Fix new line symbol issues
This commit is contained in:
parent
51bb9add5b
commit
d66d86b2b1
846 changed files with 33896 additions and 12983 deletions
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@ -1,6 +1,18 @@
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class NiceDamTypeGlock extends NiceDamageTypeVetSharpshooter
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abstract;
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defaultproperties
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{
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goodDecapMod=0.500000
HeadShotDamageMult=1.100000
WeaponClass=Class'NicePack.NiceGlock'
DeathString="%k killed %o with Glock."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."
bRagdollBullet=True
bBulletHit=True
FlashFog=(X=600.000000)
KDamageImpulse=1850.000000
KDeathVel=150.000000
KDeathUpKick=5.000000
VehicleDamageScaling=0.800000
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}
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class NiceDamTypeGlock extends NiceDamageTypeVetSharpshooter
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abstract;
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defaultproperties
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{
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goodDecapMod=0.500000
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HeadShotDamageMult=1.100000
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WeaponClass=Class'NicePack.NiceGlock'
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DeathString="%k killed %o with Glock."
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FemaleSuicide="%o shot herself in the foot."
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MaleSuicide="%o shot himself in the foot."
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bRagdollBullet=True
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bBulletHit=True
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FlashFog=(X=600.000000)
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KDamageImpulse=1850.000000
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KDeathVel=150.000000
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KDeathUpKick=5.000000
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VehicleDamageScaling=0.800000
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}
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@ -1,5 +1,36 @@
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class NiceDualGlock extends NiceDualies;
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defaultproperties
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{
SingleClass=Class'NicePack.NiceGlock'
bLoadResourcesAsMaterial=True
MagCapacity=24
StandardDisplayFOV=65.000000
SleeveNum=4
TraderInfoTexture=Texture'NicePackT.Glock17.DualGlock17_trader'
bIsTier2Weapon=True
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Weight=2.000000
MeshRef="NicePackA.Glock17.v2_dual_Glock17"
SkinRefs(0)="NicePackT.Glock17.frame_cmb"
SkinRefs(1)="NicePackT.Glock17.17Slide_cmb"
SkinRefs(2)="NicePackT.Glock17.Internals_cmb"
SkinRefs(3)="NicePackT.Glock17.Magazine_cmb"
SkinRefs(4)="KF_Weapons_Trip_T.hands.hands_1stP_military_diff"
SelectSoundRef="KF_MK23Snd.MK23_Select"
HudImageRef="NicePackT.Glock17.DualGlock17_unselect"
SelectedHudImageRef="NicePackT.Glock17.DualGlock17_select"
ZoomedDisplayFOV=50.000000
FireModeClass(0)=Class'NicePack.NiceDualGlockFire'
AIRating=0.450000
CurrentRating=0.450000
Description="Dual Glock-17 match grade pistols. Dual 9mm is double the fun."
DisplayFOV=65.000000
Priority=90
GroupOffset=6
PickupClass=Class'NicePack.NiceDualGlockPickup'
PlayerViewOffset=(X=25.000000)
BobDamping=3.800000
AttachmentClass=Class'NicePack.NiceDualGlockAttachment'
IconCoords=(X1=250,Y1=110,X2=330,Y2=145)
ItemName="Dual Glock-17"
DrawScale=1.000000
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}
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class NiceDualGlock extends NiceDualies;
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defaultproperties
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{
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SingleClass=Class'NicePack.NiceGlock'
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bLoadResourcesAsMaterial=True
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MagCapacity=24
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StandardDisplayFOV=65.000000
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SleeveNum=4
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TraderInfoTexture=Texture'NicePackT.Glock17.DualGlock17_trader'
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bIsTier2Weapon=True
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Weight=2.000000
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MeshRef="NicePackA.Glock17.v2_dual_Glock17"
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SkinRefs(0)="NicePackT.Glock17.frame_cmb"
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SkinRefs(1)="NicePackT.Glock17.17Slide_cmb"
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SkinRefs(2)="NicePackT.Glock17.Internals_cmb"
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SkinRefs(3)="NicePackT.Glock17.Magazine_cmb"
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SkinRefs(4)="KF_Weapons_Trip_T.hands.hands_1stP_military_diff"
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SelectSoundRef="KF_MK23Snd.MK23_Select"
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HudImageRef="NicePackT.Glock17.DualGlock17_unselect"
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SelectedHudImageRef="NicePackT.Glock17.DualGlock17_select"
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ZoomedDisplayFOV=50.000000
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FireModeClass(0)=Class'NicePack.NiceDualGlockFire'
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AIRating=0.450000
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CurrentRating=0.450000
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Description="Dual Glock-17 match grade pistols. Dual 9mm is double the fun."
