Fix new line symbol issues

This commit is contained in:
Anton Tarasenko 2020-04-19 00:44:48 +07:00
commit d66d86b2b1
846 changed files with 33896 additions and 12983 deletions

View file

@ -1,4 +1,11 @@
class NiceDualMagnumAmmo extends NiceAmmo;
defaultproperties
{ AmmoPickupAmount=12 MaxAmmo=120 InitialAmount=30 PickupClass=Class'NicePack.NiceDualMagnumAmmoPickup' IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=338,Y1=40,X2=393,Y2=79) ItemName="44 Magnum bullets"
}
class NiceDualMagnumAmmo extends NiceAmmo;
defaultproperties
{
AmmoPickupAmount=12
MaxAmmo=120
InitialAmount=30
PickupClass=Class'NicePack.NiceDualMagnumAmmoPickup'
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=338,Y1=40,X2=393,Y2=79)
ItemName="44 Magnum bullets"
}

View file

@ -1,4 +1,8 @@
class NiceDualMagnumAmmoPickup extends NiceAmmoPickup;
defaultproperties
{ AmmoAmount=12 InventoryType=Class'NicePack.NiceDualMagnumAmmo' PickupMessage="Rounds (44 Mag)" StaticMesh=None
}
class NiceDualMagnumAmmoPickup extends NiceAmmoPickup;
defaultproperties
{
AmmoAmount=12
InventoryType=Class'NicePack.NiceDualMagnumAmmo'
PickupMessage="Rounds (44 Mag)"
StaticMesh=None
}

View file

@ -1,4 +1,11 @@
class NiceDualMagnumAttachment extends NiceDualiesAttachment;
defaultproperties
{ BrotherMesh=SkeletalMesh'KF_Weapons3rd3_Trip.revolver_3rd' mTracerClass=Class'KFMod.KFLargeTracer' mShellCaseEmitterClass=None MeshRef="KF_Weapons3rd3_Trip.revolver_3rd" bHeavy=True SplashEffect=Class'ROEffects.BulletSplashEmitter' CullDistance=5000.000000
}
class NiceDualMagnumAttachment extends NiceDualiesAttachment;
defaultproperties
{
BrotherMesh=SkeletalMesh'KF_Weapons3rd3_Trip.revolver_3rd'
mTracerClass=Class'KFMod.KFLargeTracer'
mShellCaseEmitterClass=None
MeshRef="KF_Weapons3rd3_Trip.revolver_3rd"
bHeavy=True
SplashEffect=Class'ROEffects.BulletSplashEmitter'
CullDistance=5000.000000
}

View file

@ -1,4 +1,25 @@
class NiceDualMagnumFire extends NiceDualiesFire;
defaultproperties
{ ProjectileSpeed=22500.000000 maxVerticalRecoilAngle=300 maxHorizontalRecoilAngle=150 ShellEjectClass=None FireSoundRef="KF_RevolverSnd.Revolver_Fire_M" StereoFireSoundRef="KF_RevolverSnd.Revolver_Fire_S" NoAmmoSoundRef="KF_HandcannonSnd.50AE_DryFire" DamageType=Class'NicePack.NiceDamTypeMagnumPistol' DamageMin=61 DamageMax=61 Momentum=15000.000000 bWaitForRelease=False FireRate=0.125000 AmmoClass=Class'NicePack.NiceDualMagnumAmmo' ShakeRotMag=(Z=400.000000) ShakeRotRate=(X=12500.000000,Y=12500.000000) ShakeRotTime=3.500000 ShakeOffsetMag=(Y=1.000000,Z=8.000000) ShakeOffsetTime=2.500000 FlashEmitterClass=Class'ROEffects.MuzzleFlash1stKar' aimerror=40.000000
}
class NiceDualMagnumFire extends NiceDualiesFire;
defaultproperties
{
ProjectileSpeed=22500.000000
maxVerticalRecoilAngle=300
maxHorizontalRecoilAngle=150
ShellEjectClass=None
FireSoundRef="KF_RevolverSnd.Revolver_Fire_M"
StereoFireSoundRef="KF_RevolverSnd.Revolver_Fire_S"
NoAmmoSoundRef="KF_HandcannonSnd.50AE_DryFire"
DamageType=Class'NicePack.NiceDamTypeMagnumPistol'
DamageMin=61
DamageMax=61
Momentum=15000.000000
bWaitForRelease=False
FireRate=0.125000
AmmoClass=Class'NicePack.NiceDualMagnumAmmo'
ShakeRotMag=(Z=400.000000)
ShakeRotRate=(X=12500.000000,Y=12500.000000)
ShakeRotTime=3.500000
ShakeOffsetMag=(Y=1.000000,Z=8.000000)
ShakeOffsetTime=2.500000
FlashEmitterClass=Class'ROEffects.MuzzleFlash1stKar'
aimerror=40.000000
}

