Fix new line symbol issues
This commit is contained in:
parent
51bb9add5b
commit
d66d86b2b1
846 changed files with 33896 additions and 12983 deletions
|
|
@ -1,13 +1,28 @@
|
|||
class NiceDamTypeM14EBR extends NiceDamageTypeVetCommando
|
||||
abstract;
|
||||
static function ScoredHeadshot(KFSteamStatsAndAchievements KFStatsAndAchievements, class<KFMonster> MonsterClass, bool bLaserSightedM14EBRKill)
|
||||
{
|
||||
super.ScoredHeadshot( KFStatsAndAchievements, MonsterClass, bLaserSightedM14EBRKill );
|
||||
if ( KFStatsAndAchievements != none )
|
||||
{
KFStatsAndAchievements.AddHeadshotsWithSPSOrM14( MonsterClass );
|
||||
}
|
||||
}
|
||||
defaultproperties
|
||||
{
|
||||
badDecapMod=0.6000
bIsProjectile=True
HeadShotDamageMult=2.250000
bSniperWeapon=True
WeaponClass=Class'NicePack.NiceM14EBRBattleRifle'
DeathString="%k killed %o (M14 EBR)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."
bRagdollBullet=True
PawnDamageEmitter=Class'ROEffects.ROBloodPuff'
LowGoreDamageEmitter=Class'ROEffects.ROBloodPuffNoGore'
LowDetailEmitter=Class'ROEffects.ROBloodPuffSmall'
KDamageImpulse=7500.000000
KDeathVel=175.000000
KDeathUpKick=25.000000
|
||||
}
|
||||
class NiceDamTypeM14EBR extends NiceDamageTypeVetCommando
|
||||
abstract;
|
||||
static function ScoredHeadshot(KFSteamStatsAndAchievements KFStatsAndAchievements, class<KFMonster> MonsterClass, bool bLaserSightedM14EBRKill)
|
||||
{
|
||||
super.ScoredHeadshot( KFStatsAndAchievements, MonsterClass, bLaserSightedM14EBRKill );
|
||||
if ( KFStatsAndAchievements != none )
|
||||
{
|
||||
KFStatsAndAchievements.AddHeadshotsWithSPSOrM14( MonsterClass );
|
||||
}
|
||||
}
|
||||
defaultproperties
|
||||
{
|
||||
badDecapMod=0.6000
|
||||
bIsProjectile=True
|
||||
HeadShotDamageMult=2.250000
|
||||
bSniperWeapon=True
|
||||
WeaponClass=Class'NicePack.NiceM14EBRBattleRifle'
|
||||
DeathString="%k killed %o (M14 EBR)."
|
||||
FemaleSuicide="%o shot herself in the foot."
|
||||
MaleSuicide="%o shot himself in the foot."
|
||||
bRagdollBullet=True
|
||||
PawnDamageEmitter=Class'ROEffects.ROBloodPuff'
|
||||
LowGoreDamageEmitter=Class'ROEffects.ROBloodPuffNoGore'
|
||||
LowDetailEmitter=Class'ROEffects.ROBloodPuffSmall'
|
||||
KDamageImpulse=7500.000000
|
||||
KDeathVel=175.000000
|
||||
KDeathUpKick=25.000000
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,13 @@
|
|||
class NiceM14EBRAmmo extends NiceAmmo;
|
||||
#EXEC OBJ LOAD FILE=KillingFloorHUD.utx
|
||||
defaultproperties
|
||||
{
WeaponPickupClass=Class'NicePack.NiceM14EBRPickup'
AmmoPickupAmount=20
MaxAmmo=160
InitialAmount=40
PickupClass=Class'NicePack.NiceM14EBRAmmoPickup'
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
IconCoords=(X1=336,Y1=82,X2=382,Y2=125)
ItemName="M14EBR bullets"
|
||||
}
|
||||
class NiceM14EBRAmmo extends NiceAmmo;
|
||||
#EXEC OBJ LOAD FILE=KillingFloorHUD.utx
|
||||
defaultproperties
|
||||
{
|
||||
WeaponPickupClass=Class'NicePack.NiceM14EBRPickup'
|
||||
AmmoPickupAmount=20
|
||||
MaxAmmo=160
|
||||
InitialAmount=40
|
||||
PickupClass=Class'NicePack.NiceM14EBRAmmoPickup'
|
||||
IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
|
||||
IconCoords=(X1=336,Y1=82,X2=382,Y2=125)
|
||||
ItemName="M14EBR bullets"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,8 @@
|
|||
class NiceM14EBRAmmoPickup extends NiceAmmoPickup;
|
||||
defaultproperties
|
||||
{
AmmoAmount=20
InventoryType=Class'NicePack.NiceM14EBRAmmo'
PickupMessage="Rounds 7.62x51mm"
StaticMesh=StaticMesh'KillingFloorStatics.L85Ammo'
|
||||
}
|
||||
class NiceM14EBRAmmoPickup extends NiceAmmoPickup;
|
||||
defaultproperties
|
||||
{
|
||||
AmmoAmount=20
|
||||
InventoryType=Class'NicePack.NiceM14EBRAmmo'
|
||||
PickupMessage="Rounds 7.62x51mm"
|
||||
StaticMesh=StaticMesh'KillingFloorStatics.L85Ammo'
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,56 @@
|
|||
class NiceM14EBRAttachment extends NiceAttachment;
|
||||
defaultproperties
|
||||
{
mMuzFlashClass=Class'ROEffects.MuzzleFlash3rdMP'
mTracerClass=Class'KFMod.KFNewTracer'
mShellCaseEmitterClass=Class'KFMod.KFShellSpewer'
MovementAnims(0)="JogF_M14"
MovementAnims(1)="JogB_M14"
MovementAnims(2)="JogL_M14"
MovementAnims(3)="JogR_M14"
TurnLeftAnim="TurnL_M14"
TurnRightAnim="TurnR_M14"
CrouchAnims(0)="CHWalkF_M14"
CrouchAnims(1)="CHWalkB_M14"
CrouchAnims(2)="CHWalkL_M14"
CrouchAnims(3)="CHWalkR_M14"
WalkAnims(0)="WalkF_M14"
WalkAnims(1)="WalkB_M14"
WalkAnims(2)="WalkL_M14"
WalkAnims(3)="WalkR_M14"
CrouchTurnRightAnim="CH_TurnR_M14"
CrouchTurnLeftAnim="CH_TurnL_M14"
IdleCrouchAnim="CHIdle_M14"
IdleWeaponAnim="Idle_M14"
IdleRestAnim="Idle_M14"
IdleChatAnim="Idle_M14"
IdleHeavyAnim="Idle_M14"
IdleRifleAnim="Idle_M14"
FireAnims(0)="Fire_M14"
FireAnims(1)="Fire_M14"
FireAnims(2)="Fire_M14"
FireAnims(3)="Fire_M14"
FireAltAnims(0)="Fire_M14"
FireAltAnims(1)="Fire_M14"
FireAltAnims(2)="Fire_M14"
FireAltAnims(3)="Fire_M14"
FireCrouchAnims(0)="CHFire_M14"