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DisplayFOV=65.000000
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Priority=90
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GroupOffset=6
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PickupClass=Class'NicePack.NiceDualGlockPickup'
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PlayerViewOffset=(X=25.000000)
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BobDamping=3.800000
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AttachmentClass=Class'NicePack.NiceDualGlockAttachment'
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IconCoords=(X1=250,Y1=110,X2=330,Y2=145)
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ItemName="Dual Glock-17"
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DrawScale=1.000000
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}
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@ -1,4 +1,12 @@
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class NiceDualGlockAmmo extends NiceAmmo;
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defaultproperties
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{
WeaponPickupClass=Class'NicePack.NiceDualGlockPickup'
AmmoPickupAmount=12
MaxAmmo=180
InitialAmount=45
PickupClass=Class'NicePack.NiceDualGlockAmmoPickup'
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=338,Y1=40,X2=393,Y2=79)
ItemName="Glock-17 bullets"
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}
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class NiceDualGlockAmmo extends NiceAmmo;
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defaultproperties
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{
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WeaponPickupClass=Class'NicePack.NiceDualGlockPickup'
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AmmoPickupAmount=12
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MaxAmmo=180
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InitialAmount=45
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PickupClass=Class'NicePack.NiceDualGlockAmmoPickup'
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IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
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IconCoords=(X1=338,Y1=40,X2=393,Y2=79)
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ItemName="Glock-17 bullets"
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}
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@ -1,4 +1,8 @@
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class NiceDualGlockAmmoPickup extends NiceAmmoPickup;
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defaultproperties
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{
KFPickupImage=Texture'KillingFloorHUD.ClassMenu.Deagle'
AmmoAmount=12
InventoryType=Class'NicePack.NiceDualGlockAmmo'
PickupMessage="Rounds (9x19mm)"
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}
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class NiceDualGlockAmmoPickup extends NiceAmmoPickup;
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defaultproperties
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{
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KFPickupImage=Texture'KillingFloorHUD.ClassMenu.Deagle'
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AmmoAmount=12
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InventoryType=Class'NicePack.NiceDualGlockAmmo'
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PickupMessage="Rounds (9x19mm)"
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}
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@ -1,4 +1,6 @@
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class NiceDualGlockAttachment extends NiceDualiesAttachment;
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defaultproperties
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{
BrotherMesh=SkeletalMesh'NicePackA.Glock17.SingleGlock17_3rd'
MeshRef="NicePackA.Glock17.SingleGlock17_3rd"
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}
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class NiceDualGlockAttachment extends NiceDualiesAttachment;
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defaultproperties
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{
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BrotherMesh=SkeletalMesh'NicePackA.Glock17.SingleGlock17_3rd'
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MeshRef="NicePackA.Glock17.SingleGlock17_3rd"
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}
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@ -1,4 +1,23 @@
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class NiceDualGlockFire extends NiceDualiesFire;
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defaultproperties
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{
ProjectileSpeed=18750.000000
maxVerticalRecoilAngle=200
maxHorizontalRecoilAngle=100
ShellEjectClass=Class'NicePack.NiceGlockShell'
FireSoundRef="NicePackSnd.Glock17.glock17_Fire"
NoAmmoSoundRef="KF_HandcannonSnd.50AE_DryFire"
DamageType=Class'NicePack.NiceDamTypeGlock'
DamageMax=35
Momentum=18000.000000
bWaitForRelease=False
FireRate=0.087500
AmmoClass=Class'NicePack.NiceDualGlockAmmo'
ShakeRotMag=(Z=290.000000)
ShakeRotRate=(X=10080.000000,Y=10080.000000)
ShakeRotTime=3.500000
ShakeOffsetMag=(Y=1.000000,Z=8.000000)
ShakeOffsetTime=2.500000
FlashEmitterClass=Class'KFMod.MuzzleFlashMK'
aimerror=40.000000
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}
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class NiceDualGlockFire extends NiceDualiesFire;
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defaultproperties
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{
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ProjectileSpeed=18750.000000
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maxVerticalRecoilAngle=200
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maxHorizontalRecoilAngle=100
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ShellEjectClass=Class'NicePack.NiceGlockShell'
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FireSoundRef="NicePackSnd.Glock17.glock17_Fire"
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NoAmmoSoundRef="KF_HandcannonSnd.50AE_DryFire"
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DamageType=Class'NicePack.NiceDamTypeGlock'
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DamageMax=35
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Momentum=18000.000000
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bWaitForRelease=False
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FireRate=0.087500
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AmmoClass=Class'NicePack.NiceDualGlockAmmo'
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ShakeRotMag=(Z=290.000000)
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ShakeRotRate=(X=10080.000000,Y=10080.000000)
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ShakeRotTime=3.500000
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ShakeOffsetMag=(Y=1.000000,Z=8.000000)
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ShakeOffsetTime=2.500000
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FlashEmitterClass=Class'KFMod.MuzzleFlashMK'
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aimerror=40.000000
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}
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@ -1,4 +1,19 @@
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class NiceDualGlockPickup extends NiceDualiesPickup;
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defaultproperties
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{
bBackupWeapon=True
Weight=4.000000
cost=250
BuyClipSize=12
PowerValue=70
SpeedValue=45
RangeValue=60
Description="Dual Glock-17 match grade pistols. Dual 9mm is double the fun."
ItemName="Dual Glock-17"
ItemShortName="Dual Glock-17"
AmmoItemName="9mm Ammo"
InventoryType=Class'NicePack.NiceDualGlock'
PickupMessage="You found another - Glock-17"
PickupSound=Sound'KF_MK23Snd.MK23_Pickup'
StaticMesh=StaticMesh'NicePackSM.Glock17.singleGlock17_stc'
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}
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class NiceDualGlockPickup extends NiceDualiesPickup;
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defaultproperties
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{
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bBackupWeapon=True
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Weight=4.000000
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cost=250
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BuyClipSize=12
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PowerValue=70
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SpeedValue=45
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RangeValue=60
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Description="Dual Glock-17 match grade pistols. Dual 9mm is double the fun."
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ItemName="Dual Glock-17"
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ItemShortName="Dual Glock-17"
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AmmoItemName="9mm Ammo"
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InventoryType=Class'NicePack.NiceDualGlock'
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PickupMessage="You found another - Glock-17"
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PickupSound=Sound'KF_MK23Snd.MK23_Pickup'
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StaticMesh=StaticMesh'NicePackSM.Glock17.singleGlock17_stc'
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}
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@ -1,4 +1,42 @@
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class NiceGlock extends NiceSingle;
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defaultproperties
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{
DualClass=Class'NicePack.NiceDualGlock'
reloadPreEndFrame=0.117000
reloadEndFrame=0.617000
reloadChargeEndFrame=-1.000000
reloadMagStartFrame=0.250000
reloadChargeStartFrame=-1.000000
MagCapacity=12
Weight=1.000000
StandardDisplayFOV=65.000000
SleeveNum=4
TraderInfoTexture=Texture'NicePackT.Glock17.SingleGlock17_trader'
bIsTier2Weapon=True
MeshRef="NicePackA.Glock17.v_glock17"
SkinRefs(0)="NicePackT.Glock17.Frame_cmb"
SkinRefs(1)="NicePackT.Glock17.17Slide_cmb"
SkinRefs(2)="NicePackT.Glock17.Internals_cmb"
SkinRefs(3)="NicePackT.Glock17.Magazine_cmb"
SkinRefs(4)="KF_Weapons_Trip_T.hands.hands_1stP_military_diff"
SelectSoundRef="KF_MK23Snd.MK23_Select"
HudImageRef="NicePackT.Glock17.SingleGlock17_unselect"
SelectedHudImageRef="NicePackT.Glock17.SingleGlock17_select"
ZoomedDisplayFOV=50.000000
FireModeClass(0)=Class'NicePack.NiceGlockFire'
AIRating=0.450000
CurrentRating=0.450000
Description="Specifically for the needs of the army and police special forces company Glock created version of the model 17."
EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000)
DisplayFOV=65.000000
Priority=65
GroupOffset=5
PickupClass=Class'NicePack.NiceGlockPickup'
PlayerViewOffset=(X=10.000000,Y=18.750000,Z=-7.000000)
BobDamping=4.500000
AttachmentClass=Class'NicePack.NiceGlockAttachment'
IconCoords=(X1=250,Y1=110,X2=330,Y2=145)
ItemName="Glock-17"
bUseDynamicLights=True
TransientSoundVolume=1.000000
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}
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class NiceGlock extends NiceSingle;
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defaultproperties
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{
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DualClass=Class'NicePack.NiceDualGlock'
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reloadPreEndFrame=0.117000
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reloadEndFrame=0.617000
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reloadChargeEndFrame=-1.000000
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reloadMagStartFrame=0.250000
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reloadChargeStartFrame=-1.000000
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MagCapacity=12
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Weight=1.000000
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StandardDisplayFOV=65.000000
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SleeveNum=4
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TraderInfoTexture=Texture'NicePackT.Glock17.SingleGlock17_trader'
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bIsTier2Weapon=True
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MeshRef="NicePackA.Glock17.v_glock17"
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SkinRefs(0)="NicePackT.Glock17.Frame_cmb"
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SkinRefs(1)="NicePackT.Glock17.17Slide_cmb"
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SkinRefs(2)="NicePackT.Glock17.Internals_cmb"
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SkinRefs(3)="NicePackT.Glock17.Magazine_cmb"
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SkinRefs(4)="KF_Weapons_Trip_T.hands.hands_1stP_military_diff"
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SelectSoundRef="KF_MK23Snd.MK23_Select"
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HudImageRef="NicePackT.Glock17.SingleGlock17_unselect"
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SelectedHudImageRef="NicePackT.Glock17.SingleGlock17_select"
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ZoomedDisplayFOV=50.000000
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FireModeClass(0)=Class'NicePack.NiceGlockFire'
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AIRating=0.450000
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CurrentRating=0.450000
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Description="Specifically for the needs of the army and police special forces company Glock created version of the model 17."
