Fix incomplete revertion of weapon changes
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d66d86b2b1
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f4367ccd17
14 changed files with 32 additions and 33 deletions
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@ -4,7 +4,7 @@ static function int GetStatValueInt(ClientPerkRepLink StatOther, byte ReqNum)
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{
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return StatOther.RFlameThrowerDamageStat;
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}
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/*
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static function int AddFireDamage(KFPlayerReplicationInfo KFPRI, KFMonster Injured, KFPawn DamageTaker, int InDamage, class<NiceWeaponDamageType> DmgType){
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if(class<NiceDamTypeFire>(DmgType) != none){
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if(GetClientVeteranSkillLevel(KFPRI) == 0)
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@ -157,7 +157,7 @@ static function string GetCustomLevelInfo( byte Level )
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ReplaceText(S,"%m",GetPercentStr(0.6 + 0.10*BonusLevel));
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ReplaceText(S,"%d",GetPercentStr(0.7 + fmin(0.2, 0.05*BonusLevel)));
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return S;
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}*/
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}
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defaultproperties
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{
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DefaultDamageType=Class'NicePack.NiceDamTypeFire'
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