FireCrouchAnims(1)="CHFire_M14"
FireCrouchAnims(2)="CHFire_M14"
FireCrouchAnims(3)="CHFire_M14"
FireCrouchAltAnims(0)="CHFire_M14"
FireCrouchAltAnims(1)="CHFire_M14"
FireCrouchAltAnims(2)="CHFire_M14"
FireCrouchAltAnims(3)="CHFire_M14"
HitAnims(0)="HitF_M14"
HitAnims(1)="HitB_M14"
HitAnims(2)="HitL_M14"
HitAnims(3)="HitR_M14"
PostFireBlendStandAnim="Blend_M14"
PostFireBlendCrouchAnim="CHBlend_M14"
MeshRef="KF_Weapons3rd2_Trip.M14_EBR_3rd"
bRapidFire=True
bAltRapidFire=True
SplashEffect=Class'ROEffects.BulletSplashEmitter'
CullDistance=5000.000000
|
||||
}
|
||||
class NiceM14EBRAttachment extends NiceAttachment;
|
||||
defaultproperties
|
||||
{
|
||||
mMuzFlashClass=Class'ROEffects.MuzzleFlash3rdMP'
|
||||
mTracerClass=Class'KFMod.KFNewTracer'
|
||||
mShellCaseEmitterClass=Class'KFMod.KFShellSpewer'
|
||||
MovementAnims(0)="JogF_M14"
|
||||
MovementAnims(1)="JogB_M14"
|
||||
MovementAnims(2)="JogL_M14"
|
||||
MovementAnims(3)="JogR_M14"
|
||||
TurnLeftAnim="TurnL_M14"
|
||||
TurnRightAnim="TurnR_M14"
|
||||
CrouchAnims(0)="CHWalkF_M14"
|
||||
CrouchAnims(1)="CHWalkB_M14"
|
||||
CrouchAnims(2)="CHWalkL_M14"
|
||||
CrouchAnims(3)="CHWalkR_M14"
|
||||
WalkAnims(0)="WalkF_M14"
|
||||
WalkAnims(1)="WalkB_M14"
|
||||
WalkAnims(2)="WalkL_M14"
|
||||
WalkAnims(3)="WalkR_M14"
|
||||
CrouchTurnRightAnim="CH_TurnR_M14"
|
||||
CrouchTurnLeftAnim="CH_TurnL_M14"
|
||||
IdleCrouchAnim="CHIdle_M14"
|
||||
IdleWeaponAnim="Idle_M14"
|
||||
IdleRestAnim="Idle_M14"
|
||||
IdleChatAnim="Idle_M14"
|
||||
IdleHeavyAnim="Idle_M14"
|
||||
IdleRifleAnim="Idle_M14"
|
||||
FireAnims(0)="Fire_M14"
|
||||
FireAnims(1)="Fire_M14"
|
||||
FireAnims(2)="Fire_M14"
|
||||
FireAnims(3)="Fire_M14"
|
||||
FireAltAnims(0)="Fire_M14"
|
||||
FireAltAnims(1)="Fire_M14"
|
||||
FireAltAnims(2)="Fire_M14"
|
||||
FireAltAnims(3)="Fire_M14"
|
||||
FireCrouchAnims(0)="CHFire_M14"
|
||||
FireCrouchAnims(1)="CHFire_M14"
|
||||
FireCrouchAnims(2)="CHFire_M14"
|
||||
FireCrouchAnims(3)="CHFire_M14"
|
||||
FireCrouchAltAnims(0)="CHFire_M14"
|
||||
FireCrouchAltAnims(1)="CHFire_M14"
|
||||
FireCrouchAltAnims(2)="CHFire_M14"
|
||||
FireCrouchAltAnims(3)="CHFire_M14"
|
||||
HitAnims(0)="HitF_M14"
|
||||
HitAnims(1)="HitB_M14"
|
||||
HitAnims(2)="HitL_M14"
|
||||
HitAnims(3)="HitR_M14"
|
||||
PostFireBlendStandAnim="Blend_M14"
|
||||
PostFireBlendCrouchAnim="CHBlend_M14"
|
||||
MeshRef="KF_Weapons3rd2_Trip.M14_EBR_3rd"
|
||||
bRapidFire=True
|
||||
bAltRapidFire=True
|
||||
SplashEffect=Class'ROEffects.BulletSplashEmitter'
|
||||
CullDistance=5000.000000
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,7 +1,52 @@
|
|||
class NiceM14EBRBattleRifle extends NiceWeapon;
|
||||
simulated function AltFire(float F){
|
||||
ToggleLaser();
|
||||
}
|
||||
defaultproperties
|
||||
{
reloadPreEndFrame=0.120000
reloadEndFrame=0.590000
reloadChargeEndFrame=0.810000
reloadMagStartFrame=0.200000
reloadChargeStartFrame=0.710000
MagCapacity=20