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EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000)
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DisplayFOV=65.000000
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Priority=65
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GroupOffset=5
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PickupClass=Class'NicePack.NiceGlockPickup'
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PlayerViewOffset=(X=10.000000,Y=18.750000,Z=-7.000000)
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BobDamping=4.500000
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AttachmentClass=Class'NicePack.NiceGlockAttachment'
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IconCoords=(X1=250,Y1=110,X2=330,Y2=145)
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ItemName="Glock-17"
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bUseDynamicLights=True
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TransientSoundVolume=1.000000
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}
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class NiceGlockAmmo extends NiceAmmo;
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defaultproperties
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{
WeaponPickupClass=Class'NicePack.NiceGlockPickup'
AmmoPickupAmount=12
MaxAmmo=180
InitialAmount=45
PickupClass=Class'NicePack.NiceGlockAmmoPickup'
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=338,Y1=40,X2=393,Y2=79)
ItemName="Glock-17 bullets"
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}
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class NiceGlockAmmo extends NiceAmmo;
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defaultproperties
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{
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WeaponPickupClass=Class'NicePack.NiceGlockPickup'
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AmmoPickupAmount=12
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MaxAmmo=180
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InitialAmount=45
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PickupClass=Class'NicePack.NiceGlockAmmoPickup'
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IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
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IconCoords=(X1=338,Y1=40,X2=393,Y2=79)
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ItemName="Glock-17 bullets"
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}
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class NiceGlockAmmoPickup extends NiceAmmoPickup;
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defaultproperties
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{
KFPickupImage=Texture'KillingFloorHUD.ClassMenu.Deagle'
AmmoAmount=12
InventoryType=Class'NicePack.NiceGlockAmmo'
PickupMessage="Rounds (9x19mm)"
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}
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class NiceGlockAmmoPickup extends NiceAmmoPickup;
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defaultproperties
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{
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KFPickupImage=Texture'KillingFloorHUD.ClassMenu.Deagle'
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AmmoAmount=12
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InventoryType=Class'NicePack.NiceGlockAmmo'
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PickupMessage="Rounds (9x19mm)"
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}
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class NiceGlockAttachment extends NiceSingleAttachment;
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defaultproperties
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{
MeshRef="NicePackA.Glock17.SingleGlock17_3rd"
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}
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class NiceGlockAttachment extends NiceSingleAttachment;
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defaultproperties
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{
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MeshRef="NicePackA.Glock17.SingleGlock17_3rd"
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}
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class NiceGlockFire extends NiceSingleFire;
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defaultproperties
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{
ProjectileSpeed=18750.000000
RecoilRate=0.030000
maxVerticalRecoilAngle=200
maxHorizontalRecoilAngle=100
FireSoundRef="NicePackSnd.Glock17.glock17_Fire"
NoAmmoSoundRef="KF_HandcannonSnd.50AE_DryFire"
DamageType=Class'NicePack.NiceDamTypeGlock'
DamageMax=35
Momentum=18000.000000
FireRate=0.17500000
AmmoClass=Class'NicePack.NiceGlockAmmo'
ShakeRotMag=(Z=290.000000)
ShakeRotRate=(X=10080.000000,Y=10080.000000)
ShakeRotTime=3.500000
ShakeOffsetMag=(Y=1.000000,Z=8.000000)
ShakeOffsetTime=2.500000
BotRefireRate=0.650000
FlashEmitterClass=Class'KFMod.MuzzleFlashMK'
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}
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class NiceGlockFire extends NiceSingleFire;
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defaultproperties
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{
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ProjectileSpeed=18750.000000
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RecoilRate=0.030000
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maxVerticalRecoilAngle=200
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maxHorizontalRecoilAngle=100
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FireSoundRef="NicePackSnd.Glock17.glock17_Fire"
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NoAmmoSoundRef="KF_HandcannonSnd.50AE_DryFire"
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DamageType=Class'NicePack.NiceDamTypeGlock'
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DamageMax=35
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Momentum=18000.000000
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FireRate=0.17500000
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AmmoClass=Class'NicePack.NiceGlockAmmo'
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ShakeRotMag=(Z=290.000000)
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ShakeRotRate=(X=10080.000000,Y=10080.000000)
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ShakeRotTime=3.500000
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ShakeOffsetMag=(Y=1.000000,Z=8.000000)
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ShakeOffsetTime=2.500000
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BotRefireRate=0.650000
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FlashEmitterClass=Class'KFMod.MuzzleFlashMK'
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}
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class NiceGlockPickup extends NiceSinglePickup;
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defaultproperties
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{
bBackupWeapon=True
Weight=2.000000
cost=125
BuyClipSize=12
PowerValue=50
SpeedValue=45
RangeValue=60
Description="Specifically for the needs of the army and police special forces company Glock created version of the model 17."