View file

@ -1,4 +1,20 @@
class NiceDualMagnumPickup extends NiceDualiesPickup;
defaultproperties
{ Weight=2.000000 cost=250 AmmoCost=16 BuyClipSize=6 PowerValue=80 SpeedValue=50 RangeValue=65 Description="A pair of 44 Magnum Pistols. Make my day!" ItemName="Dual 44 Magnums" ItemShortName="Dual 44s" AmmoItemName="44 Magnum Ammo" AmmoMesh=StaticMesh'KillingFloorStatics.DeagleAmmo' InventoryType=Class'KFMod.Dual44Magnum' PickupMessage="You found another 44 Magnum" PickupSound=Sound'KF_RevolverSnd.foley.WEP_Revolver_Foley_Pickup' StaticMesh=StaticMesh'KF_pickups3_Trip.Pistols.revolver_Pickup'
}
class NiceDualMagnumPickup extends NiceDualiesPickup;
defaultproperties
{
Weight=2.000000
cost=250
AmmoCost=16
BuyClipSize=6
PowerValue=80
SpeedValue=50
RangeValue=65
Description="A pair of 44 Magnum Pistols. Make my day!"
ItemName="Dual 44 Magnums"
ItemShortName="Dual 44s"
AmmoItemName="44 Magnum Ammo"
AmmoMesh=StaticMesh'KillingFloorStatics.DeagleAmmo'
InventoryType=Class'KFMod.Dual44Magnum'
PickupMessage="You found another 44 Magnum"
PickupSound=Sound'KF_RevolverSnd.foley.WEP_Revolver_Foley_Pickup'
StaticMesh=StaticMesh'KF_pickups3_Trip.Pistols.revolver_Pickup'
}

View file

@ -1,4 +1,11 @@
class NiceMagnumAmmo extends NiceAmmo;
defaultproperties
{ AmmoPickupAmount=6 MaxAmmo=120 InitialAmount=30 PickupClass=Class'NicePack.NiceMagnumAmmoPickup' IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=338,Y1=40,X2=393,Y2=79) ItemName="44 Magnum bullets"
}
class NiceMagnumAmmo extends NiceAmmo;
defaultproperties
{
AmmoPickupAmount=6
MaxAmmo=120
InitialAmount=30
PickupClass=Class'NicePack.NiceMagnumAmmoPickup'
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=338,Y1=40,X2=393,Y2=79)
ItemName="44 Magnum bullets"
}

View file

@ -1,4 +1,8 @@
class NiceMagnumAmmoPickup extends NiceAmmoPickup;
defaultproperties
{ AmmoAmount=6 InventoryType=Class'NicePack.NiceMagnumAmmo' PickupMessage="Rounds (44 Mag)" StaticMesh=None
}
class NiceMagnumAmmoPickup extends NiceAmmoPickup;
defaultproperties
{
AmmoAmount=6
InventoryType=Class'NicePack.NiceMagnumAmmo'
PickupMessage="Rounds (44 Mag)"
StaticMesh=None
}

View file

@ -1,4 +1,7 @@
class NiceMagnumAttachment extends NiceSingleAttachment;
defaultproperties
{ mTracerClass=Class'KFMod.KFLargeTracer' MeshRef="KF_Weapons3rd3_Trip.revolver_3rd" bHeavy=True
}
class NiceMagnumAttachment extends NiceSingleAttachment;
defaultproperties
{
mTracerClass=Class'KFMod.KFLargeTracer'
MeshRef="KF_Weapons3rd3_Trip.revolver_3rd"
bHeavy=True
}

View file

@ -1,4 +1,20 @@
class NiceMagnumPickup extends NiceSinglePickup;
defaultproperties
{ Weight=1.000000 cost=125 AmmoCost=8 BuyClipSize=6 PowerValue=60 SpeedValue=40 RangeValue=65 Description="44 Magnum pistol, the most 'powerful' handgun in the world. Do you feel lucky?" ItemName="44 Magnum" ItemShortName="44 Magnum" AmmoItemName="44 Magnum Ammo" AmmoMesh=None InventoryType=Class'NicePack.NiceMagnumPistol' PickupMessage="You got the 44 Magnum" PickupSound=Sound'KF_RevolverSnd.foley.WEP_Revolver_Foley_Pickup' StaticMesh=StaticMesh'KF_pickups3_Trip.Pistols.revolver_Pickup'
}
class NiceMagnumPickup extends NiceSinglePickup;
defaultproperties
{
Weight=1.000000
cost=125
AmmoCost=8
BuyClipSize=6
PowerValue=60
SpeedValue=40
RangeValue=65
Description="44 Magnum pistol, the most 'powerful' handgun in the world. Do you feel lucky?"
ItemName="44 Magnum"
ItemShortName="44 Magnum"
AmmoItemName="44 Magnum Ammo"
AmmoMesh=None
InventoryType=Class'NicePack.NiceMagnumPistol'
PickupMessage="You got the 44 Magnum"
PickupSound=Sound'KF_RevolverSnd.foley.WEP_Revolver_Foley_Pickup'
StaticMesh=StaticMesh'KF_pickups3_Trip.Pistols.revolver_Pickup'
}

View file

@ -1,4 +1,39 @@
class NiceMagnumPistol extends NiceSingle;
defaultproperties
{ DualClass=Class'NicePack.NiceDualMagnum' reloadPreEndFrame=0.220000 reloadEndFrame=0.750000 reloadChargeEndFrame=-1.000000 reloadMagStartFrame=0.380000 reloadChargeStartFrame=-1.000000 MagCapacity=6 ReloadRate=1.2625 ReloadAnimRate=2 WeaponReloadAnim="Reload_Revolver" Weight=1.000000 StandardDisplayFOV=60.000000 TraderInfoTexture=Texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_Revolver' bIsTier2Weapon=True MeshRef="KF_Wep_Revolver.Revolver_Trip" SkinRefs(0)="KF_Weapons4_Trip_T.Weapons.Revolver_cmb" SelectSoundRef="KF_RevolverSnd.WEP_Revolver_Foley_Select" HudImageRef="KillingFloor2HUD.WeaponSelect.Revolver_unselected" SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.Revolver" ZoomedDisplayFOV=50.000000 FireModeClass(0)=Class'NicePack.NiceMagnumFire' AIRating=0.450000 CurrentRating=0.450000 Description="44 Magnum pistol, the most 'powerful' handgun in the world. Do you feel lucky?" EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000) DisplayFOV=60.000000 Priority=105 GroupOffset=7 PickupClass=Class'NicePack.NiceMagnumPickup' PlayerViewOffset=(X=12.000000,Y=15.000000,Z=-7.000000) AttachmentClass=Class'NicePack.NiceMagnumAttachment' IconCoords=(X1=250,Y1=110,X2=330,Y2=145) ItemName="44 Magnum" bUseDynamicLights=True TransientSoundVolume=1.000000
}
class NiceMagnumPistol extends NiceSingle;
defaultproperties
{
DualClass=Class'NicePack.NiceDualMagnum'
reloadPreEndFrame=0.220000
reloadEndFrame=0.750000
reloadChargeEndFrame=-1.000000
reloadMagStartFrame=0.380000
reloadChargeStartFrame=-1.000000
MagCapacity=6
ReloadRate=1.2625
ReloadAnimRate=2
WeaponReloadAnim="Reload_Revolver"
Weight=1.000000
StandardDisplayFOV=60.000000
TraderInfoTexture=Texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_Revolver'
bIsTier2Weapon=True
MeshRef="KF_Wep_Revolver.Revolver_Trip"
SkinRefs(0)="KF_Weapons4_Trip_T.Weapons.Revolver_cmb"
SelectSoundRef="KF_RevolverSnd.WEP_Revolver_Foley_Select"
HudImageRef="KillingFloor2HUD.WeaponSelect.Revolver_unselected"
SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.Revolver"
ZoomedDisplayFOV=50.000000
FireModeClass(0)=Class'NicePack.NiceMagnumFire'
AIRating=0.450000
CurrentRating=0.450000
Description="44 Magnum pistol, the most 'powerful' handgun in the world. Do you feel lucky?"
EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000)
DisplayFOV=60.000000
Priority=105
GroupOffset=7
PickupClass=Class'NicePack.NiceMagnumPickup'
PlayerViewOffset=(X=12.000000,Y=15.000000,Z=-7.000000)
AttachmentClass=Class'NicePack.NiceMagnumAttachment'
IconCoords=(X1=250,Y1=110,X2=330,Y2=145)
ItemName="44 Magnum"
bUseDynamicLights=True
TransientSoundVolume=1.000000
}