ReloadRate=3.366000
ReloadAnim="Reload"
ReloadAnimRate=1.000000
WeaponReloadAnim="Reload_M14"
Weight=8.000000
bHasAimingMode=True
IdleAimAnim="Idle_Iron"
StandardDisplayFOV=55.000000
TraderInfoTexture=Texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_M14'
bIsTier3Weapon=True
MeshRef="KF_Weapons2_Trip.M14_EBR_Trip"
SkinRefs(0)="KF_Weapons2_Trip_T.Rifle.M14_cmb"
SelectSoundRef="KF_M14EBRSnd.M14EBR_Select"
HudImageRef="KillingFloor2HUD.WeaponSelect.M14_unselected"
SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.M14"
PlayerIronSightFOV=60.000000
ZoomedDisplayFOV=45.000000
FireModeClass(0)=Class'NicePack.NiceM14EBRFire'
FireModeClass(1)=Class'KFMod.NoFire'
PutDownAnim="PutDown"
SelectForce="SwitchToAssaultRifle"
AIRating=0.550000
CurrentRating=0.550000
bShowChargingBar=True
Description="Updated M14 Enhanced Battle Rifle - Semi Auto variant. Equipped with a laser sight. A special lens allows to change laser's color on the fly."
EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000)
DisplayFOV=55.000000
Priority=165
CustomCrosshair=11
CustomCrossHairTextureName="Crosshairs.HUD.Crosshair_Cross5"
InventoryGroup=4
GroupOffset=5
PickupClass=Class'NicePack.NiceM14EBRPickup'
PlayerViewOffset=(X=25.000000,Y=17.000000,Z=-8.000000)
BobDamping=6.000000
AttachmentClass=Class'NicePack.NiceM14EBRAttachment'
IconCoords=(X1=245,Y1=39,X2=329,Y2=79)
ItemName="M14 EBR"
TransientSoundVolume=1.250000
|
||||
}
|
||||
class NiceM14EBRBattleRifle extends NiceWeapon;
|
||||
simulated function AltFire(float F){
|
||||
ToggleLaser();
|
||||
}
|
||||
defaultproperties
|
||||
{
|
||||
reloadPreEndFrame=0.120000
|
||||
reloadEndFrame=0.590000
|
||||
reloadChargeEndFrame=0.810000
|
||||
reloadMagStartFrame=0.200000
|
||||
reloadChargeStartFrame=0.710000
|
||||
MagCapacity=20
|
||||
ReloadRate=3.366000
|
||||
ReloadAnim="Reload"
|
||||
ReloadAnimRate=1.000000
|
||||
WeaponReloadAnim="Reload_M14"
|
||||
Weight=8.000000
|
||||
bHasAimingMode=True
|
||||
IdleAimAnim="Idle_Iron"
|
||||
StandardDisplayFOV=55.000000
|
||||
TraderInfoTexture=Texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_M14'
|
||||
bIsTier3Weapon=True
|
||||
MeshRef="KF_Weapons2_Trip.M14_EBR_Trip"
|
||||
SkinRefs(0)="KF_Weapons2_Trip_T.Rifle.M14_cmb"
|
||||
SelectSoundRef="KF_M14EBRSnd.M14EBR_Select"
|
||||
HudImageRef="KillingFloor2HUD.WeaponSelect.M14_unselected"
|
||||
SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.M14"
|
||||
PlayerIronSightFOV=60.000000
|
||||
ZoomedDisplayFOV=45.000000
|
||||
FireModeClass(0)=Class'NicePack.NiceM14EBRFire'
|
||||
FireModeClass(1)=Class'KFMod.NoFire'
|
||||
PutDownAnim="PutDown"
|
||||
SelectForce="SwitchToAssaultRifle"
|
||||
AIRating=0.550000
|
||||
CurrentRating=0.550000
|
||||
bShowChargingBar=True
|
||||
Description="Updated M14 Enhanced Battle Rifle - Semi Auto variant. Equipped with a laser sight. A special lens allows to change laser's color on the fly."