ItemName="Glock-17"
ItemShortName="Glock-17"
AmmoItemName="9mm Ammo"
InventoryType=Class'NicePack.NiceGlock'
PickupMessage="You got the Glock-17"
PickupSound=Sound'KF_MK23Snd.MK23_Pickup'
StaticMesh=StaticMesh'NicePackSM.Glock17.singleGlock17_stc'
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}
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class NiceGlockPickup extends NiceSinglePickup;
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defaultproperties
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{
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bBackupWeapon=True
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Weight=2.000000
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cost=125
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BuyClipSize=12
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PowerValue=50
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SpeedValue=45
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RangeValue=60
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||||
Description="Specifically for the needs of the army and police special forces company Glock created version of the model 17."
|
||||
ItemName="Glock-17"
|
||||
ItemShortName="Glock-17"
|
||||
AmmoItemName="9mm Ammo"
|
||||
InventoryType=Class'NicePack.NiceGlock'
|
||||
PickupMessage="You got the Glock-17"
|
||||
PickupSound=Sound'KF_MK23Snd.MK23_Pickup'
|
||||
StaticMesh=StaticMesh'NicePackSM.Glock17.singleGlock17_stc'
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,61 @@
|
|||
class NiceGlockShell extends KFShellEject;
|
||||
simulated function Trigger(Actor Other, Pawn EventInstigator){
|
||||
Emitters[0].SpawnParticle(1);
|
||||
Emitters[1].SpawnParticle(3);
|
||||
}
|
||||
defaultproperties
|
||||
{
Begin Object Class=MeshEmitter Name=MeshEmitter10
StaticMesh=StaticMesh'kf_generic_sm.Bullet_Shells.Handcannon_Shell'
RespawnDeadParticles=False
ZTest=False
SpinParticles=True
AutomaticInitialSpawning=False
Acceleration=(Z=-500.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
MaxParticles=25
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Min=-3.000000,Max=3.000000),Y=(Min=-3.000000,Max=3.000000),Z=(Min=-3.000000,Max=3.000000))
StartSizeRange=(X=(Min=2.500000,Max=2.500000),Y=(Min=2.500000,Max=2.500000),Z=(Min=2.500000,Max=2.500000))
LifetimeRange=(Min=5.000000,Max=5.000000)
StartVelocityRange=(X=(Min=-45.000000,Max=45.000000),Y=(Min=-45.000000,Max=45.000000),Z=(Min=180.000000,Max=220.000000))
End Object
Emitters(0)=MeshEmitter'KFMod.MK23Shell.MeshEmitter10'
|
||||
Begin Object Class=SpriteEmitter Name=SpriteEmitter93
UseDirectionAs=PTDU_Up
UseCollision=True
UseColorScale=True
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
ZTest=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
ScaleSizeXByVelocity=True
AutomaticInitialSpawning=False
Acceleration=(Z=-210.000000)
DampingFactorRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.500000))
ColorScale(0)=(Color=(B=255,G=255,R=187))
ColorScale(1)=(RelativeTime=0.214286,Color=(G=103,R=206,A=255))
ColorScale(2)=(RelativeTime=0.439286,Color=(B=100,G=177,R=255,A=255))
ColorScale(3)=(RelativeTime=1.000000,Color=(G=103,R=206,A=255))
ColorScale(4)=(RelativeTime=1.000000,Color=(G=103,R=206,A=255))
ColorScale(5)=(RelativeTime=1.000000,Color=(R=128,A=255))
ColorScale(6)=(RelativeTime=1.000000)
