class NiceSkillDemoReactiveArmor extends NiceSkill abstract; var float baseDamage; var float perNadeDamage; var float explRadius; var float explExponent; var float explMomentum; defaultproperties { BaseDamage=3000.000000 explRadius=1000.000000 explExponent=1.000000 explMomentum=150000.000000 SkillName="Reactive armor" SkillEffects="Once per wave your death will be prevented, while zeds all around you will be blown to bits." }