePack.NiceDual9mmFire'
SelectSound=Sound'KFPlayerSound.getweaponout'
Description="A pair of 9mm pistols. What they lack in stopping power, they compensate for with a quick refire."
PickupClass=Class'NicePack.NiceDual9mmPickup'
AttachmentClass=Class'NicePack.NiceDual9mmAttachment'
ItemName="Dual Berettas"
Mesh=SkeletalMesh'KF_Weapons_Trip.Dual9mm'
Skins(0)=Combiner'KF_Weapons_Trip_T.Pistols.Ninemm_cmb'
|
||||
}
|
||||
class NiceDual9mm extends NiceDualies;
|
||||
defaultproperties
|
||||
{
|
||||
SingleClass=Class'NicePack.Nice9mm'
|
||||
HudImage=Texture'KillingFloorHUD.WeaponSelect.dual_9mm_unselected'
|
||||
SelectedHudImage=Texture'KillingFloorHUD.WeaponSelect.dual_9mm'
|
||||
Weight=1.000000
|
||||
FireModeClass(0)=Class'NicePack.NiceDual9mmFire'
|
||||
SelectSound=Sound'KFPlayerSound.getweaponout'
|
||||
Description="A pair of 9mm pistols. What they lack in stopping power, they compensate for with a quick refire."
|
||||
PickupClass=Class'NicePack.NiceDual9mmPickup'
|
||||
AttachmentClass=Class'NicePack.NiceDual9mmAttachment'
|
||||
ItemName="Dual Berettas"
|
||||
Mesh=SkeletalMesh'KF_Weapons_Trip.Dual9mm'
|
||||
Skins(0)=Combiner'KF_Weapons_Trip_T.Pistols.Ninemm_cmb'
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,13 @@
|
|||
class NiceDual9mmAmmo extends NiceAmmo;
|
||||
#EXEC OBJ LOAD FILE=InterfaceContent.utx
|
||||
defaultproperties
|
||||
{
WeaponPickupClass=Class'NicePack.NiceDual9mmPickup'
AmmoPickupAmount=15
MaxAmmo=240
InitialAmount=60
PickupClass=Class'NicePack.NiceDual9mmAmmoPickup'
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=413,Y1=82,X2=457,Y2=125)
ItemName="Dual 9mm bullets"
|
||||
}
|
||||
class NiceDual9mmAmmo extends NiceAmmo;
|
||||
#EXEC OBJ LOAD FILE=InterfaceContent.utx
|
||||
defaultproperties
|
||||
{
|
||||
WeaponPickupClass=Class'NicePack.NiceDual9mmPickup'
|
||||
AmmoPickupAmount=15
|
||||
MaxAmmo=240
|
||||
InitialAmount=60
|
||||
PickupClass=Class'NicePack.NiceDual9mmAmmoPickup'
|
||||
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
|
||||
IconCoords=(X1=413,Y1=82,X2=457,Y2=125)
|
||||
ItemName="Dual 9mm bullets"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,8 @@
|
|||
class NiceDual9mmAmmoPickup extends NiceAmmoPickup;
|
||||
defaultproperties
|
||||
{
AmmoAmount=15
InventoryType=Class'NicePack.NiceDual9mmAmmo'
PickupMessage="Rounds (9mm)"
StaticMesh=StaticMesh'KillingFloorStatics.DualiesAmmo'
|
||||
}
|
||||
class NiceDual9mmAmmoPickup extends NiceAmmoPickup;
|
||||
defaultproperties
|
||||
{
|
||||
AmmoAmount=15
|
||||
InventoryType=Class'NicePack.NiceDual9mmAmmo'
|
||||
PickupMessage="Rounds (9mm)"
|
||||
StaticMesh=StaticMesh'KillingFloorStatics.DualiesAmmo'
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
class NiceDual9mmAttachment extends NiceDualiesAttachment;
|
||||
defaultproperties
|
||||
{
Mesh=SkeletalMesh'KF_Weapons3rd_Trip.Single9mm_3rd'
|
||||
}
|
||||
class NiceDual9mmAttachment extends NiceDualiesAttachment;
|
||||
defaultproperties
|
||||
{
|
||||
Mesh=SkeletalMesh'KF_Weapons3rd_Trip.Single9mm_3rd'
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,12 @@
|
|||
class NiceDual9mmFire extends NiceDualiesFire;
|
||||
defaultproperties
|
||||
{
ProjectileSpeed=19000.000000
maxVerticalRecoilAngle=75
maxHorizontalRecoilAngle=35
StereoFireSound=SoundGroup'KF_9MMSnd.9mm_FireST'
DamageType=Class'NicePack.NiceDamType9mm'
FireSound=SoundGroup'KF_9MMSnd.9mm_Fire'
NoAmmoSound=Sound'KF_9MMSnd.9mm_DryFire'
AmmoClass=Class'NicePack.NiceDual9mmAmmo'
|
||||
}
|
||||
class NiceDual9mmFire extends NiceDualiesFire;
|
||||
defaultproperties
|
||||
{
|
||||
ProjectileSpeed=19000.000000
|
||||
maxVerticalRecoilAngle=75
|
||||
maxHorizontalRecoilAngle=35
|
||||
StereoFireSound=SoundGroup'KF_9MMSnd.9mm_FireST'
|
||||
DamageType=Class'NicePack.NiceDamType9mm'
|
||||
FireSound=SoundGroup'KF_9MMSnd.9mm_Fire'
|
||||
NoAmmoSound=Sound'KF_9MMSnd.9mm_DryFire'
|
||||
AmmoClass=Class'NicePack.NiceDual9mmAmmo'
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,9 @@
|
|||
class NiceDual9mmPickup extends NiceDualiesPickup;
|
||||
defaultproperties
|
||||
{
bBackupWeapon=True
cost=200
ItemName="Dual Berettas"
ItemShortName="Dual Berettas"
InventoryType=Class'NicePack.NiceDual9mm'
|
||||
}
|
||||
class NiceDual9mmPickup extends NiceDualiesPickup;
|
||||
defaultproperties
|
||||
{
|
||||
bBackupWeapon=True
|
||||
cost=200
|
||||
ItemName="Dual Berettas"
|
||||
ItemShortName="Dual Berettas"
|
||||
InventoryType=Class'NicePack.NiceDual9mm'
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue