Fix incomplete revertion of weapon changes

This commit is contained in:
Anton Tarasenko 2020-04-19 01:19:30 +07:00
commit f4367ccd17
14 changed files with 32 additions and 33 deletions

View file

@ -4,9 +4,9 @@ simulated function fillSubReloadStages(){
// Loading 8 shells during 173 frames tops, with first shell loaded at frame 15, with 18 frames between load moments
generateReloadStages(8, 173, 15, 18);
// Make corrections, based on notify sound positioning
/*reloadStages[0] = 16.0 / 173.0;
reloadStages[0] = 16.0 / 173.0;
reloadStages[2] = 50.0 / 173.0;
reloadStages[7] = 140.0 / 173.0;*/
reloadStages[7] = 140.0 / 173.0;
}
defaultproperties