|
||||
EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000)
|
||||
DisplayFOV=55.000000
|
||||
Priority=165
|
||||
CustomCrosshair=11
|
||||
CustomCrossHairTextureName="Crosshairs.HUD.Crosshair_Cross5"
|
||||
InventoryGroup=4
|
||||
GroupOffset=5
|
||||
PickupClass=Class'NicePack.NiceM14EBRPickup'
|
||||
PlayerViewOffset=(X=25.000000,Y=17.000000,Z=-8.000000)
|
||||
BobDamping=6.000000
|
||||
AttachmentClass=Class'NicePack.NiceM14EBRAttachment'
|
||||
IconCoords=(X1=245,Y1=39,X2=329,Y2=79)
|
||||
ItemName="M14 EBR"
|
||||
TransientSoundVolume=1.250000
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,36 @@
|
|||
class NiceM14EBRFire extends NiceFire;
|
||||
defaultproperties
|
||||
{
zedTimeFireSpeedUp=2.500000
ProjectileSpeed=42650.000000
FireAimedAnim="Fire_Iron"
RecoilRate=0.085000
maxVerticalRecoilAngle=500
maxHorizontalRecoilAngle=125
ShellEjectClass=Class'ROEffects.KFShellEjectEBR'
ShellEjectBoneName="Shell_eject"
FireSoundRef="KF_M14EBRSnd.M14EBR_Fire"
StereoFireSoundRef="KF_M14EBRSnd.M14EBR_FireST"
NoAmmoSoundRef="KF_M14EBRSnd.M14EBR_DryFire"
DamageType=Class'NicePack.NiceDamTypeM14EBR'
DamageMin=120
DamageMax=120
Momentum=9500.000000
bPawnRapidFireAnim=True
bWaitForRelease=True
TransientSoundVolume=1.800000
FireLoopAnim="Fire"
TweenTime=0.025000
FireForce="AssaultRifleFire"
FireRate=0.250000
AmmoClass=Class'NicePack.NiceM14EBRAmmo'
ShakeRotMag=(X=50.000000,Y=50.000000,Z=300.000000)
ShakeRotRate=(X=7500.000000,Y=7500.000000,Z=7500.000000)
ShakeRotTime=0.650000
ShakeOffsetMag=(X=6.000000,Y=3.000000,Z=7.500000)
ShakeOffsetRate=(X=1000.000000,Y=1000.000000,Z=1000.000000)
ShakeOffsetTime=1.150000
BotRefireRate=0.990000
FlashEmitterClass=Class'ROEffects.MuzzleFlash1stSTG'
aimerror=42.000000
|
||||
}
|
||||
class NiceM14EBRFire extends NiceFire;
|
||||
defaultproperties
|
||||
{
|
||||
zedTimeFireSpeedUp=2.500000
|
||||
ProjectileSpeed=42650.000000
|
||||
FireAimedAnim="Fire_Iron"
|
||||
RecoilRate=0.085000
|
||||
maxVerticalRecoilAngle=500
|
||||
maxHorizontalRecoilAngle=125
|
||||
ShellEjectClass=Class'ROEffects.KFShellEjectEBR'
|
||||
ShellEjectBoneName="Shell_eject"
|
||||
FireSoundRef="KF_M14EBRSnd.M14EBR_Fire"
|
||||
StereoFireSoundRef="KF_M14EBRSnd.M14EBR_FireST"
|
||||
NoAmmoSoundRef="KF_M14EBRSnd.M14EBR_DryFire"
|
||||
DamageType=Class'NicePack.NiceDamTypeM14EBR'
|
||||
DamageMin=120
|
||||
DamageMax=120
|
||||
Momentum=9500.000000
|
||||
bPawnRapidFireAnim=True
|
||||
bWaitForRelease=True
|
||||
TransientSoundVolume=1.800000
|
||||
FireLoopAnim="Fire"
|
||||
TweenTime=0.025000
|
||||
FireForce="AssaultRifleFire"
|
||||
FireRate=0.250000
|
||||
AmmoClass=Class'NicePack.NiceM14EBRAmmo'
|
||||
ShakeRotMag=(X=50.000000,Y=50.000000,Z=300.000000)
|
||||
ShakeRotRate=(X=7500.000000,Y=7500.000000,Z=7500.000000)
|
||||
ShakeRotTime=0.650000
|
||||
ShakeOffsetMag=(X=6.000000,Y=3.000000,Z=7.500000)
|
||||
ShakeOffsetRate=(X=1000.000000,Y=1000.000000,Z=1000.000000)
|
||||
ShakeOffsetTime=1.150000
|
||||
BotRefireRate=0.990000
|
||||
FlashEmitterClass=Class'ROEffects.MuzzleFlash1stSTG'
|
||||
aimerror=42.000000
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,25 @@
|
|||
class NiceM14EBRPickup extends NiceWeaponPickup;
|
||||
defaultproperties
|
||||
{
Weight=8.000000
|
||||
cost=1000
AmmoCost=15
BuyClipSize=20
PowerValue=55
SpeedValue=20
RangeValue=95
Description="Updated M14 Enhanced Battle Rifle - Semi Auto variant. Equipped with a laser sight. A special lens allows to change laser's color on the fly."
ItemName="M14 EBR"
ItemShortName="M14 EBR"
AmmoItemName="7.62x51mm Ammo"
AmmoMesh=StaticMesh'KillingFloorStatics.L85Ammo'
CorrespondingPerkIndex=3
EquipmentCategoryID=3
InventoryType=Class'NicePack.NiceM14EBRBattleRifle'
PickupMessage="You got the M14 EBR"
PickupSound=Sound'KF_M14EBRSnd.M14EBR_Pickup'
PickupForce="AssaultRiflePickup"
StaticMesh=StaticMesh'KF_pickups2_Trip.Rifles.M14_EBR_Pickup'
CollisionRadius=25.000000
CollisionHeight=5.000000
|
||||
}
|
||||
class NiceM14EBRPickup extends NiceWeaponPickup;
|
||||
defaultproperties
|
||||
{
|
||||
Weight=8.000000
|
||||
cost=1000
|
||||
AmmoCost=15
|
||||
BuyClipSize=20
|
||||
PowerValue=55
|
||||
SpeedValue=20
|
||||
RangeValue=95
|
||||
Description="Updated M14 Enhanced Battle Rifle - Semi Auto variant. Equipped with a laser sight. A special lens allows to change laser's color on the fly."
|
||||
ItemName="M14 EBR"
|
||||
ItemShortName="M14 EBR"
|
||||
AmmoItemName="7.62x51mm Ammo"
|
||||
AmmoMesh=StaticMesh'KillingFloorStatics.L85Ammo'
|
||||
CorrespondingPerkIndex=3
|
||||
EquipmentCategoryID=3
|
||||
InventoryType=Class'NicePack.NiceM14EBRBattleRifle'
|
||||
PickupMessage="You got the M14 EBR"
|
||||
PickupSound=Sound'KF_M14EBRSnd.M14EBR_Pickup'
|
||||
PickupForce="AssaultRiflePickup"
|
||||
StaticMesh=StaticMesh'KF_pickups2_Trip.Rifles.M14_EBR_Pickup'
|
||||
CollisionRadius=25.000000
|
||||
CollisionHeight=5.000000
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue