fix for initial trader buy
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@ -45,7 +45,6 @@ var config int mediumZedMinHealth;
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var int maxPlayersInGame;
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var bool bSpawnRateEnforced; // Set to true after spawn rate was altered
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// 'Adrenaline junkie' zed-time extensions
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var int junkieDoneGoals; // How many times we collected enough head-shots to trigger zed-time extension
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var int junkieNextGoal; // How many head-shots we need for next zed-time extension
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@ -347,8 +346,7 @@ simulated function Tick(float Delta)
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local NicePlayerController localPlayer;
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super.Tick(Delta);
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if (ScrnGT != none && ScrnGT.WaveCountDown <= 5)
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bIsPreGame = false;
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localPlayer = NicePlayerController(Level.GetLocalPlayerController());
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// Check if the local PlayerController is available yet
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if (localPlayer == none)
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@ -360,7 +358,7 @@ simulated function Tick(float Delta)
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localPlayer.storageClient.remoteRI = localPlayer.remoteRI;
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localPlayer.storageClient.events.static.CallLinkEstablished();
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}
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if(localPlayer.bFlagDisplayCounters)
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if (localPlayer.bFlagDisplayCounters)
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{
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for (i = 0; i < niceCounterSet.Length; i++)
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{
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@ -41,12 +41,10 @@ defaultproperties
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NiceHints[06]="You can play this if you beat 5 faked / 6p HP zeds."
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NiceHints[07]="Hold or Die!"
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NiceHints[08]="The Wipe Train has no breaks."
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NiceHints[09]="We are glad to hear your wishes and requests. Just remember we are super lazy."
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NiceHints[10]="If you die - always blame dkanus."
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NiceHints[11]="If nothing works - it's intended."
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NiceHints[12]="If you find any bug, we can make it a feature."
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NiceHints[13]="Play this only if you don't have real life."
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NiceHints[14]="You suck and we hate you."
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NiceHints[15]="GITGUD"
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NiceHints[16]="Git ur shit bucket."
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NiceHints[09]="You're welcome with requests. Just remember we are super lazy."
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NiceHints[10]="If nothing works - it's intended."
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NiceHints[11]="If you find any bug, we can make it a feature."
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NiceHints[12]="Play this only if you don't have real life."
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NiceHints[13]="You suck and we hate you."
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NiceHints[14]="GITGUD"
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}
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