zedtest3 #3
@ -182,21 +182,32 @@ simulated function HandleNiceHealingMechanicsAndSkills
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healed.bZedTimeInvincible = true;
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}
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}
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simulated function RemovePoisonAndBleed(NiceHumanPawn healed){
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simulated function RemovePoisonAndBleed(NiceHumanPawn healed)
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{
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local Inventory I;
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local MeanReplicationInfo MRI;
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// log spam fix
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if (healed == none)
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return;
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// No bleeding
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MRI = class'MeanReplicationInfo'.static.
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findSZri(healed.PlayerReplicationInfo);
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if (MRI != none)
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MRI.stopBleeding();
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// No poison
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if(healed.inventory == none) return;
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for(I = healed.inventory; I != none; I = I.inventory){
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if (healed.inventory == none)
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return;
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for (I = healed.inventory; I != none; I = I.inventory)
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{
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if (MeanPoisonInventory(I) != none)
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I.Destroy();
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}
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}
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// Tells server to heal given human pawn.
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simulated function ServerHealTarget(NiceHumanPawn healed, float charPotency,
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Pawn instigator){
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