ColorScale(7)=(RelativeTime=1.000000)
FadeOutStartTime=0.336000
FadeInEndTime=0.064000
MaxParticles=25
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=0.250000)
StartSizeRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.500000))
ScaleSizeByVelocityMultiplier=(X=0.010000,Y=0.010000)
Texture=Texture'KFX.KFSparkHead'
LifetimeRange=(Min=1.500000,Max=1.500000)
StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=50.000000,Max=100.000000))
End Object
Emitters(1)=SpriteEmitter'KFMod.MK23Shell.SpriteEmitter93'
|
||||
}
|
||||
class NiceGlockShell extends KFShellEject;
|
||||
simulated function Trigger(Actor Other, Pawn EventInstigator){
|
||||
Emitters[0].SpawnParticle(1);
|
||||
Emitters[1].SpawnParticle(3);
|
||||
}
|
||||
defaultproperties
|
||||
{
|
||||
Begin Object Class=MeshEmitter Name=MeshEmitter10
|
||||
StaticMesh=StaticMesh'kf_generic_sm.Bullet_Shells.Handcannon_Shell'
|
||||
RespawnDeadParticles=False
|
||||
ZTest=False
|
||||
SpinParticles=True
|
||||
AutomaticInitialSpawning=False
|
||||
Acceleration=(Z=-500.000000)
|
||||
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
|
||||
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
|
||||
MaxParticles=25
|
||||
UseRotationFrom=PTRS_Actor
|
||||
SpinsPerSecondRange=(X=(Min=-3.000000,Max=3.000000),Y=(Min=-3.000000,Max=3.000000),Z=(Min=-3.000000,Max=3.000000))
|
||||
StartSizeRange=(X=(Min=2.500000,Max=2.500000),Y=(Min=2.500000,Max=2.500000),Z=(Min=2.500000,Max=2.500000))
|
||||
LifetimeRange=(Min=5.000000,Max=5.000000)
|
||||
StartVelocityRange=(X=(Min=-45.000000,Max=45.000000),Y=(Min=-45.000000,Max=45.000000),Z=(Min=180.000000,Max=220.000000))
|
||||
End Object
|
||||
Emitters(0)=MeshEmitter'KFMod.MK23Shell.MeshEmitter10'
|
||||
|
||||
Begin Object Class=SpriteEmitter Name=SpriteEmitter93
|
||||
UseDirectionAs=PTDU_Up
|
||||
UseCollision=True
|
||||
UseColorScale=True
|
||||
FadeOut=True
|
||||
FadeIn=True
|
||||
RespawnDeadParticles=False
|
||||
ZTest=False
|
||||
UseSizeScale=True
|
||||
UseRegularSizeScale=False
|
||||
UniformSize=True
|
||||
ScaleSizeXByVelocity=True
|
||||
AutomaticInitialSpawning=False
|
||||
Acceleration=(Z=-210.000000)
|
||||
DampingFactorRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.500000))
|
||||
ColorScale(0)=(Color=(B=255,G=255,R=187))
|
||||
ColorScale(1)=(RelativeTime=0.214286,Color=(G=103,R=206,A=255))
|
||||
ColorScale(2)=(RelativeTime=0.439286,Color=(B=100,G=177,R=255,A=255))
|
||||
ColorScale(3)=(RelativeTime=1.000000,Color=(G=103,R=206,A=255))
|
||||
ColorScale(4)=(RelativeTime=1.000000,Color=(G=103,R=206,A=255))
|
||||
ColorScale(5)=(RelativeTime=1.000000,Color=(R=128,A=255))
|
||||
ColorScale(6)=(RelativeTime=1.000000)
|
||||
ColorScale(7)=(RelativeTime=1.000000)
|
||||
FadeOutStartTime=0.336000
|
||||
FadeInEndTime=0.064000
|
||||
MaxParticles=25
|
||||
SizeScale(0)=(RelativeSize=1.000000)
|
||||
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=0.250000)
|
||||
StartSizeRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.500000))
|
||||
ScaleSizeByVelocityMultiplier=(X=0.010000,Y=0.010000)
|
||||
Texture=Texture'KFX.KFSparkHead'
|
||||
LifetimeRange=(Min=1.500000,Max=1.500000)
|
||||
StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=50.000000,Max=100.000000))
|
||||
End Object
|
||||
Emitters(1)=SpriteEmitter'KFMod.MK23Shell.SpriteEmitter93'
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue