Fix incomplete revertion of weapon changes
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d66d86b2b1
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f4367ccd17
14 changed files with 32 additions and 33 deletions
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@ -9,7 +9,7 @@ var string FireEndSoundRef;
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var string FireEndStereoSoundRef;
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var string AmbientFireSoundRef;
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//MEANTODO
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/*
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static function PreloadAssets(LevelInfo LevelInfo, optional KFFire Spawned){
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super.PreloadAssets(LevelInfo, Spawned);
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if(default.FireEndSound != none && default.FireEndSoundRef != "")
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@ -103,7 +103,7 @@ state FireLoop
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function PlayFireEnd(){
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if(!bWaitForRelease)
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Super.PlayFireEnd();
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}*/
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}
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defaultproperties
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{
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AmbientFireSoundRadius=500.000000
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